Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AndrewRxsi
Odin
Level 82
God Stats
4W - 2L
1,593 SR
Queue Stats
78W - 74L
1,480 Elo+
Party 3
Chang'e
Chang'e
IkerUrre
Chang'e
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 171L
1,497 Elo+
Party 2
Freya
Freya
MakiCattaw
Freya
Level 109
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 3L
1,343 Elo+
Solo
Ix Chel
Ix Chel
ekloan
Ix Chel
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 75L
1,409 Elo+
Party 3
Team Averages
Level 85
1,472 SR
1,446 Elo+

VS

Team Averages
Level 92
1,605 SR
1,470 Elo+
Surtr
Surtr
ChiKoTe_boxing
Surtr
Level 36
God Stats
5W - 4L
1,644 SR
Queue Stats
15W - 23L
1,470 Elo+
Party 1
Poseidon
Poseidon
Pitumaster
Poseidon
Level 93
God Stats
1W - 2L
1,709 SR
Queue Stats
35W - 41L
1,464 Elo+
Party 1
Hachiman
Hachiman
SaCRaKIngg
Hachiman
Level 119
God Stats
3W - 8L
1,763 SR
Queue Stats
30W - 36L
1,460 Elo+
Party 1
Achilles
Achilles
Smutz
Achilles
Level 146
God Stats
8W - 7L
1,245 SR
Queue Stats
133W - 112L
1,454 Elo+
Solo
Bakasura
Bakasura
kelogodness
Bakasura
Level 68
God Stats
6W - 9L
1,667 SR
Queue Stats
37W - 42L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 8
9,158
611
10,322
11,684
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 6
8,618
575
6,680
14,016
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
IkerUrre
Chang'e
15
3 / 3 / 4
9,297
620
8,102
11,255
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
15
5 / 2 / 1
9,501
633
11,892
10,880
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
ekloan
Ix Chel
14
7 / 2 / 3
9,107
607
10,593
13,646
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,633
442
6,588
14,119
8,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Pitumaster
Poseidon
11
2 / 8 / 3
7,175
478
7,159
11,920
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SaCRaKIngg
Hachiman
12
0 / 4 / 0
6,851
457
7,132
11,277
4,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Smutz
Achilles
10
2 / 4 / 4
6,802
453
6,408
13,761
13,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
kelogodness
Bakasura
15
7 / 2 / 1
9,326
622
11,276
17,891
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
24
Kills
12
12
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
8
8
W
5
4
6
2
L
1
7
1
0.21
W
Chang'e
IkerUrre
Chang'e
3
3
4
1.67
W
Freya
5
2
1
2.75
L
Poseidon
Pitumaster
Poseidon
2
8
3
0.44
L
Hachiman
SaCRaKIngg
Hachiman
0
4
0
0
L
Achilles
Smutz
Achilles
2
4
4
1
W
Ix Chel
ekloan
Ix Chel
7
2
3
4.25
L
Bakasura
kelogodness
Bakasura
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
38,563
61,481
Taken
68,968
26,173
Mitigated
39,175
23,437
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,322
6,776
0
5,598
11,684
5,228
3,041
147
11,111
0
68,144
W
6,680
2,718
0
1,900
14,016
7,152
138
1,132
11,964
0
51,411
L
6,588
1,762
0
2,024
14,119
8,328
0
8,239
5,412
338
25,815
W
Chang'e
IkerUrre
Chang'e
8,102
612
1,800
5,255
11,255
4,305
1,011
3,612
7,503
74,743
0
W
Freya
11,892
3,069
0
4,335
10,880
4,403
880
933
9,108
64,680
0
L
Poseidon
Pitumaster
Poseidon
7,159
1,504
0
570
11,920
4,676
34
8,733
3,091
37,936
0
L
Hachiman
SaCRaKIngg
Hachiman
7,132
4,673
0
2,520
11,277
4,425
60
2,563
8,678
0
58,269
L
Achilles
Smutz
Achilles
6,408
1,278
0
1,382
13,761
13,670
0
4,672
8,941
0
19,689
W
Ix Chel
ekloan
Ix Chel
10,593
1,733
849
3,700
13,646
5,085
0
1,619
11,218
57,534
0
L
Bakasura
kelogodness
Bakasura
11,276
7,792
0
2,535
17,891
8,076
0
5,504
12,259
0
65,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
36,787
514
Minions Killed
329
0
Camps Cleared
0
1,535,433
Distance Traveled
1,538,274
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,158
611
106
7
0
295,786
3
W
Odin
8,618
575
72
5
0
328,609
0
L
Surtr
6,633
442
31
2
0
314,033
0
W
Chang'e
9,297
620
119
8
0
318,041
3
W
Freya
9,501
633
122
8
0
282,990
0
L
Poseidon
7,175
478
57
4
0
264,916
0
L
Hachiman
6,851
457
89
6
0
271,478
0
L
Achilles
6,802
453
21
1
0
309,438
0
W
Ix Chel
9,107
607
95
6
0
310,007
0
L
Bakasura
9,326
622
131
9
0
378,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role