Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BootyBandit987
Zhong Kui
Level 158
God Stats
15W - 11L
1,394 SR
Queue Stats
89W - 88L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Quistophia
Gilgamesh
Level 109
God Stats
6W - 2L
1,713 SR
Queue Stats
32W - 52L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
filthynewwwbu
Ne Zha
Level 139
God Stats
4W - 2L
1,575 SR
Queue Stats
61W - 81L
1,443 Elo+
Party 2
Zeus
Zeus
ivanjore
Zeus
Level 127
God Stats
2W - 1L
1,354 SR
Queue Stats
59W - 79L
1,442 Elo+
Party 2
Team Averages
Level 127
1,507 SR
1,465 Elo+

VS

Team Averages
Level 127
1,600 SR
1,547 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Stofey08
Skadi
Level 111
God Stats
8W - 3L
1,687 SR
Queue Stats
28W - 19L
1,584 Elo+
Party 3
Ymir
Ymir
TheSphenwolf09
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,656 Elo+
Solo
Chang'e
Chang'e
Tritenicks
Chang'e
Level 125
God Stats
9W - 4L
1,707 SR
Queue Stats
450W - 420L
1,528 Elo+
Solo
Nemesis
Nemesis
bucketface43
Nemesis
Level 166
God Stats
6W - 3L
1,609 SR
Queue Stats
265W - 240L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 3
5,333
533
3,150
3,003
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
BootyBandit987
Zhong Kui
10
3 / 1 / 2
5,503
550
7,357
6,540
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Quistophia
Gilgamesh
11
1 / 0 / 0
5,849
585
3,598
7,144
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 1
5,700
570
3,543
6,278
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
1 / 1 / 0
5,844
584
2,787
3,072
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 2 / 0
5,101
510
1,368
5,918
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Stofey08
Skadi
7
1 / 3 / 0
4,792
479
4,135
5,721
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
5,107
511
1,807
7,378
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Tritenicks
Chang'e
10
0 / 1 / 0
5,961
596
3,936
7,530
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
bucketface43
Nemesis
10
1 / 1 / 0
5,670
567
2,782
6,607
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Zhong Kui
BootyBandit987
Zhong Kui
3
1
2
4
W
Gilgamesh
Quistophia
Gilgamesh
1
0
0
1
L
Skadi
Stofey08
Skadi
1
3
0
0.33
L
0
1
1
0.5
L
Chang'e
Tritenicks
Chang'e
0
1
0
0
L
Nemesis
bucketface43
Nemesis
1
1
0
1
W
2
0
1
2.5
W
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
14,028
26,037
Taken
33,154
14,972
Mitigated
13,697
8,861
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,150
1,083
444
1,598
3,003
2,072
0
520
2,483
11,295
0
L
Baba Yaga
 
Baba Yaga
1,368
264
0
1,087
5,918
2,144
0
2,287
3,631
33,308
0
W
Zhong Kui
BootyBandit987
Zhong Kui
7,357
2,172
0
2,491
6,540
5,351
0
902
5,638
30,256
6,119
W
Gilgamesh
Quistophia
Gilgamesh
3,598
1,102
0
2,413
7,144
4,457
0
3,814
3,300
0
43,226
L
Skadi
Stofey08
Skadi
4,135
1,962
0
484
5,721
1,870
0
4,755
966
0
29,323
L
1,807
696
0
2,114
7,378
5,186
0
3,991
3,387
15,451
0
L
Chang'e
Tritenicks
Chang'e
3,936
558
158
3,280
7,530
2,474
0
0
7,530
42,632
0
L
Nemesis
bucketface43
Nemesis
2,782
964
0
901
6,607
2,023
0
1,768
4,839
0
45,672
W
3,543
1,461
0
1,250
6,278
2,156
0
858
5,420
0
36,548
W
Zeus
2,787
120
0
665
3,072
936
705
987
2,085
44,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
26,631
284
Minions Killed
292
0
Camps Cleared
0
1,032,096
Distance Traveled
1,007,351
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,333
533
10
1
0
199,276
2
L
Baba Yaga
5,101
510
62
6
0
194,919
0
W
Zhong Kui
5,503
550
56
6
0
181,793
2
W
Gilgamesh
5,849
585
82
8
0
207,676
0
L
Skadi
4,792
479
60
6
0
192,073
2
L
Ymir
5,107
511
17
2
0
186,211
0
L
Chang'e
5,961
596
80
8
0
198,766
1
L
Nemesis
5,670
567
73
7
0
235,382
0
W
Ne Zha
5,700
570
57
6
0
237,872
0
W
Zeus
5,844
584
79
8
0
205,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role