Player Matchup

Atlas
Atlas
C4VE
Atlas
Level 60
God Stats
13W - 19L
1,325 SR
Queue Stats
201W - 190L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
SpiritCharge
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 165L
1,404 Elo+
Party 2
Set
Set
Triggered75
Set
Level 109
God Stats
4W - 2L
1,548 SR
Queue Stats
171W - 164L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
graveyardspooks
Ix Chel
Level 115
God Stats
4W - 5L
1,496 SR
Queue Stats
197W - 191L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
killshot001
Ao Kuang
Level 85
God Stats
3W - 5L
1,548 SR
Queue Stats
35W - 43L
1,499 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,460 Elo+

VS

Team Averages
Level 93
1,526 SR
1,476 Elo+
Persephone
Persephone
 
Persephone
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GreenEcko
King Arthur
Level 69
God Stats
5W - 4L
1,423 SR
Queue Stats
90W - 84L
1,456 Elo+
Solo
Bacchus
Bacchus
KingOfGames2312
Bacchus
Level 106
God Stats
3W - 3L
1,558 SR
Queue Stats
34W - 30L
1,509 Elo+
Solo
Anubis
Anubis
Osamabinrunnin
Anubis
Level 62
God Stats
9W - 6L
1,614 SR
Queue Stats
198W - 181L
1,509 Elo+
Solo
Cernunnos
Cernunnos
plead777
Cernunnos
Level 54
God Stats
10W - 9L
1,536 SR
Queue Stats
35W - 40L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C4VE
Atlas
9
0 / 1 / 0
5,423
417
3,372
8,156
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SpiritCharge
Heimdallr
9
0 / 4 / 0
5,676
437
2,752
9,293
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 0
6,221
479
4,271
11,230
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
6,212
478
389
6,000
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
killshot001
Ao Kuang
12
1 / 1 / 0
6,603
508
6,675
10,512
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 1
7,323
563
5,600
2,266
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
GreenEcko
King Arthur
14
5 / 1 / 0
8,443
649
6,189
9,903
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 0 / 3
6,152
473
4,584
7,990
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 4
6,933
533
3,693
6,731
3,218
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
plead777
Cernunnos
12
4 / 0 / 1
7,540
580
7,880
6,593
2,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
1
0.5
L
Atlas
C4VE
Atlas
0
1
0
0
W
King Arthur
GreenEcko
King Arthur
5
1
0
5
W
0
0
3
1.5
W
2
1
4
4
L
Heimdallr
SpiritCharge
Heimdallr
0
4
0
0
L
1
5
0
0.2
L
0
0
0
0
L
Ao Kuang
killshot001
Ao Kuang
1
1
0
1
W
Cernunnos
plead777
Cernunnos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
27,946
45,191
Taken
33,483
21,317
Mitigated
22,232
9,971
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,600
386
0
1,095
2,266
895
0
1,311
955
61,215
0
L
Atlas
C4VE
Atlas
3,372
1,306
0
1,991
8,156
6,596
0
3,539
4,617
16,162
0
W
King Arthur
GreenEcko
King Arthur
6,189
784
0
2,296
9,903
7,914
0
885
9,018
0
60,465
W
4,584
584
0
1,725
7,990
7,711
0
4,063
3,927
17,216
0
W
3,693
52
0
2,633
6,731
3,218
0
2,213
4,518
46,796
0
L
Heimdallr
SpiritCharge
Heimdallr
2,752
1,028
0
2,249
9,293
3,612
0
2,226
7,067
0
42,773
L
4,271
1,144
0
805
11,230
4,670
0
1,093
10,137
0
42,155
L
389
30
568
2,949
6,000
2,231
0
3,681
2,319
44,489
0
L
Ao Kuang
killshot001
Ao Kuang
6,675
1,583
0
1,409
10,512
4,208
0
3,338
7,174
59,042
0
W
Cernunnos
plead777
Cernunnos
7,880
4,545
0
4,127
6,593
2,494
1,298
1,964
4,629
0
60,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
36,391
347
Minions Killed
389
0
Camps Cleared
0
1,277,527
Distance Traveled
1,319,740
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,323
563
96
7
0
232,463
0
L
Atlas
5,423
417
22
2
0
270,333
5
W
King Arthur
8,443
649
102
8
0
241,110
0
W
Bacchus
6,152
473
14
1
0
286,310
2
W
Anubis
6,933
533
75
6
0
283,476
0
L
Heimdallr
5,676
437
71
5
0
221,686
3
L
Set
6,221
479
74
6
0
241,779
2
L
Ix Chel
6,212
478
84
6
0
248,677
3
L
Ao Kuang
6,603
508
96
7
0
295,052
0
W
Cernunnos
7,540
580
102
8
0
276,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role