Player Matchup

Vulcan
Vulcan
EsoBandit
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jarvan8
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,510 Elo+
Solo
Kali
Kali
ajuintje
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
byrrad
Ah Muzen Cab
Level 121
God Stats
5W - 7L
1,627 SR
Queue Stats
394W - 410L
1,448 Elo+
Solo
Bacchus
Bacchus
nhnkv
Bacchus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 129L
1,473 Elo+
Solo
Team Averages
Level 60
1,525 SR
1,475 Elo+

VS

Team Averages
Level 99
1,458 SR
1,338 Elo+
Ne Zha
Ne Zha
KiiNG-DW
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 84L
1,182 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadSong
Morgan Le Fay
Level 109
God Stats
3W - 5L
1,464 SR
Queue Stats
228W - 221L
1,458 Elo+
Solo
Mulan
Mulan
SgtWarGhost
Mulan
Level 122
God Stats
10W - 20L
1,452 SR
Queue Stats
745W - 786L
1,434 Elo+
Party 3
Chiron
Chiron
SpiniPriva
Chiron
Level 109
God Stats
11W - 7L
1,376 SR
Queue Stats
649W - 665L
1,432 Elo+
Party 3
Bacchus
Bacchus
Woody_W1501
Bacchus
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 119L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EsoBandit
Vulcan
17
3 / 8 / 2
8,764
797
6,919
13,128
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jarvan8
King Arthur
13
1 / 9 / 3
7,355
669
5,292
16,781
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
6 / 10 / 1
8,761
796
7,710
17,390
8,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
byrrad
Ah Muzen Cab
1
0 / 2 / 0
2,868
261
0
1,611
539
Bacchus
nhnkv
Bacchus
14
0 / 5 / 5
7,189
654
5,691
19,685
25,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KiiNG-DW
Ne Zha
15
5 / 4 / 16
9,244
840
7,557
9,539
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SadSong
Morgan Le Fay
19
10 / 1 / 20
11,561
1,051
20,196
11,364
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 14
10,047
913
9,021
12,575
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
SpiniPriva
Chiron
18
10 / 1 / 18
10,953
996
15,676
7,090
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
Woody_W1501
Bacchus
14
2 / 3 / 21
9,452
859
9,724
13,403
23,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
123
10
Kills
34
34
Deaths
12
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Vulcan
EsoBandit
Vulcan
3
8
2
0.5
L
King Arthur
Jarvan8
King Arthur
1
9
3
0.28
W
Ne Zha
KiiNG-DW
Ne Zha
5
4
16
3.25
W
Morgan Le Fay
SadSong
Morgan Le Fay
10
1
20
20
W
7
3
14
4.67
W
Chiron
SpiniPriva
Chiron
10
1
18
19
W
Bacchus
Woody_W1501
Bacchus
2
3
21
4.17
L
Kali
6
10
1
0.65
L
Ah Muzen Cab
byrrad
Ah Muzen Cab
0
2
0
0
L
Bacchus
nhnkv
Bacchus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
62,174
68,595
Taken
53,971
58,264
Mitigated
48,110
7,918
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
EsoBandit
Vulcan
6,919
2,371
178
679
13,128
6,376
0
6,499
6,629
19,792
0
L
King Arthur
Jarvan8
King Arthur
5,292
551
0
478
16,781
17,283
0
7,611
9,170
0
9,062
W
Ne Zha
KiiNG-DW
Ne Zha
7,557
1,756
529
1,419
9,539
4,139
2,074
2,049
7,490
0
19,151
W
Morgan Le Fay
SadSong
Morgan Le Fay
20,196
3,686
641
2,819
11,364
6,745
1,021
2,072
9,151
42,864
0
W
9,021
1,850
922
2,462
12,575
10,603
1,020
3,832
8,608
0
21,130
W
Chiron
SpiniPriva
Chiron
15,676
5,294
2,007
2,516
7,090
3,189
1,858
1,968
4,948
0
29,070
W
Bacchus
Woody_W1501
Bacchus
9,724
870
1,356
3,920
13,403
23,434
224
2,689
10,520
13,808
0
L
Kali
7,710
2,782
0
2,337
17,390
8,951
0
7,137
10,253
0
15,224
L
Ah Muzen Cab
byrrad
Ah Muzen Cab
0
0
0
0
1,611
539
0
1,611
0
0
0
L
Bacchus
nhnkv
Bacchus
5,691
558
115
4,131
19,685
25,115
0
7,062
12,623
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
51,257
61
Minions Killed
133
0
Camps Cleared
0
678,353
Distance Traveled
1,067,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,764
797
33
3
0
165,698
0
L
King Arthur
7,355
669
6
1
0
155,543
0
W
Ne Zha
9,244
840
14
1
0
209,792
0
W
Morgan Le Fay
11,561
1,051
49
4
0
225,719
0
W
Mulan
10,047
913
26
2
0
201,054
0
W
Chiron
10,953
996
36
3
0
217,735
0
W
Bacchus
9,452
859
8
1
0
213,050
0
L
Kali
8,761
796
16
1
0
176,104
0
L
Ah Muzen Cab
2,868
261
0
0
0
263
0
L
Bacchus
7,189
654
6
1
0
180,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role