Player Matchup

Scylla
Scylla
ChaosMaruder
Scylla
Level 36
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Ishtar
Ishtar
Tezzlan
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,528 Elo+
Party 3
Loki
Loki
streetfarmers
Loki
Level 157
God Stats
7W - 6L
1,626 SR
Queue Stats
162W - 163L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
stvincent_
Sun Wukong
Level 51
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tyxxen
Kumbhakarna
Level 28
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Team Averages
Level 71
1,502 SR
1,370 Elo+

VS

Team Averages
Level 90
1,532 SR
1,452 Elo+
Anubis
Anubis
Kirky235
Anubis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 181L
1,459 Elo+
Party 1
Maui
Maui
OhhTxmmyy
Maui
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 113L
1,389 Elo+
Party 1
Mercury
Mercury
Shandoo2909
Mercury
Level 63
God Stats
3W - 1L
1,466 SR
Queue Stats
157W - 137L
1,483 Elo+
Solo
Guan Yu
Guan Yu
rabidconkefiend
Guan Yu
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 112L
1,418 Elo+
Party 1
Rama
Rama
tangiiiss
Rama
Level 122
God Stats
2W - 0L
1,694 SR
Queue Stats
257W - 246L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 9 / 1
7,215
401
8,360
14,899
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Tezzlan
Ishtar
12
0 / 6 / 0
7,600
422
5,802
13,139
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,753
431
8,546
14,221
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
stvincent_
Sun Wukong
16
1 / 4 / 2
9,435
524
10,298
19,014
16,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
tyxxen
Kumbhakarna
11
0 / 3 / 0
7,532
418
4,367
18,656
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kirky235
Anubis
17
13 / 0 / 6
11,660
648
18,273
11,929
6,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
15
3 / 0 / 12
10,155
564
4,458
11,787
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Shandoo2909
Mercury
17
5 / 3 / 8
10,339
574
10,479
14,059
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 1 / 7
10,496
583
7,173
13,998
14,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
5 / 0 / 4
10,932
607
11,853
14,037
6,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
28
28
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
9
1
0.06
W
Anubis
Kirky235
Anubis
13
0
6
16
W
Maui
3
0
12
9
W
Mercury
Shandoo2909
Mercury
5
3
8
3
L
Ishtar
Tezzlan
Ishtar
0
6
0
0
W
2
1
7
5.5
L
1
6
0
0.17
L
Sun Wukong
stvincent_
Sun Wukong
1
4
2
0.5
W
Rama
5
0
4
7
L
Kumbhakarna
tyxxen
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
52,236
79,929
Taken
65,810
48,022
Mitigated
47,710
11,660
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,360
1,051
0
880
14,899
6,083
0
6,880
8,019
44,468
0
W
Anubis
Kirky235
Anubis
18,273
1,526
0
7,879
11,929
6,883
1,987
4,592
7,337
100,395
0
W
Maui
4,458
1,322
0
3,776
11,787
13,248
244
4,256
7,531
26,153
74
W
Mercury
Shandoo2909
Mercury
10,479
7,525
0
1,781
14,059
6,010
677
2,213
11,846
0
88,689
L
Ishtar
Tezzlan
Ishtar
5,802
3,359
0
3,237
13,139
5,438
0
1,671
11,468
0
58,271
W
7,173
1,725
583
4,800
13,998
14,618
1,287
163
13,835
0
66,866
L
8,546
2,930
0
580
14,221
4,883
0
5,419
8,802
0
63,348
L
Sun Wukong
stvincent_
Sun Wukong
10,298
1,360
0
4,549
19,014
16,585
0
836
18,178
0
72,977
W
Rama
11,853
11,291
0
8,267
14,037
6,951
6,966
1,749
12,288
0
104,756
L
Kumbhakarna
tyxxen
Kumbhakarna
4,367
966
0
2,414
18,656
15,033
0
8,172
10,484
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
53,582
426
Minions Killed
554
0
Camps Cleared
0
1,658,859
Distance Traveled
1,770,691
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,215
401
71
4
0
323,878
0
W
Anubis
11,660
648
158
9
0
317,949
2
W
Maui
10,155
564
29
2
0
338,107
7
W
Mercury
10,339
574
102
6
0
428,151
2
L
Ishtar
7,600
422
95
5
0
312,627
0
W
Guan Yu
10,496
583
107
6
0
346,913
1
L
Loki
7,753
431
103
6
0
360,061
1
L
Sun Wukong
9,435
524
123
7
0
338,211
1
W
Rama
10,932
607
158
9
0
339,571
4
L
Kumbhakarna
7,532
418
34
2
0
324,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role