Player Matchup

Ra
Ra
KingYucoten
Ra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,129 Elo+
Solo
Geb
Geb
Nahomex
Geb
Level 114
God Stats
4W - 1L
1,755 SR
Queue Stats
382W - 367L
1,427 Elo+
Solo
Izanami
Izanami
NemesisXXVII
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,189 Elo+
Solo
Bellona
Bellona
Rhinosquad22
Bellona
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
456W - 459L
1,454 Elo+
Party 1
Set
Set
TriPPY DreamSzZ
Set
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
512W - 501L
1,524 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,345 Elo+

VS

Team Averages
Level 113
1,442 SR
1,430 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bappo2
King Arthur
Level 107
God Stats
1W - 3L
1,403 SR
Queue Stats
50W - 81L
1,284 Elo+
Solo
Ix Chel
Ix Chel
DominusDva666
Ix Chel
Level 143
God Stats
4W - 2L
1,290 SR
Queue Stats
144W - 129L
1,497 Elo+
Party 2
Neith
Neith
HOOLIHAMZ
Neith
Level 28
God Stats
1W - 8L
1,542 SR
Queue Stats
4W - 11L
1,349 Elo+
Party 2
Athena
Athena
OneBadHomeless
Athena
Level 127
God Stats
1W - 3L
1,473 SR
Queue Stats
79W - 71L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,834
691
2,648
3,349
1,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
6
1 / 1 / 3
4,332
619
2,007
5,377
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NemesisXXVII
Izanami
8
1 / 1 / 3
4,835
691
4,346
3,700
1,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rhinosquad22
Bellona
7
0 / 0 / 1
4,528
647
1,323
4,747
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 3
4,513
645
523
4,338
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 1 / 0
4,259
608
3,318
5,034
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Bappo2
King Arthur
1
0 / 0 / 0
1,437
205
0
0
0
Ix Chel
7
0 / 2 / 0
3,982
569
2,358
4,780
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
HOOLIHAMZ
Neith
6
1 / 0 / 1
4,063
580
1,721
2,084
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 2 / 2
4,318
617
1,880
7,240
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
4
Kills
3
3
Deaths
5
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
L
King Arthur
Bappo2
King Arthur
0
0
0
0
L
Ix Chel
0
2
0
0
L
Neith
HOOLIHAMZ
Neith
1
0
1
1.5
W
2
0
1
2.5
W
Geb
1
1
3
2.5
W
Izanami
NemesisXXVII
Izanami
1
1
3
2.5
L
1
2
2
1
W
Bellona
Rhinosquad22
Bellona
0
0
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,847
Damage
9,277
21,511
Taken
19,138
11,285
Mitigated
9,205
5,156
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,318
487
560
2,505
5,034
1,982
0
2,264
2,719
21,605
0
L
King Arthur
Bappo2
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
2,358
467
148
1,403
4,780
1,744
0
608
4,172
23,128
0
L
Neith
HOOLIHAMZ
Neith
1,721
982
0
451
2,084
548
0
397
1,687
0
15,260
W
2,648
869
216
276
3,349
1,218
0
2,114
1,235
25,596
0
W
Geb
2,007
169
105
1,414
5,377
3,260
0
1,898
3,479
6,648
0
W
Izanami
NemesisXXVII
Izanami
4,346
3,021
0
1,013
3,700
1,205
136
1,317
2,383
0
35,819
L
1,880
469
111
1,705
7,240
4,931
0
1,335
5,905
13,700
0
W
Bellona
Rhinosquad22
Bellona
1,323
319
0
1,198
4,747
3,207
333
1,369
3,378
0
26,556
W
523
88
0
934
4,338
2,395
100
858
3,480
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
18,059
205
Minions Killed
129
0
Camps Cleared
0
733,188
Distance Traveled
580,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,259
608
41
6
0
127,604
0
L
King Arthur
1,437
205
0
0
0
0
0
L
Ix Chel
3,982
569
40
6
0
151,080
0
L
Neith
4,063
580
28
4
0
146,568
0
W
Ra
4,834
691
44
6
0
146,808
0
W
Geb
4,332
619
9
1
0
168,720
0
W
Izanami
4,835
691
63
9
0
143,876
0
L
Athena
4,318
617
20
3
0
154,824
0
W
Bellona
4,528
647
48
7
0
143,378
0
W
Set
4,513
645
41
6
0
130,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role