Player Matchup

Hou Yi
Hou Yi
Boarnado
Hou Yi
Level 198
God Stats
4W - 4L
1,508 SR
Queue Stats
217W - 189L
1,632 Elo+
Party 2
Ix Chel
Ix Chel
Contrapoints
Ix Chel
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,442 Elo+
Solo
Athena
Athena
TripNWZ
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Solo
Bakasura
Bakasura
Widop
Bakasura
Level 168
God Stats
6W - 5L
1,436 SR
Queue Stats
164W - 156L
1,675 Elo+
Party 2
Surtr
Surtr
Zepret
Surtr
Level 159
God Stats
4W - 1L
1,909 SR
Queue Stats
183W - 150L
1,744 Elo+
Party 2
Team Averages
Level 146
1,571 SR
1,578 Elo+

VS

Team Averages
Level 158
1,619 SR
1,620 Elo+
Martichoras
Martichoras
JestfulNarwhal
Martichoras
Level 159
God Stats
3W - 4L
1,491 SR
Queue Stats
101W - 101L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
Kill159j
Baron Samedi
Level 170
God Stats
2W - 2L
1,746 SR
Queue Stats
85W - 78L
1,604 Elo+
Party 3
Anubis
Anubis
Osuk3
Anubis
Level 147
God Stats
8W - 8L
1,598 SR
Queue Stats
282W - 333L
1,487 Elo+
Party 1
Set
Set
iHinokami
Set
Level 154
God Stats
8W - 14L
1,389 SR
Queue Stats
468W - 501L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
mariopalafox
Guan Yu
Level 159
God Stats
2W - 0L
1,873 SR
Queue Stats
86W - 56L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boarnado
Hou Yi
18
1 / 2 / 1
10,480
524
11,531
17,966
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Contrapoints
Ix Chel
16
1 / 8 / 0
9,663
483
7,085
17,679
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
TripNWZ
Athena
10
0 / 9 / 0
7,463
373
3,962
25,637
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Widop
Bakasura
17
5 / 7 / 0
10,764
538
13,397
24,709
12,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Zepret
Surtr
15
1 / 6 / 4
9,856
493
18,661
26,782
31,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JestfulNarwhal
Martichoras
19
6 / 1 / 8
12,398
620
21,057
15,773
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kill159j
Baron Samedi
15
1 / 1 / 13
10,807
540
10,910
19,762
18,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Osuk3
Anubis
19
14 / 1 / 8
13,661
683
23,808
10,171
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 13
13,783
689
17,427
19,271
11,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
mariopalafox
Guan Yu
18
2 / 4 / 9
11,434
572
14,893
26,097
29,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
8
Kills
32
32
Deaths
8
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Boarnado
Hou Yi
1
2
1
0.75
L
Ix Chel
Contrapoints
Ix Chel
1
8
0
0.13
W
Martichoras
JestfulNarwhal
Martichoras
6
1
8
10
W
Baron Samedi
Kill159j
Baron Samedi
1
1
13
7.5
W
Anubis
Osuk3
Anubis
14
1
8
18
L
Athena
TripNWZ
Athena
0
9
0
0
L
Bakasura
Widop
Bakasura
5
7
0
0.71
L
Surtr
Zepret
Surtr
1
6
4
0.5
W
9
1
13
15.5
W
Guan Yu
mariopalafox
Guan Yu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
88,095
112,773
Taken
91,074
86,113
Mitigated
74,401
22,532
Healing
44,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Boarnado
Hou Yi
11,531
8,712
0
7,041
17,966
8,385
1,088
4,683
13,283
0
105,754
L
Ix Chel
Contrapoints
Ix Chel
7,085
548
173
1,421
17,679
7,286
0
4,974
12,705
81,630
0
W
Martichoras
JestfulNarwhal
Martichoras
21,057
9,319
0
8,546
15,773
8,999
5,990
1,103
14,460
0
131,437
W
Baron Samedi
Kill159j
Baron Samedi
10,910
2,273
4,263
8,265
19,762
18,810
376
3,171
16,129
38,671
0
W
Anubis
Osuk3
Anubis
23,808
964
0
5,951
10,171
5,135
2,160
3,387
5,824
109,085
0
L
Athena
TripNWZ
Athena
3,962
1,115
0
999
25,637
26,594
0
12,890
12,747
19,453
0
L
Bakasura
Widop
Bakasura
13,397
9,086
0
5,806
24,709
12,288
407
6,441
18,268
0
94,332
L
Surtr
Zepret
Surtr
18,661
7,097
0
7,092
26,782
31,560
11
7,472
19,310
1,155
82,455
W
17,427
9,433
0
3,482
19,271
11,719
4,578
3,973
14,640
0
138,893
W
Guan Yu
mariopalafox
Guan Yu
14,893
3,742
2,137
11,882
26,097
29,738
227
2,594
22,733
8,339
80,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
62,083
614
Minions Killed
705
0
Camps Cleared
0
1,889,287
Distance Traveled
2,064,271
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,480
524
179
9
0
376,042
5
L
Ix Chel
9,663
483
143
7
0
366,975
6
W
Martichoras
12,398
620
181
9
0
381,178
2
W
Baron Samedi
10,807
540
42
2
0
398,311
5
W
Anubis
13,661
683
172
9
0
413,962
2
L
Athena
7,463
373
32
2
0
372,492
2
L
Bakasura
10,764
538
165
8
0
404,192
0
L
Surtr
9,856
493
95
5
0
369,586
0
W
Set
13,783
689
182
9
0
457,860
2
W
Guan Yu
11,434
572
128
6
0
412,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role