Player Matchup

Susano
Susano
 
Susano
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Japie7
Anhur
Level 121
God Stats
6W - 12L
1,194 SR
Queue Stats
333W - 328L
1,426 Elo+
Solo
Sobek
Sobek
Rage-_-Zerox
Sobek
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 382L
1,467 Elo+
Party 2
Hades
Hades
simsimoul
Hades
Level 81
God Stats
30W - 16L
1,597 SR
Queue Stats
66W - 59L
1,436 Elo+
Solo
Vulcan
Vulcan
someonetokmyname
Vulcan
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
488W - 467L
1,414 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,449 Elo+

VS

Team Averages
Level 108
1,422 SR
1,517 Elo+
Hou Yi
Hou Yi
Crzybersrker
Hou Yi
Level 153
God Stats
7W - 15L
1,294 SR
Queue Stats
247W - 255L
1,456 Elo+
Solo
Ah Puch
Ah Puch
DN5 RiverDon
Ah Puch
Level 84
God Stats
3W - 3L
1,488 SR
Queue Stats
57W - 53L
1,382 Elo+
Solo
Xing Tian
Xing Tian
Zvyio
Xing Tian
Level 62
God Stats
2W - 1L
1,548 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 1
Thanatos
Thanatos
lwrncmh
Thanatos
Level 69
God Stats
4W - 3L
1,259 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Surtr
Surtr
rutenpitt
Surtr
Level 171
God Stats
30W - 25L
1,521 SR
Queue Stats
197W - 181L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 1 / 0
7,150
447
2,427
9,817
3,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Japie7
Anhur
12
0 / 4 / 0
7,481
468
4,766
14,132
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
7,379
461
7,367
13,333
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
simsimoul
Hades
11
0 / 3 / 0
7,365
460
6,409
12,992
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 0
8,940
559
11,096
10,719
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 0 / 3
8,416
526
5,338
8,253
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DN5 RiverDon
Ah Puch
16
4 / 1 / 3
9,349
584
8,661
9,473
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Zvyio
Xing Tian
11
0 / 0 / 8
7,424
464
4,634
13,477
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
lwrncmh
Thanatos
15
7 / 1 / 5
9,716
607
9,220
14,767
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
rutenpitt
Surtr
16
1 / 1 / 1
9,834
615
7,795
11,647
7,053
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
14
14
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
W
Hou Yi
2
0
3
3.5
W
Ah Puch
DN5 RiverDon
Ah Puch
4
1
3
5.5
L
Anhur
Japie7
Anhur
0
4
0
0
L
0
2
1
0.25
W
Xing Tian
Zvyio
Xing Tian
0
0
8
4
W
Thanatos
lwrncmh
Thanatos
7
1
5
9.5
W
Surtr
rutenpitt
Surtr
1
1
1
1.5
L
Hades
simsimoul
Hades
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,065
Damage
35,648
60,993
Taken
57,617
37,885
Mitigated
32,117
15,098
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,427
613
0
0
9,817
3,546
0
276
9,509
0
39,868
W
Hou Yi
5,338
1,200
0
3,660
8,253
3,179
1,137
2,984
5,169
0
59,706
W
Ah Puch
DN5 RiverDon
Ah Puch
8,661
158
149
3,700
9,473
4,091
431
6,856
2,617
73,257
0
L
Anhur
Japie7
Anhur
4,766
1,872
152
6,699
14,132
5,444
815
4,491
9,581
0
53,356
L
7,367
429
0
3,232
13,333
13,313
0
105
13,228
44,488
0
W
Xing Tian
Zvyio
Xing Tian
4,634
426
0
1,078
13,477
11,372
0
5,788
7,689
25,406
0
W
Thanatos
lwrncmh
Thanatos
9,220
2,816
0
10,235
14,767
6,422
0
4,219
10,541
0
76,769
W
Surtr
rutenpitt
Surtr
7,795
3,394
0
999
11,647
7,053
299
4,661
5,974
440
85,708
L
Hades
simsimoul
Hades
6,409
549
55
3,375
12,992
10,840
0
3,339
9,489
38,714
0
L
11,096
3,251
0
1,585
10,719
4,742
0
4,662
5,759
88,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
44,739
403
Minions Killed
484
0
Camps Cleared
0
1,436,012
Distance Traveled
1,611,044
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,150
447
66
4
0
249,916
0
W
Hou Yi
8,416
526
84
5
0
287,999
0
W
Ah Puch
9,349
584
125
8
0
297,326
0
L
Anhur
7,481
468
93
6
0
262,636
0
L
Sobek
7,379
461
71
4
0
287,784
0
W
Xing Tian
7,424
464
28
2
0
309,545
0
W
Thanatos
9,716
607
102
6
0
372,806
1
W
Surtr
9,834
615
145
9
0
343,368
0
L
Hades
7,365
460
40
3
0
306,340
1
L
Vulcan
8,940
559
133
8
0
329,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role