Player Matchup

Hercules
Hercules
Drunk_High
Hercules
Level 21
God Stats
1W - 1L
1,731 SR
Queue Stats
18W - 19L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
ImmaGankk
Danzaburou
Level 89
God Stats
7W - 3L
1,744 SR
Queue Stats
31W - 27L
1,493 Elo+
Party 2
Bacchus
Bacchus
Kexo1522
Bacchus
Level 29
God Stats
3W - 7L
1,273 SR
Queue Stats
47W - 69L
1,408 Elo+
Party 3
Cernunnos
Cernunnos
RenegadePrism74
Cernunnos
Level 31
God Stats
1W - 3L
1,698 SR
Queue Stats
56W - 80L
1,408 Elo+
Party 3
Scylla
Scylla
sentoku23
Scylla
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,558 Elo+
Solo
Team Averages
Level 44
1,589 SR
1,455 Elo+

VS

Team Averages
Level 49
1,452 SR
1,438 Elo+
Ix Chel
Ix Chel
Arcade5971
Ix Chel
Level 53
God Stats
5W - 5L
1,424 SR
Queue Stats
166W - 213L
1,382 Elo+
Party 1
Bacchus
Bacchus
Luckycommie789
Bacchus
Level 65
God Stats
9W - 5L
1,487 SR
Queue Stats
368W - 411L
1,429 Elo+
Party 1
Bakasura
Bakasura
Peachyyyyyyyy
Bakasura
Level 59
God Stats
33W - 39L
1,494 SR
Queue Stats
271W - 289L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
UnhapyJoker
Aphrodite
Level 40
God Stats
4W - 6L
1,354 SR
Queue Stats
27W - 37L
1,449 Elo+
Solo
Ishtar
Ishtar
WinterKnight146
Ishtar
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
151W - 164L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drunk_High
Hercules
18
0 / 3 / 2
10,973
457
11,566
19,449
22,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ImmaGankk
Danzaburou
19
9 / 6 / 2
12,997
542
25,580
26,559
15,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Kexo1522
Bacchus
15
1 / 8 / 5
11,201
467
5,837
27,667
35,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
RenegadePrism74
Cernunnos
18
4 / 6 / 2
12,454
519
20,638
33,860
17,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
sentoku23
Scylla
16
1 / 10 / 5
10,178
424
13,516
22,528
10,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arcade5971
Ix Chel
19
5 / 7 / 10
12,467
519
15,187
23,464
15,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 11
12,365
515
11,866
20,384
27,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Peachyyyyyyyy
Bakasura
20
17 / 5 / 7
15,422
643
38,309
25,874
17,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
UnhapyJoker
Aphrodite
18
3 / 1 / 11
12,692
529
13,924
24,747
35,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 9
13,100
546
24,459
19,518
11,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
15
Kills
33
33
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arcade5971
Ix Chel
5
7
10
1.43
L
Hercules
Drunk_High
Hercules
0
3
2
0.33
L
Danzaburou
ImmaGankk
Danzaburou
9
6
2
1.67
L
Bacchus
Kexo1522
Bacchus
1
8
5
0.44
W
3
0
11
8.5
W
Bakasura
Peachyyyyyyyy
Bakasura
17
5
7
4.1
L
Cernunnos
RenegadePrism74
Cernunnos
4
6
2
0.83
W
Aphrodite
UnhapyJoker
Aphrodite
3
1
11
8.5
W
5
2
9
4.75
L
Scylla
sentoku23
Scylla
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,137
Damage
103,745
130,063
Taken
113,987
101,310
Mitigated
108,477
34,437
Healing
54,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arcade5971
Ix Chel
15,187
2,788
2,123
6,239
23,464
15,450
1,129
6,386
17,078
99,941
0
L
Hercules
Drunk_High
Hercules
11,566
3,988
0
5,595
19,449
22,079
36
7,856
11,186
0
81,390
L
Danzaburou
ImmaGankk
Danzaburou
25,580
16,082
0
4,961
26,559
15,498
344
7,654
18,460
0
108,136
L
Bacchus
Kexo1522
Bacchus
5,837
565
3,135
5,248
27,667
35,490
93
7,790
19,674
17,633
0
W
11,866
987
0
8,248
20,384
27,892
1,076
2,009
18,375
86,725
0
W
Bakasura
Peachyyyyyyyy
Bakasura
38,309
34,919
0
9,177
25,874
17,431
2,238
5,145
20,729
0
122,757
L
Cernunnos
RenegadePrism74
Cernunnos
20,638
11,744
0
12,572
33,860
17,762
1,214
10,504
22,316
0
130,766
W
Aphrodite
UnhapyJoker
Aphrodite
13,924
1,636
7,220
15,901
24,747
35,963
509
3,564
21,183
58,860
0
W
24,459
18,454
0
5,777
19,518
11,741
4,171
2,249
17,269
0
128,821
L
Scylla
sentoku23
Scylla
13,516
1,000
0
2,926
22,528
10,481
543
8,237
14,172
67,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,803
Gold Earned
66,046
583
Minions Killed
653
0
Camps Cleared
0
2,060,108
Distance Traveled
2,316,125
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,467
519
128
5
0
424,677
0
L
Hercules
10,973
457
136
6
0
464,522
0
L
Danzaburou
12,997
542
131
5
0
441,768
2
L
Bacchus
11,201
467
22
1
0
410,773
5
W
Bacchus
12,365
515
109
5
0
446,201
0
W
Bakasura
15,422
643
188
8
0
541,716
0
L
Cernunnos
12,454
519
185
8
0
352,179
6
W
Aphrodite
12,692
529
72
3
0
451,338
6
W
Ishtar
13,100
546
156
7
0
452,193
0
L
Scylla
10,178
424
109
5
0
390,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role