Player Matchup

Guan Yu
Guan Yu
Andresitogunz
Guan Yu
Level 27
God Stats
0W - 1L
1,286 SR
Queue Stats
52W - 50L
1,418 Elo+
Party 1
Merlin
Merlin
CheabyRevived
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Hades
Hades
Pathryck97
Hades
Level 86
God Stats
5W - 3L
1,703 SR
Queue Stats
71W - 69L
1,417 Elo+
Party 1
Izanami
Izanami
cher5nobyl
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
chipnazbol
Mercury
Level 29
God Stats
5W - 10L
1,511 SR
Queue Stats
44W - 52L
1,500 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,461 Elo+

VS

Team Averages
Level 8
1,526 SR
1,392 Elo+
Medusa
Medusa
BubblyTaco
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DemiGelato
Yu Huang
Level 17
God Stats
23W - 23L
1,409 SR
Queue Stats
174W - 180L
1,496 Elo+
Solo
Bakasura
Bakasura
IS0_DiY
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 101L
1,058 Elo+
Party 2
Janus
Janus
deadfulhead
Janus
Level 7
God Stats
5W - 3L
1,721 SR
Queue Stats
7W - 6L
1,574 Elo+
Solo
Aphrodite
Aphrodite
itsXell211
Aphrodite
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 249L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 4 / 4
6,891
689
2,733
8,883
8,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 3 / 1
8,442
844
13,149
9,594
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
2 / 5 / 2
7,519
752
9,565
13,097
9,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
cher5nobyl
Izanami
12
0 / 4 / 3
6,580
658
3,637
8,780
3,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
chipnazbol
Mercury
15
3 / 5 / 1
8,055
806
5,144
10,551
4,204
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubblyTaco
Medusa
12
1 / 6 / 6
7,280
728
6,710
11,502
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
DemiGelato
Yu Huang
15
6 / 2 / 4
8,622
862
10,496
8,536
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
IS0_DiY
Bakasura
17
12 / 2 / 3
10,097
1,010
15,254
12,026
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 2 / 5
8,428
843
7,838
5,268
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
itsXell211
Aphrodite
14
2 / 0 / 10
8,268
827
4,873
6,014
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
21
21
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
4
4
0.5
W
Medusa
BubblyTaco
Medusa
1
6
6
0.67
L
6
3
1
2.17
W
Yu Huang
DemiGelato
Yu Huang
6
2
4
4
W
Bakasura
IS0_DiY
Bakasura
12
2
3
6.75
L
Hades
2
5
2
0.6
L
Izanami
cher5nobyl
Izanami
0
4
3
0.38
L
Mercury
chipnazbol
Mercury
3
5
1
0.7
W
0
2
5
1.25
W
Aphrodite
itsXell211
Aphrodite
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
45,171
50,905
Taken
43,346
29,769
Mitigated
19,449
6,985
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,733
46
500
925
8,883
8,744
0
6,243
2,640
0
8,582
W
Medusa
BubblyTaco
Medusa
6,710
4,057
0
442
11,502
4,701
881
6,342
5,160
0
12,146
L
13,149
586
0
535
9,594
3,804
0
5,314
3,845
39,867
0
W
Yu Huang
DemiGelato
Yu Huang
10,496
447
0
671
8,536
2,895
66
4,088
4,448
28,865
0
W
Bakasura
IS0_DiY
Bakasura
15,254
11,293
0
2,113
12,026
6,993
1,596
4,380
7,646
0
34,790
L
Hades
9,565
355
214
4,300
13,097
9,875
0
3,494
8,548
29,265
0
L
Izanami
cher5nobyl
Izanami
3,637
2,515
0
311
8,780
3,142
0
5,169
3,471
0
9,272
L
Mercury
chipnazbol
Mercury
5,144
2,546
0
200
10,551
4,204
0
2,987
6,595
0
22,715
W
7,838
191
0
240
5,268
1,965
1,408
4,034
1,234
41,013
0
W
Aphrodite
itsXell211
Aphrodite
4,873
771
3,620
4,076
6,014
2,895
623
3,870
2,144
13,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
42,695
170
Minions Killed
236
0
Camps Cleared
0
1,074,039
Distance Traveled
1,123,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,891
689
12
1
0
207,347
0
W
Medusa
7,280
728
12
1
0
201,420
0
L
Merlin
8,442
844
56
6
0
204,305
0
W
Yu Huang
8,622
862
40
4
0
212,901
0
W
Bakasura
10,097
1,010
68
7
0
251,619
0
L
Hades
7,519
752
53
5
0
218,415
1
L
Izanami
6,580
658
11
1
0
222,959
0
L
Mercury
8,055
806
38
4
0
221,013
0
W
Janus
8,428
843
94
9
0
219,874
0
W
Aphrodite
8,268
827
22
2
0
237,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role