Player Matchup

Nike
Nike
GrimReaper32
Nike
Level 151
God Stats
1W - 2L
1,308 SR
Queue Stats
151W - 151L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Stram1
Heimdallr
Level 68
God Stats
8W - 8L
1,355 SR
Queue Stats
489W - 517L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
sundor33
Baron Samedi
Level 158
God Stats
15W - 8L
1,954 SR
Queue Stats
128W - 126L
1,483 Elo+
Party 2
Team Averages
Level 126
1,539 SR
1,441 Elo+

VS

Team Averages
Level 60
1,581 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TesarakT
Sylvanus
Level 97
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Витаминки
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,708
701
6,688
9,844
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Stram1
Heimdallr
13
3 / 1 / 6
8,212
747
6,871
7,182
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
sundor33
Baron Samedi
14
5 / 0 / 5
8,481
771
12,792
6,546
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 2
6,630
603
3,466
7,844
3,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
TesarakT
Sylvanus
12
2 / 3 / 0
7,663
697
5,047
16,101
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 1
6,578
598
5,252
9,252
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
2
2
8
3
W
Heimdallr
Stram1
Heimdallr
3
1
6
6
L
Sylvanus
TesarakT
Sylvanus
2
3
0
0.67
W
Baron Samedi
sundor33
Baron Samedi
5
0
5
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
13,765
23,572
Taken
33,197
15,560
Mitigated
19,054
8,714
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,466
925
356
977
7,844
3,052
0
2,767
4,824
0
19,666
W
6,688
424
76
1,973
9,844
8,535
510
4,103
5,741
0
24,806
W
Heimdallr
Stram1
Heimdallr
6,871
2,245
0
1,682
7,182
3,079
848
3,331
3,851
0
26,934
L
Sylvanus
TesarakT
Sylvanus
5,047
845
2,122
3,136
16,101
12,560
0
5,951
9,869
19,988
0
W
Baron Samedi
sundor33
Baron Samedi
12,792
301
2,026
2,957
6,546
3,946
1,412
2,889
3,657
34,795
0
L
5,252
1,313
0
594
9,252
3,442
0
4,114
5,013
17,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
20,871
118
Minions Killed
84
0
Camps Cleared
0
577,399
Distance Traveled
551,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,630
603
30
3
0
145,517
1
W
Nike
7,708
701
29
3
0
194,807
0
W
Heimdallr
8,212
747
43
4
0
183,721
0
L
Sylvanus
7,663
697
20
2
0
186,516
0
W
Baron Samedi
8,481
771
46
4
0
198,871
4
L
Sol
6,578
598
34
3
0
219,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role