Player Matchup

Danzaburou
Danzaburou
Bronze IV
GoCrazySTRAP
Danzaburou
Bronze IV
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 31L
1,174 MMR
Solo
Anubis
Anubis
Silver II
IDiegoMG
Anubis
Silver II
Level 86
God Stats
2W - 7L
1,490 SR
Queue Stats
33W - 48L
1,248 MMR
Solo
Persephone
Persephone
Silver III
vicwax99
Persephone
Silver III
Level 147
God Stats
23W - 25L
1,530 SR
Queue Stats
160W - 165L
902 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,507 SR
1,108 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,633 SR
1,253 MMR
Chang'e
Chang'e
Silver III
FaMeDInfinity
Chang'e
Silver III
Level 98
God Stats
1W - 1L
1,473 SR
Queue Stats
64W - 71L
864 MMR
Solo
Artemis
Artemis
Silver I
RengokuV1
Artemis
Silver I
Level 84
God Stats
7W - 2L
1,749 SR
Queue Stats
27W - 31L
1,486 MMR
Party 1
Fenrir
Fenrir
Gold III
iiTzCynical
Fenrir
Gold III
Level 66
God Stats
3W - 5L
1,676 SR
Queue Stats
101W - 101L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoCrazySTRAP
Danzaburou
11
2 / 5 / 3
8,257
688
4,607
9,315
3,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
IDiegoMG
Anubis
13
3 / 5 / 1
8,547
712
5,406
9,836
5,071
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
vicwax99
Persephone
12
1 / 3 / 3
8,120
677
5,904
7,445
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ShivaAphroditeVamanaNe ZhaKumbhakarna

VS

Bans
HerculesMauiKuzenboSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 3 / 7
8,397
700
5,593
9,265
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
RengokuV1
Artemis
16
10 / 1 / 3
10,216
851
13,601
5,432
2,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
1 / 2 / 10
9,374
781
2,785
10,086
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
3
7
1.83
L
Danzaburou
GoCrazySTRAP
Danzaburou
2
5
3
0.7
L
Anubis
IDiegoMG
Anubis
3
5
1
0.7
W
Artemis
RengokuV1
Artemis
10
1
3
11.5
W
Fenrir
1
2
10
3
L
Persephone
vicwax99
Persephone
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
21,979
26,596
Taken
24,783
11,036
Mitigated
15,307
4,638
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,593
38
997
1,324
9,265
3,573
468
5,245
4,020
29,134
0
L
Danzaburou
GoCrazySTRAP
Danzaburou
4,607
1,726
116
907
9,315
3,343
478
1,634
7,681
0
18,126
L
Anubis
IDiegoMG
Anubis
5,406
243
0
2,859
9,836
5,071
452
2,827
7,009
31,482
0
W
Artemis
RengokuV1
Artemis
13,601
7,662
0
2,822
5,432
2,263
2,498
2,437
2,995
0
53,642
W
Fenrir
2,785
701
0
1,308
10,086
9,471
431
4,340
5,746
0
19,426
L
Persephone
vicwax99
Persephone
5,904
170
0
756
7,445
2,622
99
1,602
5,732
22,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
27,987
113
Minions Killed
146
0
Camps Cleared
0
457,803
Distance Traveled
631,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,397
700
48
4
0
209,458
0
L
Danzaburou
8,257
688
28
2
0
133,140
0
L
Anubis
8,547
712
48
4
0
161,232
0
W
Artemis
10,216
851
75
6
0
208,933
1
W
Fenrir
9,374
781
23
2
0
213,583
1
L
Persephone
8,120
677
37
3
0
163,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role