Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dakota2xF
Jormungandr
Level 39
God Stats
18W - 21L
1,459 SR
Queue Stats
35W - 52L
1,306 Elo+
Party 2
Hercules
Hercules
Hugoat
Hercules
Level 103
God Stats
14W - 12L
1,353 SR
Queue Stats
372W - 407L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
ludolefeno
Ne Zha
Level 79
God Stats
6W - 14L
1,266 SR
Queue Stats
124W - 159L
1,334 Elo+
Party 2
Team Averages
Level 75
1,416 SR
1,418 Elo+

VS

Team Averages
Level 91
1,544 SR
1,456 Elo+
Ah Puch
Ah Puch
Assassin-Ha
Ah Puch
Level 161
God Stats
10W - 4L
1,856 SR
Queue Stats
178W - 190L
1,473 Elo+
Party 1
Ullr
Ullr
BoobKing69lol
Ullr
Level 63
God Stats
2W - 3L
1,407 SR
Queue Stats
99W - 114L
1,474 Elo+
Party 1
Sobek
Sobek
JSOC Demonic
Sobek
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,357 Elo+
Solo
Susano
Susano
L-ynxEU
Susano
Level 88
God Stats
13W - 10L
1,454 SR
Queue Stats
136W - 140L
1,473 Elo+
Party 1
Hel
Hel
Nollers
Hel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 295L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 0
8,255
750
10,823
6,088
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
12
0 / 0 / 0
6,604
600
1,735
2,375
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dakota2xF
Jormungandr
1
0 / 0 / 0
2,312
210
0
0
0
Hercules
Hugoat
Hercules
12
4 / 0 / 2
7,854
714
4,050
6,290
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
ludolefeno
Ne Zha
11
2 / 2 / 2
6,435
585
2,274
10,152
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Assassin-Ha
Ah Puch
11
0 / 0 / 0
5,874
534
1,104
2,668
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 1
5,829
530
2,117
8,225
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,965
451
629
7,809
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
L-ynxEU
Susano
10
1 / 1 / 2
5,895
536
3,127
9,299
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
10
0 / 6 / 0
5,290
481
1,977
7,227
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
12
Kills
3
3
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
0
6
W
Discordia
 
Discordia
0
0
0
0
L
Ah Puch
Assassin-Ha
Ah Puch
0
0
0
0
L
2
2
1
1.25
W
Jormungandr
Dakota2xF
Jormungandr
0
0
0
0
W
Hercules
Hugoat
Hercules
4
0
2
5
L
0
3
1
0.17
L
Susano
L-ynxEU
Susano
1
1
2
2
L
Hel
0
6
0
0
W
Ne Zha
ludolefeno
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
8,954
24,905
Taken
35,228
11,866
Mitigated
14,627
9,078
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,823
6,002
0
3,450
6,088
2,466
1,283
132
5,956
0
70,040
W
Discordia
 
Discordia
1,735
0
0
250
2,375
798
0
1,052
1,205
46,546
0
L
Ah Puch
Assassin-Ha
Ah Puch
1,104
0
0
1,455
2,668
881
0
960
1,708
37,127
0
L
2,117
992
0
1,239
8,225
3,139
0
0
8,225
0
39,740
W
Jormungandr
Dakota2xF
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Hugoat
Hercules
4,050
1,567
0
4,340
6,290
4,506
0
1,856
4,434
0
57,151
L
629
92
764
1,662
7,809
5,051
0
719
7,090
11,719
0
L
Susano
L-ynxEU
Susano
3,127
866
0
4,041
9,299
3,551
0
56
9,243
0
40,543
L
Hel
1,977
456
0
1,247
7,227
2,005
0
0
6,939
34,000
0
W
Ne Zha
ludolefeno
Ne Zha
2,274
621
0
1,038
10,152
4,096
52
544
9,600
0
45,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
27,853
398
Minions Killed
293
0
Camps Cleared
0
926,323
Distance Traveled
1,088,507
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,255
750
113
10
0
224,612
0
W
Discordia
6,604
600
109
10
0
220,093
0
L
Ah Puch
5,874
534
75
7
0
226,711
0
L
Ullr
5,829
530
74
7
0
205,532
0
W
Jormungandr
2,312
210
0
0
0
0
0
W
Hercules
7,854
714
99
9
0
224,609
0
L
Sobek
4,965
451
12
1
0
204,952
1
L
Susano
5,895
536
74
7
0
263,232
0
L
Hel
5,290
481
58
5
0
188,080
3
W
Ne Zha
6,435
585
77
7
0
257,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role