Player Matchup

Sun Wukong
Sun Wukong
BabtouSensei
Sun Wukong
Level 17
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 8L
1,031 Elo+
Party 1
Sol
Sol
OptizOwlz
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,235 Elo+
Party 1
Ix Chel
Ix Chel
Optiz_gamiz
Ix Chel
Level 36
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 11L
1,235 Elo+
Party 1
Loki
Loki
OutragedLime
Loki
Level 146
God Stats
191W - 159L
1,452 SR
Queue Stats
560W - 544L
1,460 Elo+
Solo
Hel
Hel
ninjackks
Hel
Level 159
God Stats
19W - 14L
1,551 SR
Queue Stats
492W - 539L
1,544 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,301 Elo+

VS

Team Averages
Level 143
1,553 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Tevezf20
Awilix
Level 157
God Stats
18W - 20L
1,485 SR
Queue Stats
868W - 882L
1,469 Elo+
Solo
Neith
Neith
WhiteyWayman
Neith
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 52L
1,497 Elo+
Solo
He Bo
He Bo
oPanduh
He Bo
Level 167
God Stats
4W - 4L
1,783 SR
Queue Stats
346W - 321L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabtouSensei
Sun Wukong
6
0 / 8 / 0
4,514
451
2,848
11,745
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 0
5,291
529
4,480
7,694
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Optiz_gamiz
Ix Chel
10
1 / 1 / 0
5,551
555
3,324
5,478
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,549
555
235
3,471
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 1
5,234
523
1,779
3,891
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 0
8,013
801
7,349
5,735
2,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
10
1 / 0 / 3
6,054
605
2,139
5,253
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Tevezf20
Awilix
12
2 / 0 / 3
6,810
681
2,654
5,502
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 0
6,787
679
2,075
3,463
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
oPanduh
He Bo
11
2 / 1 / 1
6,463
646
6,325
4,060
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
14
14
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
W
Geb
 
Geb
1
0
3
2.5
L
Sun Wukong
BabtouSensei
Sun Wukong
0
8
0
0
L
0
5
0
0
L
Ix Chel
Optiz_gamiz
Ix Chel
1
1
0
1
L
0
0
0
0
W
Awilix
Tevezf20
Awilix
2
0
3
3.5
W
2
0
0
2
L
0
0
1
0.5
W
He Bo
oPanduh
He Bo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,666
Damage
20,542
32,279
Taken
24,013
10,855
Mitigated
11,523
6,657
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,349
800
0
4,294
5,735
2,655
369
0
5,735
61,521
0
W
Geb
 
Geb
2,139
394
0
2,247
5,253
3,690
0
3,639
1,614
9,594
0
L
Sun Wukong
BabtouSensei
Sun Wukong
2,848
672
0
1,027
11,745
3,843
0
8,622
3,123
0
15,882
L
4,480
1,722
0
1,061
7,694
2,118
0
1,378
6,316
35,890
0
L
Ix Chel
Optiz_gamiz
Ix Chel
3,324
126
290
951
5,478
1,764
0
3,803
1,675
32,497
0
L
235
31
0
432
3,471
1,043
0
237
3,234
0
37,696
W
Awilix
Tevezf20
Awilix
2,654
697
0
1,643
5,502
2,207
0
1,024
4,478
0
55,083
W
2,075
611
0
2,526
3,463
1,289
1,908
2,396
1,067
0
49,598
L
1,779
267
1,178
1,718
3,891
2,087
0
1,773
2,118
15,527
0
W
He Bo
oPanduh
He Bo
6,325
103
0
308
4,060
1,682
140
2,524
1,536
54,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
34,127
268
Minions Killed
416
0
Camps Cleared
0
1,030,076
Distance Traveled
1,072,509
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,013
801
116
12
0
172,680
3
W
Geb
6,054
605
18
2
0
217,976
2
L
Sun Wukong
4,514
451
12
1
0
197,601
0
L
Sol
5,291
529
66
7
0
196,577
0
L
Ix Chel
5,551
555
76
8
0
216,117
0
L
Loki
5,549
555
83
8
0
247,961
0
W
Awilix
6,810
681
94
9
0
276,436
0
W
Neith
6,787
679
94
9
0
200,417
3
L
Hel
5,234
523
31
3
0
171,820
0
W
He Bo
6,463
646
94
9
0
205,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role