Player Matchup

Anubis
Anubis
ElGordoMata8808
Anubis
Level 122
God Stats
32W - 23L
1,521 SR
Queue Stats
686W - 666L
1,497 Elo+
Party 2
Atlas
Atlas
Ez_motionz25
Atlas
Level 27
God Stats
0W - 4L
1,011 SR
Queue Stats
94W - 111L
1,068 Elo+
Party 1
Bellona
Bellona
Underdog Truth
Bellona
Level 96
God Stats
22W - 18L
1,480 SR
Queue Stats
349W - 345L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
l-KingRevenant-l
Cliodhna
Level 35
God Stats
4W - 6L
1,316 SR
Queue Stats
205W - 238L
1,279 Elo+
Party 1
Ishtar
Ishtar
vbisog
Ishtar
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 73
1,366 SR
1,358 Elo+

VS

Team Averages
Level 82
1,415 SR
1,449 Elo+
Ra
Ra
Lord Higg
Ra
Level 152
God Stats
10W - 6L
1,536 SR
Queue Stats
305W - 302L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Maury Austin
Nu Wa
Level 114
God Stats
2W - 1L
1,295 SR
Queue Stats
385W - 398L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
Ouragan2Neige
Ratatoskr
Level 66
God Stats
1W - 1L
1,241 SR
Queue Stats
49W - 39L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
Pindareno
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,434 Elo+
Solo
Horus
Horus
VicMc
Horus
Level 29
God Stats
16W - 11L
1,506 SR
Queue Stats
97W - 81L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,527
533
9,073
9,727
4,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 1
7,035
440
4,406
14,655
13,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 0 / 2
8,898
556
6,012
13,767
11,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 1
7,926
495
4,744
9,636
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
vbisog
Ishtar
12
1 / 5 / 3
7,219
451
7,542
10,247
3,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,448
528
9,363
9,169
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
8,121
508
5,724
9,525
3,551
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Ouragan2Neige
Ratatoskr
16
4 / 0 / 2
9,188
574
7,023
11,402
4,605
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Pindareno
Hou Yi
14
4 / 3 / 5
8,336
521
10,305
12,587
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
VicMc
Horus
13
5 / 1 / 5
8,909
557
5,815
15,488
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
14
14
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
3
5
1
0.7
W
0
4
1
0.13
W
1
4
2
0.5
W
Ratatoskr
Ouragan2Neige
Ratatoskr
4
0
2
5
W
Hou Yi
Pindareno
Hou Yi
4
3
5
2.17
L
2
0
2
3
W
Horus
VicMc
Horus
5
1
5
7.5
L
2
2
1
1.25
L
Ishtar
vbisog
Ishtar
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
38,230
58,032
Taken
58,171
36,476
Mitigated
33,423
17,999
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,073
267
0
5,420
9,727
4,172
572
2,844
6,883
71,567
0
L
4,406
2,416
0
2,813
14,655
13,253
0
485
14,170
22,315
0
W
9,363
1,210
623
3,288
9,169
3,613
0
1,429
7,740
67,019
0
W
5,724
1,084
117
1,718
9,525
3,551
0
4,241
5,284
62,833
0
W
Ratatoskr
Ouragan2Neige
Ratatoskr
7,023
1,318
0
1,811
11,402
4,605
0
2,165
9,237
0
96,640
W
Hou Yi
Pindareno
Hou Yi
10,305
5,711
0
5,111
12,587
5,961
147
1,977
10,610
0
63,180
L
6,012
1,732
0
4,901
13,767
11,678
508
8,859
4,435
0
67,301
W
Horus
VicMc
Horus
5,815
3,123
3,077
8,747
15,488
15,693
65
4,347
11,141
0
30,369
L
4,744
1,081
0
2,428
9,636
3,597
0
1,765
7,871
0
58,996
L
Ishtar
vbisog
Ishtar
7,542
5,294
0
2,437
10,247
3,776
0
661
9,586
0
42,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
43,002
411
Minions Killed
484
0
Camps Cleared
0
1,421,110
Distance Traveled
1,559,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,527
533
117
7
0
267,182
6
L
Atlas
7,035
440
30
2
0
262,281
0
W
Ra
8,448
528
127
8
0
288,358
3
W
Nu Wa
8,121
508
93
6
0
252,700
3
W
Ratatoskr
9,188
574
130
8
0
381,382
0
W
Hou Yi
8,336
521
88
6
0
288,941
0
L
Bellona
8,898
556
110
7
0
323,940
0
W
Horus
8,909
557
46
3
0
348,371
0
L
Cliodhna
7,926
495
90
6
0
272,966
0
L
Ishtar
7,219
451
64
4
0
294,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role