Player Matchup

Geb
Geb
DivineCelestin
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,727 Elo+
Party 2
Artemis
Artemis
Necrommm
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 16L
1,633 Elo+
Party 2
Anubis
Anubis
ShimboAlpha
Anubis
Level 65
God Stats
1W - 1L
1,250 SR
Queue Stats
101W - 88L
1,571 Elo+
Solo
Yemoja
Yemoja
Woonyoung
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,606 Elo+
Party 2
Lancelot
Lancelot
Zapmon
Lancelot
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 11L
1,626 Elo+
Party 2
Team Averages
Level 36
1,450 SR
1,633 Elo+

VS

Team Averages
Level 104
1,509 SR
1,531 Elo+
Thanatos
Thanatos
GarageDabs
Thanatos
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
139W - 131L
1,562 Elo+
Party 3
Odin
Odin
GarrlicSimpp
Odin
Level 88
God Stats
6W - 5L
1,339 SR
Queue Stats
300W - 301L
1,482 Elo+
Party 3
Chiron
Chiron
SuperOmegaDev
Chiron
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 253L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
leathernecke5
Sun Wukong
Level 106
God Stats
22W - 15L
1,706 SR
Queue Stats
295W - 236L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
thehehimself
Aphrodite
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 253L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 25
11,825
739
10,920
16,922
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Necrommm
Artemis
17
4 / 3 / 16
10,937
684
20,384
12,951
6,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
8 / 3 / 17
11,853
741
20,092
16,181
9,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Woonyoung
Yemoja
20
5 / 0 / 20
13,042
815
7,812
13,609
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Zapmon
Lancelot
18
8 / 1 / 17
11,447
715
16,982
14,958
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GarageDabs
Thanatos
16
0 / 3 / 0
8,867
554
4,898
6,603
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 5 / 4
8,773
548
7,231
15,093
17,751
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 4
9,149
572
8,574
21,070
11,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
leathernecke5
Sun Wukong
20
6 / 3 / 1
11,454
716
23,722
22,547
27,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
thehehimself
Aphrodite
17
0 / 6 / 3
9,454
591
11,996
20,182
27,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
25
Kills
7
7
Deaths
26
95
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
25
12.5
L
Thanatos
GarageDabs
Thanatos
0
3
0
0
L
0
5
4
0.4
W
Artemis
Necrommm
Artemis
4
3
16
4
W
Anubis
8
3
17
5.5
L
1
9
4
0.33
W
Yemoja
Woonyoung
Yemoja
5
0
20
15
W
Lancelot
Zapmon
Lancelot
8
1
17
16.5
L
Sun Wukong
leathernecke5
Sun Wukong
6
3
1
2.17
L
Aphrodite
thehehimself
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,190
Damage
56,421
74,621
Taken
85,495
60,935
Mitigated
87,605
45,508
Healing
32,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,920
342
1,509
3,445
16,922
19,117
754
4,787
12,135
20,945
0
L
Thanatos
GarageDabs
Thanatos
4,898
308
288
2,806
6,603
3,730
0
3,150
3,453
0
14,241
L
7,231
493
421
2,139
15,093
17,751
0
8,521
6,572
5,504
5,300
W
Artemis
Necrommm
Artemis
20,384
11,427
824
2,991
12,951
6,693
3,518
2,488
10,463
0
41,631
W
Anubis
20,092
858
2,168
3,719
16,181
9,728
1,585
2,646
13,535
55,697
0
L
8,574
1,368
674
4,564
21,070
11,380
0
7,677
13,393
0
16,595
W
Yemoja
Woonyoung
Yemoja
7,812
2,858
15,436
5,735
13,609
15,966
481
3,282
10,327
20,651
0
W
Lancelot
Zapmon
Lancelot
16,982
2,192
5,688
3,993
14,958
9,431
1,687
2,513
12,445
0
30,847
L
Sun Wukong
leathernecke5
Sun Wukong
23,722
2,031
672
5,165
22,547
27,651
0
9,137
13,410
0
50,830
L
Aphrodite
thehehimself
Aphrodite
11,996
993
9,093
7,145
20,182
27,093
0
10,339
9,843
32,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,104
Gold Earned
47,697
183
Minions Killed
146
0
Camps Cleared
0
1,465,907
Distance Traveled
1,310,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,825
739
9
1
0
305,667
0
L
Thanatos
8,867
554
12
1
0
253,523
0
L
Odin
8,773
548
8
1
0
213,082
0
W
Artemis
10,937
684
48
3
0
263,770
0
W
Anubis
11,853
741
71
4
0
264,827
0
L
Chiron
9,149
572
15
1
0
246,326
0
W
Yemoja
13,042
815
28
2
0
276,252
0
W
Lancelot
11,447
715
27
2
0
355,391
0
L
Sun Wukong
11,454
716
50
3
0
331,405
0
L
Aphrodite
9,454
591
61
4
0
265,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role