Player Matchup

Hera
Hera
JOHN2LORD
Hera
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,438 Elo+
Solo
Skadi
Skadi
OrderlyKarma
Skadi
Level 159
God Stats
6W - 7L
1,716 SR
Queue Stats
696W - 712L
1,472 Elo+
Solo
Chang'e
Chang'e
QueenOfQueens95
Chang'e
Level 158
God Stats
5W - 3L
1,651 SR
Queue Stats
148W - 168L
1,473 Elo+
Party 1
Achilles
Achilles
oMEGATONo
Achilles
Level 161
God Stats
5W - 5L
1,364 SR
Queue Stats
281W - 290L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
stillhere2016-62
Danzaburou
Level 191
God Stats
2W - 1L
1,493 SR
Queue Stats
161W - 255L
1,384 Elo+
Solo
Team Averages
Level 165
1,545 SR
1,461 Elo+

VS

Team Averages
Level 152
1,471 SR
1,497 Elo+
Ra
Ra
CD047
Ra
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
235W - 244L
1,526 Elo+
Party 3
Skadi
Skadi
KELVINgrabiasBR
Skadi
Level 179
God Stats
3W - 3L
1,323 SR
Queue Stats
98W - 105L
1,469 Elo+
Party 2
Zeus
Zeus
Maykon111
Zeus
Level 178
God Stats
2W - 3L
1,695 SR
Queue Stats
173W - 176L
1,509 Elo+
Party 2
Ravana
Ravana
TFLL MATADOR
Ravana
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 55L
1,539 Elo+
Party 2
Persephone
Persephone
TheEbonTerror
Persephone
Level 122
God Stats
0W - 2L
1,334 SR
Queue Stats
76W - 76L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 6 / 14
9,135
830
10,785
14,291
5,719
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 3 / 12
10,977
998
19,669
16,422
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 10
9,508
864
11,158
15,511
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
oMEGATONo
Achilles
14
6 / 3 / 8
9,381
853
10,699
16,063
19,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
stillhere2016-62
Danzaburou
17
4 / 2 / 12
10,184
926
9,914
10,319
5,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 5 / 7
10,475
952
11,120
14,090
11,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 5 / 8
8,453
768
10,665
12,845
5,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
15
2 / 4 / 9
8,683
789
12,300
10,419
4,537
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
15
4 / 6 / 5
8,627
784
9,908
17,109
14,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
TheEbonTerror
Persephone
11
0 / 6 / 5
7,238
658
6,072
10,949
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
26
Kills
16
17
Deaths
26
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
7
5
7
2.1
W
Hera
1
6
14
1.33
L
3
5
8
1.4
L
Zeus
2
4
9
1.63
W
12
3
12
6
W
3
3
10
2.67
L
Ravana
4
6
5
1.08
L
Persephone
TheEbonTerror
Persephone
0
6
5
0.42
W
Achilles
oMEGATONo
Achilles
6
3
8
3.33
W
Danzaburou
stillhere2016-62
Danzaburou
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
50,065
72,606
Taken
65,412
48,862
Mitigated
40,314
34,347
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
11,120
759
5,768
5,271
14,090
11,498
0
4,332
9,476
27,639
0
W
Hera
10,785
3,659
1,442
2,331
14,291
5,719
1,176
6,475
7,816
21,935
0
L
10,665
4,068
991
1,249
12,845
5,384
0
3,349
9,409
0
19,991
L
Zeus
12,300
1,245
459
1,464
10,419
4,537
0
3,768
6,612
28,274
0
W
19,669
8,177
2,071
6,207
16,422
8,619
1,587
8,736
7,538
0
34,960
W
11,158
1,220
8,296
6,950
15,511
9,686
1,689
4,546
10,965
28,945
0
L
Ravana
9,908
3,273
548
3,236
17,109
14,823
0
7,277
9,444
0
13,178
L
Persephone
TheEbonTerror
Persephone
6,072
387
253
963
10,949
4,072
0
3,217
7,497
10,690
0
W
Achilles
oMEGATONo
Achilles
10,699
2,012
230
3,882
16,063
19,536
404
5,854
10,209
0
12,495
W
Danzaburou
stillhere2016-62
Danzaburou
9,914
1,304
677
2,261
10,319
5,302
3,682
3,567
6,586
0
26,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
43,476
131
Minions Killed
106
0
Camps Cleared
0
1,006,121
Distance Traveled
895,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,475
952
36
3
0
190,027
0
W
Hera
9,135
830
27
2
0
182,740
0
L
Skadi
8,453
768
18
2
0
171,733
0
L
Zeus
8,683
789
37
3
0
158,927
0
W
Skadi
10,977
998
27
2
0
214,720
0
W
Chang'e
9,508
864
31
3
0
202,612
0
L
Ravana
8,627
784
13
1
0
181,281
0
L
Persephone
7,238
658
2
0
0
193,272
0
W
Achilles
9,381
853
6
1
0
218,008
0
W
Danzaburou
10,184
926
40
4
0
188,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role