Player Matchup

Persephone
Persephone
IRETROGAMER558I
Persephone
Level 28
God Stats
3W - 2L
1,421 SR
Queue Stats
201W - 207L
1,375 Elo+
Party 1
Medusa
Medusa
KILLABUZZ504
Medusa
Level 91
God Stats
9W - 10L
1,511 SR
Queue Stats
563W - 588L
1,358 Elo+
Party 1
Lancelot
Lancelot
leefamily92883
Lancelot
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 15L
952 Elo+
Party 1
Team Averages
Level 41
1,477 SR
1,229 Elo+

VS

Team Averages
Level 59
1,592 SR
1,354 Elo+
Medusa
Medusa
Gibgibsss
Medusa
Level 45
God Stats
142W - 111L
1,597 SR
Queue Stats
347W - 366L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
Muscl3H4mst3rXI
Sun Wukong
Level 68
God Stats
2W - 0L
1,694 SR
Queue Stats
33W - 27L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
free7ink
Baron Samedi
Level 64
God Stats
201W - 184L
1,485 SR
Queue Stats
205W - 197L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IRETROGAMER558I
Persephone
14
7 / 3 / 2
9,110
828
11,454
9,611
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 4 / 5
8,346
759
5,951
9,919
4,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
12
0 / 4 / 9
7,580
689
6,505
11,369
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gibgibsss
Medusa
14
2 / 6 / 10
8,584
780
8,770
11,375
4,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Muscl3H4mst3rXI
Sun Wukong
14
5 / 4 / 5
8,905
810
6,484
12,424
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
free7ink
Baron Samedi
15
5 / 1 / 6
9,583
871
9,652
7,138
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
12
11
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gibgibsss
Medusa
2
6
10
1.17
L
Persephone
IRETROGAMER558I
Persephone
7
3
2
2.67
L
Medusa
3
4
5
1.38
W
Sun Wukong
Muscl3H4mst3rXI
Sun Wukong
5
4
5
1.88
W
Baron Samedi
free7ink
Baron Samedi
5
1
6
8
L
Lancelot
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
24,906
30,899
Taken
30,937
12,963
Mitigated
17,770
1,389
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gibgibsss
Medusa
8,770
3,778
0
1,366
11,375
4,142
276
4,377
6,998
0
21,854
L
Persephone
IRETROGAMER558I
Persephone
11,454
920
0
562
9,611
3,726
88
3,210
6,156
36,835
0
L
Medusa
5,951
2,235
0
516
9,919
4,011
134
2,148
7,513
0
29,844
W
Sun Wukong
Muscl3H4mst3rXI
Sun Wukong
6,484
1,129
204
2,739
12,424
9,971
571
3,715
8,709
0
30,863
W
Baron Samedi
free7ink
Baron Samedi
9,652
473
1,454
2,311
7,138
3,657
599
3,406
3,732
36,099
0
L
Lancelot
6,505
446
0
311
11,369
5,226
0
4,294
6,959
0
17,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
27,072
132
Minions Killed
151
0
Camps Cleared
0
629,438
Distance Traveled
578,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,584
780
45
4
0
174,038
0
L
Persephone
9,110
828
66
6
0
198,052
0
L
Medusa
8,346
759
43
4
0
205,056
0
W
Sun Wukong
8,905
810
44
4
0
206,569
0
W
Baron Samedi
9,583
871
62
6
0
197,716
0
L
Lancelot
7,580
689
23
2
0
226,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role