Player Matchup

Loki
Loki
DrHeadLover
Loki
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
8W - 30L
1,700 Elo+
Party 1
Odin
Odin
Panderbear92
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
RTS_lovble
Tiamat
Level 62
God Stats
1W - 1L
1,698 SR
Queue Stats
50W - 69L
1,226 Elo+
Party 1
Team Averages
Level 27
1,566 SR
1,475 Elo+

VS

Team Averages
Level 56
1,304 SR
1,278 Elo+
Ix Chel
Ix Chel
Husky_Jarl55
Ix Chel
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
LerinthVix
Cthulhu
Level 83
God Stats
3W - 5L
1,346 SR
Queue Stats
24W - 36L
1,308 Elo+
Party 2
Anubis
Anubis
Lumamercury
Anubis
Level 17
God Stats
1W - 6L
1,065 SR
Queue Stats
2W - 9L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,552
687
4,172
8,582
2,387
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 2
6,510
592
1,746
10,949
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RTS_lovble
Tiamat
11
0 / 7 / 2
6,816
620
6,221
11,660
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Husky_Jarl55
Ix Chel
14
1 / 0 / 18
8,387
762
5,467
2,843
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LerinthVix
Cthulhu
14
6 / 1 / 12
9,075
825
8,640
11,817
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
14
12 / 1 / 5
9,541
867
9,995
6,550
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
1
Kills
19
19
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ix Chel
Husky_Jarl55
Ix Chel
1
0
18
10
W
Cthulhu
LerinthVix
Cthulhu
6
1
12
12
W
Anubis
12
1
5
14.5
L
0
6
2
0.17
L
Tiamat
RTS_lovble
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
24,102
31,191
Taken
21,210
15,794
Mitigated
19,155
1,335
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,172
1,616
0
284
8,582
2,387
630
6,607
1,665
0
20,251
W
Ix Chel
Husky_Jarl55
Ix Chel
5,467
711
1,902
374
2,843
1,257
1,667
1,003
1,840
27,290
0
W
Cthulhu
LerinthVix
Cthulhu
8,640
1,669
468
2,224
11,817
14,673
267
3,172
8,161
24,842
0
W
Anubis
9,995
949
0
1,139
6,550
3,225
648
1,849
4,569
21,027
0
L
1,746
663
0
153
10,949
7,683
228
8,212
2,576
0
4,822
L
Tiamat
RTS_lovble
Tiamat
6,221
1,209
47
851
11,660
5,724
462
8,505
2,800
22,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
27,003
66
Minions Killed
105
0
Camps Cleared
0
495,512
Distance Traveled
579,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,552
687
28
3
0
197,456
0
W
Ix Chel
8,387
762
40
4
0
204,774
0
W
Cthulhu
9,075
825
35
3
0
205,172
1
W
Anubis
9,541
867
30
3
0
170,046
1
L
Odin
6,510
592
7
1
0
134,939
0
L
Tiamat
6,816
620
31
3
0
163,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role