Player Matchup

Rama
Rama
KBPurple
Rama
Level 109
God Stats
3W - 1L
1,870 SR
Queue Stats
88W - 74L
1,556 Elo+
Party 1
Scylla
Scylla
MayhemLobbiez
Scylla
Level 110
God Stats
3W - 4L
1,658 SR
Queue Stats
148W - 130L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
TDams
Sun Wukong
Level 89
God Stats
2W - 2L
1,623 SR
Queue Stats
128W - 114L
1,511 Elo+
Party 1
Skadi
Skadi
arokis92
Skadi
Level 129
God Stats
2W - 1L
1,746 SR
Queue Stats
80W - 83L
1,488 Elo+
Solo
Anubis
Anubis
out4thepuss
Anubis
Level 76
God Stats
0W - 2L
1,183 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Team Averages
Level 103
1,616 SR
1,503 Elo+

VS

Team Averages
Level 81
1,498 SR
1,579 Elo+
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kowicks
Raijin
Level 121
God Stats
3W - 5L
1,393 SR
Queue Stats
239W - 242L
1,517 Elo+
Solo
Da Ji
Da Ji
MyNameIsJrock
Da Ji
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 145L
1,485 Elo+
Solo
Hou Yi
Hou Yi
StoopKid101
Hou Yi
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 37L
1,647 Elo+
Party 2
Hercules
Hercules
nerfhebo
Hercules
Level 45
God Stats
3W - 1L
1,598 SR
Queue Stats
64W - 18L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 4
5,174
862
3,720
6,534
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
3 / 3 / 5
6,535
1,089
7,184
5,580
2,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TDams
Sun Wukong
12
5 / 4 / 2
6,935
1,156
5,743
7,433
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
arokis92
Skadi
10
0 / 4 / 3
5,007
835
5,368
7,184
2,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
7
1 / 3 / 0
4,889
815
2,876
3,563
1,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 10
6,419
1,070
5,447
8,045
7,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Kowicks
Raijin
12
4 / 1 / 8
6,524
1,087
5,118
3,703
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 3 / 8
6,446
1,074
3,036
6,603
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
10
2 / 2 / 10
5,808
968
5,175
4,728
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
nerfhebo
Hercules
12
6 / 1 / 10
6,589
1,098
8,827
8,771
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
18
18
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
10
4
L
Rama
0
4
4
0.5
W
Raijin
Kowicks
Raijin
4
1
8
8
L
3
3
5
1.83
W
3
3
8
2.33
W
Hou Yi
2
2
10
3.5
L
Sun Wukong
TDams
Sun Wukong
5
4
2
1.5
L
Skadi
arokis92
Skadi
0
4
3
0.38
W
Hercules
nerfhebo
Hercules
6
1
10
11
L
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
27,603
30,294
Taken
31,850
14,603
Mitigated
25,362
5,340
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,447
44
235
2,235
8,045
7,313
0
2,041
6,004
8,231
0
L
Rama
3,720
2,718
136
480
6,534
2,447
0
2,338
3,989
0
6,738
W
Raijin
Kowicks
Raijin
5,118
51
307
424
3,703
1,590
252
1,685
2,018
11,961
0
L
7,184
187
422
1,571
5,580
2,212
650
2,387
3,111
17,106
0
W
3,036
564
602
529
6,603
4,010
132
1,857
4,746
0
5,995
W
Hou Yi
5,175
1,091
122
520
4,728
1,790
0
2,429
2,299
0
11,641
L
Sun Wukong
TDams
Sun Wukong
5,743
654
138
735
7,433
5,605
443
1,629
5,684
0
9,692
L
Skadi
arokis92
Skadi
5,368
1,514
472
959
7,184
2,768
0
2,216
4,783
0
9,829
W
Hercules
nerfhebo
Hercules
8,827
1,568
209
4,841
8,771
10,659
0
2,048
6,723
0
15,432
L
Anubis
2,876
0
124
303
3,563
1,571
0
1,995
1,480
3,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
31,786
45
Minions Killed
61
0
Camps Cleared
0
506,325
Distance Traveled
591,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,419
1,070
8
1
0
116,517
0
L
Rama
5,174
862
12
2
0
108,623
0
W
Raijin
6,524
1,087
21
4
0
117,550
0
L
Scylla
6,535
1,089
17
3
0
117,888
0
W
Da Ji
6,446
1,074
8
1
0
123,359
0
W
Hou Yi
5,808
968
16
3
0
100,055
0
L
Sun Wukong
6,935
1,156
6
1
0
103,648
0
L
Skadi
5,007
835
8
1
0
115,970
0
W
Hercules
6,589
1,098
8
1
0
134,312
0
L
Anubis
4,889
815
2
0
0
60,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role