Player Matchup

Eset
Eset
Gold II
Daddy_Kev910
Eset
Gold II
Level 143
God Stats
20W - 6L
1,727 SR
Queue Stats
183W - 175L
1,627 MMR
Solo
Merlin
Merlin
Silver II
Deadpo0l2109
Merlin
Silver II
Level 109
God Stats
2W - 0L
1,421 SR
Queue Stats
22W - 24L
1,616 MMR
Solo
Loki
Loki
Platinum IV
DomtheBomb20
Loki
Platinum IV
Level 161
God Stats
4W - 5L
1,316 SR
Queue Stats
434W - 406L
1,632 MMR
Solo
Achilles
Achilles
Gold I
MrBenjiCat
Achilles
Gold I
Level 187
God Stats
5W - 6L
1,404 SR
Queue Stats
797W - 796L
1,629 MMR
Solo
Rama
Rama
Silver II
Orphanghost2
Rama
Silver II
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 70L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,474 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,554 SR
1,576 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
jumpinmangotree
Bakasura
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,630 MMR
Solo
Kukulkan
Kukulkan
Gold V
kushin4dapushin
Kukulkan
Gold V
Level 172
God Stats
6W - 6L
1,782 SR
Queue Stats
67W - 61L
1,626 MMR
Solo
Cernunnos
Cernunnos
Gold I
pappyman1
Cernunnos
Gold I
Level 139
God Stats
10W - 13L
1,490 SR
Queue Stats
508W - 510L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,816
763
1,789
3,431
798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
5
0 / 1 / 0
3,419
684
305
2,639
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 2
4,064
813
1,123
2,496
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
MrBenjiCat
Achilles
7
0 / 0 / 0
3,552
710
1,471
2,431
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 2
3,430
686
2,492
2,661
710
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ThorIshtarAphrodite

VS

Bans
HadesHe BoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,244
649
1,869
3,747
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
 
Cthulhu
1
0 / 0 / 0
2,495
499
0
0
0
Bakasura
7
0 / 0 / 1
3,895
779
1,500
4,039
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
7
1 / 0 / 0
3,914
783
836
734
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
pappyman1
Cernunnos
5
0 / 2 / 0
3,174
635
2,192
4,096
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
2
2
W
Merlin
0
1
0
0
W
1
0
2
2
W
Achilles
MrBenjiCat
Achilles
0
0
0
0
W
1
0
2
2
L
Bakasura
0
0
1
0.5
L
Kukulkan
1
0
0
1
L
Cernunnos
pappyman1
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,180
Damage
6,397
13,658
Taken
12,616
4,163
Mitigated
4,587
5,989
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,869
743
298
1,357
3,747
1,685
0
927
2,820
11,163
4,557
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,789
354
674
1,359
3,431
798
0
862
2,569
9,348
0
W
Merlin
305
0
0
750
2,639
666
0
836
1,638
17,291
0
W
1,123
412
0
1,426
2,496
701
0
132
2,364
0
21,621
W
Achilles
MrBenjiCat
Achilles
1,471
361
0
1,080
2,431
1,288
54
0
2,374
0
17,007
W
2,492
1,993
0
700
2,661
710
0
679
1,982
0
19,367
L
Bakasura
1,500
1,008
0
1,900
4,039
1,431
0
183
3,856
0
17,959
L
Kukulkan
836
42
0
429
734
230
0
122
612
19,827
0
L
Cernunnos
pappyman1
Cernunnos
2,192
1,161
0
514
4,096
1,241
0
862
3,234
0
13,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,281
Gold Earned
16,722
160
Minions Killed
149
0
Camps Cleared
0
524,675
Distance Traveled
459,603
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,244
649
34
7
0
111,051
0
L
Cthulhu
2,495
499
0
0
0
0
0
W
Eset
3,816
763
16
3
0
102,545
2
W
Merlin
3,419
684
34
7
0
94,601
2
W
Loki
4,064
813
42
8
0
132,912
0
W
Achilles
3,552
710
28
6
0
98,435
2
W
Rama
3,430
686
40
8
0
96,182
0
L
Bakasura
3,895
779
50
10
0
136,176
0
L
Kukulkan
3,914
783
44
9
0
102,153
0
L
Cernunnos
3,174
635
21
4
0
110,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role