Player Matchup

Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
einfach_Zero
Surtr
Level 8
God Stats
6W - 9L
1,586 SR
Queue Stats
61W - 88L
1,242 Elo+
Party 1
Team Averages
Level 37
1,529 SR
1,414 Elo+

VS

Team Averages
Level 71
1,434 SR
1,339 Elo+
Janus
Janus
GinjaBred4
Janus
Level 43
God Stats
132W - 141L
1,467 SR
Queue Stats
200W - 234L
1,344 Elo+
Solo
Ix Chel
Ix Chel
SCP 9992388
Ix Chel
Level 123
God Stats
2W - 8L
1,335 SR
Queue Stats
252W - 276L
1,364 Elo+
Solo
Hachiman
Hachiman
YL-Rin
Hachiman
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 6
9,364
780
8,481
7,236
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
14
5 / 1 / 7
9,050
754
15,316
10,670
5,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 12
8,990
749
4,621
8,736
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 7 / 0
7,796
650
10,177
14,290
5,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
SCP 9992388
Ix Chel
12
0 / 4 / 0
7,179
598
5,610
10,137
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
YL-Rin
Hachiman
12
0 / 3 / 1
7,531
628
5,109
8,528
2,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
6
10
W
Anubis
 
Anubis
5
1
7
8.5
L
Janus
1
7
0
0.14
L
Ix Chel
SCP 9992388
Ix Chel
0
4
0
0
L
Hachiman
YL-Rin
Hachiman
0
3
1
0.17
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
20,896
26,642
Taken
32,955
16,589
Mitigated
11,272
8,332
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,481
2,394
0
2,575
7,236
3,298
1,997
5,896
1,340
0
33,763
W
Anubis
 
Anubis
15,316
447
0
5,032
10,670
5,417
1,017
5,052
5,618
33,598
0
L
Janus
10,177
718
105
793
14,290
5,397
140
5,603
8,687
27,983
0
L
Ix Chel
SCP 9992388
Ix Chel
5,610
123
286
2,104
10,137
3,320
0
5,757
4,380
30,426
0
L
Hachiman
YL-Rin
Hachiman
5,109
4,749
0
1,718
8,528
2,555
0
4,832
3,696
0
26,014
W
4,621
1,246
0
725
8,736
7,874
377
4,875
3,861
918
21,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
22,506
137
Minions Killed
131
0
Camps Cleared
0
647,384
Distance Traveled
574,622
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,364
780
65
5
0
213,586
0
W
Anubis
9,050
754
42
4
0
202,040
0
L
Janus
7,796
650
31
3
0
185,143
3
L
Ix Chel
7,179
598
58
5
0
186,146
4
L
Hachiman
7,531
628
42
4
0
203,333
0
W
Surtr
8,990
749
30
3
0
231,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role