Player Matchup

Osiris
Osiris
Abdul3792
Osiris
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,442 Elo+
Solo
Horus
Horus
Hambara123
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 187L
1,473 Elo+
Solo
Neith
Neith
WoOp3rByFuN
Neith
Level 29
God Stats
4W - 7L
1,943 SR
Queue Stats
546W - 571L
1,489 Elo+
Solo
Da Ji
Da Ji
hellopooface
Da Ji
Level 129
God Stats
10W - 8L
1,353 SR
Queue Stats
582W - 598L
1,455 Elo+
Party 1
Hera
Hera
kingAndski
Hera
Level 20
God Stats
2W - 1L
1,723 SR
Queue Stats
25W - 20L
1,551 Elo+
Party 1
Team Averages
Level 71
1,604 SR
1,482 Elo+

VS

Team Averages
Level 121
1,520 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AdryK11
Guan Yu
Level 119
God Stats
2W - 1L
1,297 SR
Queue Stats
136W - 132L
1,411 Elo+
Solo
Ne Zha
Ne Zha
ArtisteNote
Ne Zha
Level 140
God Stats
13W - 6L
1,689 SR
Queue Stats
351W - 374L
1,520 Elo+
Solo
Camazotz
Camazotz
Matya01
Camazotz
Level 128
God Stats
8W - 7L
1,830 SR
Queue Stats
911W - 916L
1,484 Elo+
Solo
Discordia
Discordia
Miusnik
Discordia
Level 124
God Stats
1W - 0L
1,283 SR
Queue Stats
24W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abdul3792
Osiris
17
1 / 5 / 6
10,118
595
10,293
18,644
13,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
16
2 / 2 / 6
10,267
604
8,694
25,130
35,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 3 / 3
11,560
680
16,664
22,397
12,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 4
9,512
560
8,725
20,475
10,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 2 / 4
10,009
589
19,904
13,915
6,310
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 3 / 14
11,189
658
14,732
14,191
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
AdryK11
Guan Yu
17
2 / 1 / 10
10,672
628
6,455
17,485
23,743
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
20
5 / 1 / 9
12,050
709
26,766
14,071
9,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
Matya01
Camazotz
17
2 / 3 / 11
10,696
629
16,550
17,924
8,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Miusnik
Discordia
20
6 / 1 / 10
13,159
774
31,265
13,350
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
9
Kills
17
17
Deaths
9
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
14
3
L
Osiris
Abdul3792
Osiris
1
5
6
0.8
W
Guan Yu
AdryK11
Guan Yu
2
1
10
7
W
Ne Zha
5
1
9
9.5
L
Horus
2
2
6
2.5
W
Camazotz
Matya01
Camazotz
2
3
11
2.5
W
Discordia
Miusnik
Discordia
6
1
10
11
L
4
3
3
1.83
L
2
5
4
0.8
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,280
Damage
95,768
100,561
Taken
77,021
77,785
Mitigated
55,362
45,206
Healing
45,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,732
5,043
1,259
1,024
14,191
6,609
587
4,583
9,608
0
31,065
L
Osiris
Abdul3792
Osiris
10,293
699
3,165
2,733
18,644
13,976
0
8,041
10,603
0
27,433
W
Guan Yu
AdryK11
Guan Yu
6,455
323
14,104
8,943
17,485
23,743
0
4,999
12,486
0
9,662
W
Ne Zha
26,766
3,548
4,129
2,720
14,071
9,075
2,277
4,362
9,709
0
57,294
L
Horus
8,694
2,913
12,241
11,928
25,130
35,136
0
6,979
18,151
5,025
6,420
W
Camazotz
Matya01
Camazotz
16,550
2,317
2,188
4,664
17,924
8,631
194
4,853
13,071
0
26,886
W
Discordia
Miusnik
Discordia
31,265
935
2,655
3,874
13,350
7,304
1,069
4,098
9,252
72,885
0
L
16,664
3,010
1,498
6,132
22,397
12,268
0
6,207
16,190
0
46,239
L
8,725
1,612
1,537
1,943
20,475
10,095
0
5,799
14,676
0
16,300
L
19,904
4,435
2,231
1,798
13,915
6,310
0
4,239
9,676
44,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
57,766
177
Minions Killed
207
0
Camps Cleared
0
1,669,337
Distance Traveled
1,655,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,189
658
51
3
0
257,351
0
L
Osiris
10,118
595
29
2
0
331,366
0
W
Guan Yu
10,672
628
9
1
0
383,111
0
W
Ne Zha
12,050
709
56
3
0
362,533
0
L
Horus
10,267
604
2
0
0
373,389
0
W
Camazotz
10,696
629
11
1
0
356,265
0
W
Discordia
13,159
774
80
5
0
296,206
0
L
Neith
11,560
680
63
4
0
312,372
1
L
Da Ji
9,512
560
24
1
0
310,250
0
L
Hera
10,009
589
59
3
0
341,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role