Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Forskarn
Anubis
Level 101
God Stats
9W - 13L
1,372 SR
Queue Stats
161W - 152L
1,510 Elo+
Solo
Loki
Loki
IsNavin
Loki
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
394W - 391L
1,391 Elo+
Solo
Anhur
Anhur
TrolliMax
Anhur
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 22L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nikita900
Kumbhakarna
Level 43
God Stats
6W - 8L
1,610 SR
Queue Stats
18W - 29L
1,399 Elo+
Party 2
Team Averages
Level 95
1,535 SR
1,433 Elo+

VS

Team Averages
Level 81
1,542 SR
1,442 Elo+
Ix Chel
Ix Chel
D1NGOne
Ix Chel
Level 85
God Stats
3W - 5L
1,702 SR
Queue Stats
213W - 198L
1,432 Elo+
Solo
Thanatos
Thanatos
Kagekao123
Thanatos
Level 81
God Stats
1W - 4L
1,204 SR
Queue Stats
68W - 70L
1,378 Elo+
Solo
Bellona
Bellona
KiyoichiKotan
Bellona
Level 49
God Stats
9W - 9L
1,402 SR
Queue Stats
267W - 296L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
Saezuru
Aphrodite
Level 99
God Stats
113W - 66L
1,684 SR
Queue Stats
354W - 381L
1,472 Elo+
Party 1
Chernobog
Chernobog
YurayGozen
Chernobog
Level 89
God Stats
4W - 1L
1,721 SR
Queue Stats
363W - 392L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 2
7,982
499
5,964
11,930
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Forskarn
Anubis
15
3 / 3 / 3
9,273
580
12,238
10,170
6,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
IsNavin
Loki
13
7 / 7 / 1
8,667
542
10,128
16,333
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
TrolliMax
Anhur
12
0 / 1 / 0
7,004
438
4,050
11,000
3,945
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
nikita900
Kumbhakarna
11
0 / 1 / 0
6,876
430
3,727
13,188
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D1NGOne
Ix Chel
15
1 / 3 / 4
8,561
535
5,885
11,895
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kagekao123
Thanatos
15
5 / 5 / 4
8,882
555
9,639
14,900
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
0 / 2 / 3
7,613
476
7,091
14,637
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Saezuru
Aphrodite
13
2 / 0 / 8
8,748
547
7,565
9,209
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
YurayGozen
Chernobog
15
5 / 0 / 3
9,203
575
10,035
6,903
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
13
13
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
2
1
W
Ix Chel
D1NGOne
Ix Chel
1
3
4
1
L
Anubis
Forskarn
Anubis
3
3
3
1.5
L
Loki
IsNavin
Loki
7
7
1
1.07
W
Thanatos
Kagekao123
Thanatos
5
5
4
1.4
W
Bellona
0
2
3
0.75
W
Aphrodite
Saezuru
Aphrodite
2
0
8
6
L
Anhur
TrolliMax
Anhur
0
1
0
0
W
Chernobog
YurayGozen
Chernobog
5
0
3
6.5
L
Kumbhakarna
nikita900
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
40,215
62,621
Taken
57,544
34,534
Mitigated
33,389
16,101
Healing
30,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,964
1,847
0
4,044
11,930
9,334
8
554
11,376
3,254
49,287
W
Ix Chel
D1NGOne
Ix Chel
5,885
671
50
2,860
11,895
4,165
0
6,495
5,400
57,095
0
L
Anubis
Forskarn
Anubis
12,238
448
137
4,599
10,170
6,099
576
3,152
7,018
86,294
0
L
Loki
IsNavin
Loki
10,128
3,880
66
1,972
16,333
6,207
283
2,601
13,732
0
48,699
W
Thanatos
Kagekao123
Thanatos
9,639
3,131
0
10,516
14,900
5,945
0
2,688
12,212
0
63,658
W
Bellona
7,091
2,308
0
4,580
14,637
13,302
221
3,341
11,296
0
57,077
W
Aphrodite
Saezuru
Aphrodite
7,565
1,185
3,662
6,483
9,209
6,493
336
2,477
6,732
29,145
0
L
Anhur
TrolliMax
Anhur
4,050
1,914
0
1,546
11,000
3,945
0
2,726
8,274
0
50,285
W
Chernobog
YurayGozen
Chernobog
10,035
7,247
0
2,779
6,903
3,484
2,957
1,936
4,967
0
68,120
L
Kumbhakarna
nikita900
Kumbhakarna
3,727
247
0
3,737
13,188
8,949
141
4,417
8,771
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
43,007
393
Minions Killed
432
0
Camps Cleared
0
1,435,202
Distance Traveled
1,589,285
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,982
499
77
5
0
246,572
0
W
Ix Chel
8,561
535
106
7
0
318,844
3
L
Anubis
9,273
580
139
9
0
285,990
2
L
Loki
8,667
542
64
4
0
309,870
0
W
Thanatos
8,882
555
91
6
0
344,784
0
W
Bellona
7,613
476
84
5
0
306,600
4
W
Aphrodite
8,748
547
34
2
0
286,568
2
L
Anhur
7,004
438
79
5
0
294,803
0
W
Chernobog
9,203
575
117
7
0
332,489
0
L
Kumbhakarna
6,876
430
34
2
0
297,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role