Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tofon
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 315L
1,519 Elo+
Party 1
Bellona
Bellona
Xartam
Bellona
Level 128
God Stats
4W - 3L
1,726 SR
Queue Stats
607W - 594L
1,579 Elo+
Party 1
Cerberus
Cerberus
ZXCVatu
Cerberus
Level 65
God Stats
27W - 19L
1,710 SR
Queue Stats
169W - 148L
1,583 Elo+
Solo
Bakasura
Bakasura
darkeleves
Bakasura
Level 107
God Stats
5W - 4L
1,717 SR
Queue Stats
378W - 365L
1,554 Elo+
Party 1
Team Averages
Level 94
1,631 SR
1,547 Elo+

VS

Team Averages
Level 159
1,598 SR
1,569 Elo+
Loki
Loki
Daxerino
Loki
Level 147
God Stats
8W - 3L
1,634 SR
Queue Stats
116W - 67L
1,639 Elo+
Solo
Chiron
Chiron
Dehateh
Chiron
Level 146
God Stats
2W - 1L
1,306 SR
Queue Stats
66W - 70L
1,431 Elo+
Solo
Geb
Geb
Kolus
Geb
Level 206
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 67L
1,575 Elo+
Solo
Agni
Agni
PcGoblin4
Agni
Level 145
God Stats
2W - 1L
1,705 SR
Queue Stats
326W - 314L
1,616 Elo+
Solo
Vamana
Vamana
Trannq
Vamana
Level 153
God Stats
12W - 2L
1,845 SR
Queue Stats
391W - 357L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 6 / 1
5,147
515
6,386
10,542
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Tofon
Nu Wa
9
0 / 6 / 1
5,106
511
2,314
8,051
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Xartam
Bellona
10
2 / 3 / 0
5,769
577
5,577
10,449
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
ZXCVatu
Cerberus
8
1 / 2 / 1
5,052
505
3,577
10,310
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
darkeleves
Bakasura
9
0 / 4 / 0
5,311
531
1,763
12,702
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 0 / 3
6,516
652
7,890
7,343
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Dehateh
Chiron
10
5 / 2 / 2
6,190
619
8,565
7,641
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Kolus
Geb
9
0 / 1 / 6
5,739
574
2,820
8,477
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
12
6 / 1 / 4
6,961
696
10,312
5,795
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Trannq
Vamana
13
4 / 0 / 0
7,568
757
8,699
6,714
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
21
21
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
W
Loki
6
0
3
7.5
W
Chiron
Dehateh
Chiron
5
2
2
3
W
Geb
Kolus
Geb
0
1
6
3
W
Agni
6
1
4
8
L
Nu Wa
Tofon
Nu Wa
0
6
1
0.08
W
Vamana
Trannq
Vamana
4
0
0
4
L
Bellona
Xartam
Bellona
2
3
0
0.67
L
Cerberus
ZXCVatu
Cerberus
1
2
1
0.75
L
Bakasura
darkeleves
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
38,286
52,054
Taken
35,970
23,201
Mitigated
17,329
9,765
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,386
5,224
0
1,843
10,542
3,277
0
2,163
8,379
0
35,254
W
Loki
7,890
2,693
0
1,007
7,343
2,739
0
787
6,556
0
46,318
W
Chiron
Dehateh
Chiron
8,565
3,692
286
1,461
7,641
2,660
0
785
6,856
0
46,382
W
Geb
Kolus
Geb
2,820
652
1,035
1,565
8,477
5,287
0
2,455
6,022
18,123
0
W
Agni
10,312
494
0
1,225
5,795
2,150
0
1,670
4,125
62,848
0
L
Nu Wa
Tofon
Nu Wa
2,314
274
0
250
8,051
2,340
0
5,225
2,826
36,187
0
W
Vamana
Trannq
Vamana
8,699
4,093
0
2,616
6,714
4,493
0
194
6,296
0
68,193
L
Bellona
Xartam
Bellona
5,577
1,948
0
1,046
10,449
5,941
0
3,234
7,179
0
40,900
L
Cerberus
ZXCVatu
Cerberus
3,577
448
0
1,792
10,310
6,311
0
2,510
7,800
12,271
0
L
Bakasura
darkeleves
Bakasura
1,763
869
0
4,834
12,702
5,332
0
0
11,978
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
32,974
283
Minions Killed
377
0
Camps Cleared
0
1,030,330
Distance Traveled
1,076,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,147
515
61
6
0
189,523
0
W
Loki
6,516
652
63
6
0
256,744
1
W
Chiron
6,190
619
72
7
0
190,147
3
W
Geb
5,739
574
23
2
0
218,969
1
W
Agni
6,961
696
103
10
0
241,465
0
L
Nu Wa
5,106
511
67
7
0
178,574
0
W
Vamana
7,568
757
116
12
0
169,045
0
L
Bellona
5,769
577
65
7
0
235,688
0
L
Cerberus
5,052
505
20
2
0
206,612
5
L
Bakasura
5,311
531
70
7
0
219,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role