Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arsakkles
Ah Muzen Cab
Level 66
God Stats
4W - 2L
1,653 SR
Queue Stats
217W - 223L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Joserra02
Kukulkan
Level 64
God Stats
72W - 79L
1,451 SR
Queue Stats
124W - 130L
1,478 Elo+
Party 2
Nemesis
Nemesis
Paolobernal2
Nemesis
Level 106
God Stats
3W - 1L
1,555 SR
Queue Stats
369W - 388L
1,476 Elo+
Party 2
Surtr
Surtr
RUIMTEP4D
Surtr
Level 145
God Stats
6W - 6L
1,636 SR
Queue Stats
293W - 260L
1,558 Elo+
Solo
Sylvanus
Sylvanus
eaglelove
Sylvanus
Level 156
God Stats
4W - 1L
1,691 SR
Queue Stats
10W - 7L
1,475 Elo+
Solo
Team Averages
Level 107
1,597 SR
1,492 Elo+

VS

Team Averages
Level 113
1,556 SR
1,570 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dalladrion
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Satla
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,755 Elo+
Solo
Awilix
Awilix
ScepticalShrimp
Awilix
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 189L
1,546 Elo+
Solo
Anubis
Anubis
Strpan123
Anubis
Level 104
God Stats
21W - 11L
1,781 SR
Queue Stats
110W - 101L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arsakkles
Ah Muzen Cab
15
6 / 0 / 2
9,082
649
6,834
7,067
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Joserra02
Kukulkan
13
0 / 3 / 1
8,055
575
2,396
6,849
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Paolobernal2
Nemesis
14
4 / 3 / 5
8,666
619
9,572
12,997
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
RUIMTEP4D
Surtr
15
2 / 0 / 4
9,167
655
6,443
8,810
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
eaglelove
Sylvanus
10
1 / 0 / 5
6,526
466
4,384
8,611
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,793
485
6,786
5,963
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
8
0 / 1 / 2
5,688
406
1,520
6,978
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Satla
Xbalanque
12
0 / 3 / 1
6,682
477
4,358
7,633
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 5 / 2
7,562
540
5,330
14,029
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Strpan123
Anubis
14
5 / 2 / 0
8,430
602
9,243
7,748
3,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
6
6
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Ah Muzen Cab
Arsakkles
Ah Muzen Cab
6
0
2
7
L
Sobek
0
1
2
1
W
Kukulkan
Joserra02
Kukulkan
0
3
1
0.17
W
Nemesis
Paolobernal2
Nemesis
4
3
5
2.17
W
Surtr
RUIMTEP4D
Surtr
2
0
4
4
L
Xbalanque
Satla
Xbalanque
0
3
1
0.17
L
1
5
2
0.4
L
Anubis
Strpan123
Anubis
5
2
0
2.5
W
Sylvanus
eaglelove
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
27,237
44,334
Taken
42,351
22,019
Mitigated
18,557
15,943
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,786
1,911
0
1,683
5,963
1,729
0
156
5,807
55,557
0
W
Ah Muzen Cab
Arsakkles
Ah Muzen Cab
6,834
4,332
0
2,192
7,067
2,956
160
2,214
4,853
0
65,055
L
Sobek
1,520
34
0
2,356
6,978
4,527
0
1,697
5,281
7,475
0
W
Kukulkan
Joserra02
Kukulkan
2,396
0
0
1,085
6,849
2,160
0
4,736
2,113
60,313
0
W
Nemesis
Paolobernal2
Nemesis
9,572
5,278
0
1,561
12,997
4,408
330
4,087
8,910
0
74,041
W
Surtr
RUIMTEP4D
Surtr
6,443
1,344
0
4,816
8,810
6,735
291
3,331
5,479
791
76,569
L
Xbalanque
Satla
Xbalanque
4,358
2,086
0
2,086
7,633
2,732
0
860
6,773
0
50,277
L
5,330
1,708
0
4,449
14,029
5,664
0
1,530
12,407
0
61,990
L
Anubis
Strpan123
Anubis
9,243
311
0
3,941
7,748
3,905
0
2,436
5,184
74,023
0
W
Sylvanus
eaglelove
Sylvanus
4,384
1,013
2,582
3,707
8,611
5,760
385
3,181
5,430
21,200
6,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
35,155
506
Minions Killed
452
0
Camps Cleared
0
1,437,923
Distance Traveled
1,360,912
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,793
485
95
7
0
249,824
0
W
Ah Muzen Cab
9,082
649
101
7
0
291,505
5
L
Sobek
5,688
406
16
1
0
283,679
0
W
Kukulkan
8,055
575
128
9
0
265,863
8
W
Nemesis
8,666
619
117
8
0
328,781
0
W
Surtr
9,167
655
119
9
0
278,532
2
L
Xbalanque
6,682
477
100
7
0
273,826
0
L
Awilix
7,562
540
103
7
0
320,012
2
L
Anubis
8,430
602
138
10
0
233,571
0
W
Sylvanus
6,526
466
41
3
0
273,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role