Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kain_210
Xbalanque
Level 127
God Stats
9W - 6L
1,721 SR
Queue Stats
38W - 32L
1,571 Elo+
Party 1
Surtr
Surtr
PitttacusLore
Surtr
Level 102
God Stats
9W - 3L
1,973 SR
Queue Stats
247W - 210L
1,513 Elo+
Solo
Ix Chel
Ix Chel
ShadesOfGreg-
Ix Chel
Level 145
God Stats
3W - 4L
1,750 SR
Queue Stats
345W - 313L
1,593 Elo+
Party 1
Pele
Pele
durablespy
Pele
Level 129
God Stats
3W - 7L
1,255 SR
Queue Stats
409W - 406L
1,507 Elo+
Solo
Team Averages
Level 121
1,640 SR
1,537 Elo+

VS

Team Averages
Level 144
1,533 SR
1,469 Elo+
Sylvanus
Sylvanus
Mucho-_Mango-_
Sylvanus
Level 148
God Stats
58W - 34L
1,557 SR
Queue Stats
124W - 127L
1,470 Elo+
Party 2
Arachne
Arachne
StaySnuggin
Arachne
Level 127
God Stats
10W - 8L
1,591 SR
Queue Stats
90W - 86L
1,525 Elo+
Solo
Izanami
Izanami
Sushiception
Izanami
Level 145
God Stats
13W - 11L
1,585 SR
Queue Stats
108W - 112L
1,460 Elo+
Party 2
Chaac
Chaac
jaysigg20
Chaac
Level 172
God Stats
17W - 24L
1,433 SR
Queue Stats
396W - 410L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
sedsed03
Ix Chel
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
433W - 424L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 2
5,276
528
4,995
5,744
2,680
Xbalanque
Kain_210
Xbalanque
10
1 / 1 / 2
5,703
570
4,406
4,446
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 1
5,601
560
4,687
10,284
7,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
2 / 3 / 0
5,912
591
5,149
6,902
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 0
5,519
552
2,752
8,725
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 5
5,776
578
2,601
6,389
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Arachne
StaySnuggin
Arachne
10
2 / 1 / 0
6,107
611
5,586
8,705
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sushiception
Izanami
10
0 / 2 / 5
5,838
584
3,793
6,936
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
jaysigg20
Chaac
11
6 / 0 / 2
6,816
682
4,919
7,633
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
sedsed03
Ix Chel
10
0 / 3 / 2
5,966
597
1,929
6,815
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
10
10
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
2
0.67
L
Xbalanque
Kain_210
Xbalanque
1
1
2
2
W
Sylvanus
2
0
5
4.5
L
0
2
1
0.25
L
Ix Chel
2
3
0
0.67
W
Arachne
StaySnuggin
Arachne
2
1
0
2
W
Izanami
Sushiception
Izanami
0
2
5
1.25
L
2
1
0
2
W
Chaac
jaysigg20
Chaac
6
0
2
7
W
Ix Chel
sedsed03
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
18,828
36,101
Taken
36,478
16,532
Mitigated
14,946
11,094
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,995
280
0
1,823
5,744
2,680
357
1,159
4,585
28,380
0
L
Xbalanque
Kain_210
Xbalanque
4,406
1,866
0
1,087
4,446
1,486
867
574
3,872
0
36,225
W
Sylvanus
2,601
641
1,556
3,177
6,389
3,162
290
2,222
4,167
19,996
9,020
L
4,687
1,890
0
3,811
10,284
7,288
0
0
10,284
421
40,562
L
Ix Chel
5,149
351
184
2,250
6,902
2,570
0
2,063
4,839
44,551
0
W
Arachne
StaySnuggin
Arachne
5,586
3,399
0
3,628
8,705
3,963
608
205
8,500
0
42,472
W
Izanami
Sushiception
Izanami
3,793
2,275
0
2,057
6,936
1,991
0
2,234
4,702
0
45,999
L
2,752
316
0
1,939
8,725
2,508
0
611
8,114
0
32,152
W
Chaac
jaysigg20
Chaac
4,919
979
0
1,843
7,633
3,527
0
1,434
6,199
0
39,658
W
Ix Chel
sedsed03
Ix Chel
1,929
256
259
1,426
6,815
2,303
450
4,333
2,482
43,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
30,503
311
Minions Killed
356
0
Camps Cleared
0
954,497
Distance Traveled
1,055,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,276
528
28
3
0
179,483
0
L
Xbalanque
5,703
570
75
8
0
193,026
2
W
Sylvanus
5,776
578
48
5
0
203,600
1
L
Surtr
5,601
560
83
8
0
183,176
0
L
Ix Chel
5,912
591
81
8
0
192,066
0
W
Arachne
6,107
611
71
7
0
223,260
0
W
Izanami
5,838
584
81
8
0
198,486
0
L
Pele
5,519
552
44
4
0
206,746
2
W
Chaac
6,816
682
59
6
0
244,998
2
W
Ix Chel
5,966
597
97
10
0
184,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role