Player Matchup

Xing Tian
Xing Tian
Majestah
Xing Tian
Level 31
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 7L
1,125 Elo+
Party 4
Hun Batz
Hun Batz
SOL705
Hun Batz
Level 158
God Stats
13W - 12L
1,550 SR
Queue Stats
295W - 288L
1,545 Elo+
Solo
Agni
Agni
TTV_Opt1c_zombie
Agni
Level 105
God Stats
0W - 2L
1,214 SR
Queue Stats
206W - 208L
1,418 Elo+
Party 2
Cupid
Cupid
TheIncompetent
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,560 Elo+
Party 2
Shiva
Shiva
noobkid1234
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,125 Elo+
Party 4
Team Averages
Level 66
1,409 SR
1,354 Elo+

VS

Team Averages
Level 83
1,407 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
BARAN3SYAN
Ratatoskr
Level 54
God Stats
6W - 12L
1,748 SR
Queue Stats
262W - 264L
1,466 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DmtrLucky
Kumbhakarna
Level 59
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 18L
1,422 Elo+
Party 1
Hades
Hades
Tornado398
Hades
Level 132
God Stats
1W - 1L
1,304 SR
Queue Stats
120W - 122L
1,498 Elo+
Solo
Ishtar
Ishtar
bluffix
Ishtar
Level 65
God Stats
3W - 3L
1,168 SR
Queue Stats
16W - 14L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Majestah
Xing Tian
7
0 / 0 / 0
4,879
444
2,063
6,700
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
SOL705
Hun Batz
9
1 / 2 / 0
5,389
490
3,373
7,851
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,414
583
2,514
5,666
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,014
456
1,708
4,379
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 0
5,387
490
6,447
9,356
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
5,861
533
2,709
3,410
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
BARAN3SYAN
Ratatoskr
11
5 / 1 / 0
6,607
601
6,870
9,306
3,725
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kumbhakarna
DmtrLucky
Kumbhakarna
8
0 / 0 / 1
5,384
489
1,126
4,704
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
11
1 / 0 / 0
6,479
589
5,419
9,040
3,572
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
bluffix
Ishtar
10
0 / 0 / 0
5,636
512
3,001
2,212
727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Ratatoskr
BARAN3SYAN
Ratatoskr
5
1
0
5
W
Kumbhakarna
DmtrLucky
Kumbhakarna
0
0
1
0.5
L
Xing Tian
Majestah
Xing Tian
0
0
0
0
L
Hun Batz
SOL705
Hun Batz
1
2
0
0.5
L
1
3
1
0.5
L
0
0
0
0
W
Hades
1
0
0
1
W
Ishtar
bluffix
Ishtar
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
19,125
33,952
Taken
28,672
14,063
Mitigated
12,413
9,806
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,709
1,043
0
510
3,410
1,065
0
1,842
1,568
40,232
0
W
Ratatoskr
BARAN3SYAN
Ratatoskr
6,870
2,104
0
864
9,306
3,725
0
1,108
8,198
0
51,125
W
Kumbhakarna
DmtrLucky
Kumbhakarna
1,126
221
0
2,547
4,704
3,324
0
1,002
3,702
9,770
0
L
Xing Tian
Majestah
Xing Tian
2,063
347
1,189
1,969
6,700
4,173
0
1,514
5,186
8,193
0
L
Hun Batz
SOL705
Hun Batz
3,373
1,171
0
2,468
7,851
2,405
0
510
7,341
0
32,803
L
2,514
444
0
1,000
5,666
1,788
0
1,269
4,397
45,214
0
L
1,708
971
29
1,445
4,379
1,426
0
692
3,687
0
31,818
W
Hades
5,419
590
0
6,781
9,040
3,572
0
411
8,629
48,654
0
W
Ishtar
bluffix
Ishtar
3,001
2,430
0
1,524
2,212
727
0
214
1,998
0
47,645
L
6,447
1,934
0
1,706
9,356
4,271
0
5,269
4,087
0
41,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
29,967
278
Minions Killed
365
0
Camps Cleared
0
1,085,212
Distance Traveled
1,067,236
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,861
533
62
6
0
212,645
5
W
Ratatoskr
6,607
601
88
8
0
256,195
0
W
Kumbhakarna
5,384
489
4
0
0
232,023
1
L
Xing Tian
4,879
444
3
0
0
221,627
0
L
Hun Batz
5,389
490
60
5
0
264,222
5
L
Agni
6,414
583
87
8
0
199,029
1
L
Cupid
5,014
456
69
6
0
191,785
0
W
Hades
6,479
589
103
9
0
173,437
4
W
Ishtar
5,636
512
108
10
0
192,936
0
L
Shiva
5,387
490
59
5
0
208,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role