Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FallenHero1232
Janus
Level 145
God Stats
3W - 0L
1,823 SR
Queue Stats
61W - 55L
1,440 Elo+
Solo
Xing Tian
Xing Tian
Quarxs
Xing Tian
Level 159
God Stats
13W - 12L
1,406 SR
Queue Stats
1,161W - 1,188L
1,471 Elo+
Solo
Team Averages
Level 131
1,546 SR
1,482 Elo+

VS

Team Averages
Level 92
1,456 SR
1,454 Elo+
Xbalanque
Xbalanque
CHAOS_KRUEMEL_2
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Goaspirit
Horus
Level 43
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 27L
1,243 Elo+
Solo
Cabrakan
Cabrakan
MerfinStone
Cabrakan
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 83L
1,576 Elo+
Solo
Merlin
Merlin
mihaiadam
Merlin
Level 65
God Stats
0W - 4L
1,400 SR
Queue Stats
55W - 85L
1,405 Elo+
Solo
Chaac
Chaac
Кенго
Chaac
Level 118
God Stats
3W - 3L
1,561 SR
Queue Stats
272W - 272L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 7
6,834
1,367
7,024
3,255
1,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
 
Ah Puch
11
3 / 1 / 8
6,497
1,299
4,427
6,067
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
9
0 / 1 / 10
5,828
1,166
2,876
4,847
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 8
6,232
1,246
6,290
2,550
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Quarxs
Xing Tian
12
3 / 0 / 8
6,872
1,374
3,425
8,460
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CHAOS_KRUEMEL_2
Xbalanque
10
0 / 2 / 0
5,257
1,051
2,480
4,995
2,120
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Goaspirit
Horus
5
0 / 0 / 0
4,420
884
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
MerfinStone
Cabrakan
9
1 / 5 / 0
5,184
1,037
2,862
9,737
9,386
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
mihaiadam
Merlin
10
0 / 2 / 1
5,666
1,133
3,549
4,075
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
9
0 / 4 / 0
5,178
1,036
8,282
7,847
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
13
Kills
1
2
Deaths
13
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
W
Ah Puch
 
Ah Puch
3
1
8
7
W
Chang'e
 
Chang'e
0
1
10
5
L
Xbalanque
CHAOS_KRUEMEL_2
Xbalanque
0
2
0
0
W
1
0
8
5
L
Horus
Goaspirit
Horus
0
0
0
0
L
Cabrakan
MerfinStone
Cabrakan
1
5
0
0.2
W
Xing Tian
Quarxs
Xing Tian
3
0
8
7
L
Merlin
mihaiadam
Merlin
0
2
1
0.25
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
17,173
25,179
Taken
26,654
16,062
Mitigated
21,694
11,134
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,024
3,727
110
1,274
3,255
1,753
752
428
2,827
0
10,995
W
Ah Puch
 
Ah Puch
4,427
224
657
1,900
6,067
2,947
976
1,965
4,102
8,155
0
W
Chang'e
 
Chang'e
2,876
626
1,528
948
4,847
1,955
469
1,163
3,684
6,349
0
L
Xbalanque
CHAOS_KRUEMEL_2
Xbalanque
2,480
980
195
1,667
4,995
2,120
0
2,357
2,638
0
7,276
W
6,290
479
382
264
2,550
1,247
225
116
2,434
18,850
0
L
Horus
Goaspirit
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
MerfinStone
Cabrakan
2,862
448
152
1,152
9,737
9,386
0
6,069
3,668
4,225
0
W
Xing Tian
Quarxs
Xing Tian
3,425
503
1,804
2,267
8,460
8,160
178
2,739
5,721
7,144
0
L
Merlin
mihaiadam
Merlin
3,549
463
0
456
4,075
1,774
0
3,475
600
12,024
0
L
Chaac
8,282
557
244
942
7,847
8,414
0
5,117
2,730
0
14,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
25,705
70
Minions Killed
46
0
Camps Cleared
0
589,116
Distance Traveled
414,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,834
1,367
13
3
0
120,388
0
W
Ah Puch
6,497
1,299
14
3
0
103,889
0
W
Chang'e
5,828
1,166
7
1
0
106,047
0
L
Xbalanque
5,257
1,051
15
3
0
101,480
0
W
Janus
6,232
1,246
26
5
0
123,523
0
L
Horus
4,420
884
0
0
0
0
0
L
Cabrakan
5,184
1,037
4
1
0
97,193
0
W
Xing Tian
6,872
1,374
10
2
0
135,269
0
L
Merlin
5,666
1,133
18
4
0
101,088
0
L
Chaac
5,178
1,036
9
2
0
114,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role