Player Matchup

Baron Samedi
Baron Samedi
LilSaltyBun
Baron Samedi
Level 115
God Stats
2W - 0L
1,760 SR
Queue Stats
382W - 89L
1,682 Elo+
Party 2
Anubis
Anubis
RetroJoker
Anubis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 42L
1,754 Elo+
Party 2
Surtr
Surtr
SashaB1
Surtr
Level 68
God Stats
13W - 4L
1,755 SR
Queue Stats
160W - 36L
1,639 Elo+
Party 2
Atlas
Atlas
TheLOVEbox
Atlas
Level 77
God Stats
29W - 4L
1,934 SR
Queue Stats
219W - 45L
1,639 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zechs039
Ah Muzen Cab
Level 63
God Stats
15W - 5L
1,815 SR
Queue Stats
373W - 89L
1,677 Elo+
Party 2
Team Averages
Level 90
1,753 SR
1,678 Elo+

VS

Team Averages
Level 58
1,463 SR
1,419 Elo+
Ymir
Ymir
BenEatzBrainz
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,324 Elo+
Party 1
Ix Chel
Ix Chel
Bungalowsa
Ix Chel
Level 108
God Stats
3W - 3L
1,410 SR
Queue Stats
159W - 149L
1,575 Elo+
Solo
Cernunnos
Cernunnos
ZX-_NO-
Cernunnos
Level 89
God Stats
0W - 1L
1,502 SR
Queue Stats
60W - 47L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iPDirePengin
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,362 SR
Queue Stats
7W - 14L
1,221 Elo+
Party 1
Sun Wukong
Sun Wukong
uwuMinnyay
Sun Wukong
Level 7
God Stats
2W - 2L
1,543 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilSaltyBun
Baron Samedi
18
13 / 0 / 22
12,053
1,339
22,356
6,302
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
RetroJoker
Anubis
19
14 / 0 / 27
12,845
1,427
32,558
12,915
10,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
SashaB1
Surtr
18
9 / 0 / 26
11,173
1,241
16,124
13,547
16,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
18
5 / 0 / 36
11,965
1,329
15,613
15,543
24,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Zechs039
Ah Muzen Cab
18
7 / 1 / 30
11,208
1,245
21,989
13,261
9,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
9,663
1,074
7,587
29,861
40,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Bungalowsa
Ix Chel
14
0 / 7 / 0
8,814
979
12,480
14,794
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ZX-_NO-
Cernunnos
14
0 / 13 / 1
9,162
1,018
14,516
27,240
9,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
iPDirePengin
Ah Muzen Cab
14
0 / 8 / 0
8,924
992
10,971
15,806
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
uwuMinnyay
Sun Wukong
15
1 / 10 / 0
9,221
1,025
10,518
25,535
20,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
3
48
Kills
1
1
Deaths
48
141
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Ix Chel
Bungalowsa
Ix Chel
0
7
0
0
W
Baron Samedi
LilSaltyBun
Baron Samedi
13
0
22
24
W
Anubis
RetroJoker
Anubis
14
0
27
27.5
W
Surtr
SashaB1
Surtr
9
0
26
22
W
Atlas
5
0
36
23
L
Cernunnos
ZX-_NO-
Cernunnos
0
13
1
0.04
W
Ah Muzen Cab
Zechs039
Ah Muzen Cab
7
1
30
22
L
Ah Muzen Cab
iPDirePengin
Ah Muzen Cab
0
8
0
0
L
Sun Wukong
uwuMinnyay
Sun Wukong
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,640
Damage
56,072
61,568
Taken
113,236
64,375
Mitigated
82,154
22,722
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,587
1,056
0
702
29,861
40,258
0
17,561
12,300
24,884
0
L
Ix Chel
Bungalowsa
Ix Chel
12,480
910
1,200
257
14,794
5,475
0
8,807
5,987
28,960
0
W
Baron Samedi
LilSaltyBun
Baron Samedi
22,356
3,008
5,562
2,429
6,302
4,074
0
2,074
4,228
49,439
0
W
Anubis
RetroJoker
Anubis
32,558
1,300
0
7,025
12,915
10,589
0
4,510
8,405
59,418
0
W
Surtr
SashaB1
Surtr
16,124
5,772
0
3,657
13,547
16,167
0
4,976
8,571
429
23,976
W
Atlas
15,613
5,974
0
2,964
15,543
24,532
0
3,558
11,985
23,398
0
L
Cernunnos
ZX-_NO-
Cernunnos
14,516
6,811
0
1,295
27,240
9,788
0
17,674
9,566
0
43,178
W
Ah Muzen Cab
Zechs039
Ah Muzen Cab
21,989
10,320
0
1,085
13,261
9,013
0
4,949
8,312
0
38,786
L
Ah Muzen Cab
iPDirePengin
Ah Muzen Cab
10,971
3,949
139
544
15,806
5,665
0
11,455
4,351
0
30,861
L
Sun Wukong
uwuMinnyay
Sun Wukong
10,518
1,104
0
979
25,535
20,968
0
15,392
10,143
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,244
Gold Earned
45,784
222
Minions Killed
219
10
Camps Cleared
7
971,534
Distance Traveled
774,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,663
1,074
43
5
1
137,916
0
L
Ix Chel
8,814
979
39
4
0
163,770
0
W
Baron Samedi
12,053
1,339
88
10
4
178,827
0
W
Anubis
12,845
1,427
72
8
5
188,845
0
W
Surtr
11,173
1,241
13
1
0
204,419
0
W
Atlas
11,965
1,329
20
2
0
201,181
0
L
Cernunnos
9,162
1,018
63
7
5
159,322
0
W
Ah Muzen Cab
11,208
1,245
29
3
1
198,262
0
L
Ah Muzen Cab
8,924
992
47
5
1
140,015
0
L
Sun Wukong
9,221
1,025
27
3
0
173,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role