Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver III
nanopvc
Kukulkan
Silver III
Level 104
God Stats
66W - 71L
1,500 SR
Queue Stats
661W - 642L
1,126 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,500 SR
1,375 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,575 SR
1,180 MMR
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Bronze IV
GoCrazySTRAP
Loki
Bronze IV
Level 82
God Stats
1W - 5L
1,516 SR
Queue Stats
13W - 31L
1,047 MMR
Solo
Poseidon
Poseidon
Bronze III
Headphonebear2
Poseidon
Bronze III
Level 122
God Stats
3W - 3L
1,710 SR
Queue Stats
238W - 265L
993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 0 / 2
12,000
800
14,538
11,533
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
 
Baron Samedi
16
2 / 4 / 6
10,680
712
13,991
13,645
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
nanopvc
Kukulkan
16
2 / 3 / 4
10,964
731
11,144
11,128
4,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresAnubisSobekAchillesBacchus

VS

Bans
Ah Muzen CabHe BoHerculesFreyaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 0 / 6
10,338
689
8,355
21,941
34,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 4 / 1
10,208
681
9,363
15,324
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
3 / 5 / 3
10,567
704
13,046
14,339
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
7
7
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
2
6
W
Baron Samedi
 
Baron Samedi
2
4
6
1.25
L
Cerberus
 
Cerberus
0
0
6
3
L
4
4
1
1.13
L
Poseidon
3
5
3
0.9
W
Kukulkan
nanopvc
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
30,764
36,306
Taken
51,604
19,783
Mitigated
47,742
11,838
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,538
1,704
1,017
4,495
11,533
6,812
799
7,324
4,209
54,621
0
W
Baron Samedi
 
Baron Samedi
13,991
1,097
1,415
2,805
13,645
8,515
147
6,828
6,817
35,981
0
L
Cerberus
 
Cerberus
8,355
592
0
6,135
21,941
34,302
11
15,636
6,146
29,719
0
L
9,363
2,607
215
2,521
15,324
6,988
0
11,562
3,675
0
50,320
L
Poseidon
13,046
804
0
1,727
14,339
6,452
0
12,238
2,032
50,744
0
W
Kukulkan
nanopvc
Kukulkan
11,144
2,767
0
2,106
11,128
4,456
967
7,291
3,837
52,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
31,113
202
Minions Killed
178
0
Camps Cleared
0
870,851
Distance Traveled
829,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,000
800
81
5
0
316,291
0
W
Baron Samedi
10,680
712
49
3
0
267,324
0
L
Cerberus
10,338
689
43
3
0
266,145
0
L
Loki
10,208
681
57
4
0
271,862
0
L
Poseidon
10,567
704
78
5
0
291,926
0
W
Kukulkan
10,964
731
72
5
0
287,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role