Player Matchup

Kumbhakarna
Kumbhakarna
DeadlyPoppers
Kumbhakarna
Level 60
God Stats
8W - 7L
1,382 SR
Queue Stats
51W - 50L
1,445 Elo+
Party 2
Ishtar
Ishtar
Dr V Morghulis
Ishtar
Level 85
God Stats
6W - 10L
1,488 SR
Queue Stats
84W - 88L
1,489 Elo+
Party 2
Arachne
Arachne
Shinobi_Garrison
Arachne
Level 62
God Stats
2W - 2L
1,306 SR
Queue Stats
48W - 44L
1,268 Elo+
Solo
Ra
Ra
VoluptuousVulp
Ra
Level 140
God Stats
11W - 8L
1,583 SR
Queue Stats
90W - 85L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
Xxzzxi
Ix Chel
Level 41
God Stats
11W - 5L
1,714 SR
Queue Stats
132W - 108L
1,427 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,425 Elo+

VS

Team Averages
Level 60
1,413 SR
1,393 Elo+
Pele
Pele
Bolt7403
Pele
Level 63
God Stats
7W - 8L
1,558 SR
Queue Stats
91W - 103L
1,389 Elo+
Party 1
Chaac
Chaac
ItsLuisJH__CR
Chaac
Level 104
God Stats
13W - 9L
1,495 SR
Queue Stats
440W - 413L
1,434 Elo+
Solo
Ishtar
Ishtar
LordDictionary
Ishtar
Level 32
God Stats
11W - 11L
1,421 SR
Queue Stats
468W - 406L
1,382 Elo+
Party 1
Janus
Janus
Trishot24
Janus
Level 48
God Stats
16W - 12L
1,282 SR
Queue Stats
566W - 527L
1,382 Elo+
Party 1
Cerberus
Cerberus
xFatKidGamingx
Cerberus
Level 54
God Stats
1W - 1L
1,305 SR
Queue Stats
262W - 240L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeadlyPoppers
Kumbhakarna
7
1 / 2 / 1
4,844
606
1,677
5,693
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 1
4,423
553
5,008
5,592
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
3,980
498
2,404
7,190
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 2 / 0
5,639
705
3,822
5,914
3,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Xxzzxi
Ix Chel
7
0 / 1 / 0
4,609
576
1,323
3,511
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
4 / 0 / 3
5,625
703
5,090
5,017
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
4,717
590
3,184
6,460
5,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 1 / 3
4,315
539
5,367
5,374
1,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Trishot24
Janus
10
1 / 0 / 0
5,120
640
1,562
2,796
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
7
2 / 1 / 3
4,436
555
1,673
6,553
4,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
3
5.5
L
Kumbhakarna
DeadlyPoppers
Kumbhakarna
1
2
1
0.75
L
1
2
1
0.75
W
1
2
0
0.5
W
2
1
3
3.5
L
0
3
0
0
W
Janus
Trishot24
Janus
1
0
0
1
L
2
2
0
1
L
Ix Chel
Xxzzxi
Ix Chel
0
1
0
0
W
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,234
Damage
16,876
27,900
Taken
26,200
11,605
Mitigated
13,573
6,492
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,090
1,647
0
956
5,017
1,472
0
549
4,468
0
31,949
L
Kumbhakarna
DeadlyPoppers
Kumbhakarna
1,677
53
0
967
5,693
4,045
0
865
4,828
8,873
79
L
5,008
2,816
123
1,262
5,592
1,740
0
682
4,910
0
22,170
W
3,184
799
0
1,213
6,460
5,186
0
3,621
2,766
0
26,159
W
5,367
3,536
0
1,190
5,374
1,751
0
467
4,907
0
23,741
L
2,404
1,893
0
1,144
7,190
1,820
0
340
6,850
0
17,259
W
Janus
Trishot24
Janus
1,562
41
0
750
2,796
838
0
1,235
1,561
40,833
0
L
3,822
937
0
2,346
5,914
3,000
195
0
5,914
41,141
0
L
Ix Chel
Xxzzxi
Ix Chel
1,323
90
0
650
3,511
1,000
0
1,348
2,163
23,483
0
W
Cerberus
1,673
226
120
2,488
6,553
4,326
0
798
5,755
16,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
24,213
179
Minions Killed
233
0
Camps Cleared
0
747,283
Distance Traveled
816,385
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,625
703
65
8
0
207,089
1
L
Kumbhakarna
4,844
606
13
2
0
162,777
1
L
Ishtar
4,423
553
30
4
0
145,297
1
W
Chaac
4,717
590
45
6
0
149,284
1
W
Ishtar
4,315
539
22
3
0
170,673
0
L
Arachne
3,980
498
26
3
0
204,689
3
W
Janus
5,120
640
67
8
0
140,855
2
L
Ra
5,639
705
66
8
0
120,855
0
L
Ix Chel
4,609
576
44
6
0
113,665
0
W
Cerberus
4,436
555
34
4
0
148,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role