Player Matchup

Serqet
Serqet
Platinum I
Modereith
Serqet
Platinum I
Level 180
God Stats
7W - 6L
1,427 SR
Queue Stats
155W - 145L
2,080 MMR
Solo
King Arthur
King Arthur
Diamond IV
R3alyze
King Arthur
Diamond IV
Level 157
God Stats
7W - 3L
1,885 SR
Queue Stats
299W - 281L
2,089 MMR
Solo
Maui
Maui
Platinum I
TheRatMugshot
Maui
Platinum I
Level 147
God Stats
4W - 2L
1,666 SR
Queue Stats
96W - 73L
1,988 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
ard3lios
Yu Huang
Diamond III
Level 154
God Stats
11W - 5L
1,801 SR
Queue Stats
246W - 216L
2,077 MMR
Solo
Ishtar
Ishtar
Diamond V
intrnlmmrservice
Ishtar
Diamond V
Level 82
God Stats
12W - 9L
1,796 SR
Queue Stats
53W - 29L
2,126 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,715 SR
2,072 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,699 SR
2,072 MMR
Ne Zha
Ne Zha
Diamond V
InvaZioN
Ne Zha
Diamond V
Level 165
God Stats
24W - 29L
1,650 SR
Queue Stats
443W - 415L
2,018 MMR
Solo
Eset
Eset
Diamond V
Knewaccount1
Eset
Diamond V
Level 151
God Stats
14W - 10L
1,726 SR
Queue Stats
145W - 126L
2,080 MMR
Party 1
Anhur
Anhur
Diamond IV
LuiBambuii
Anhur
Diamond IV
Level 159
God Stats
52W - 35L
1,661 SR
Queue Stats
782W - 746L
2,091 MMR
Solo
Hades
Hades
Diamond V
Necalon
Hades
Diamond V
Level 193
God Stats
6W - 2L
1,958 SR
Queue Stats
117W - 104L
2,081 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
YouLostToADad
Sylvanus
Platinum I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 121L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Modereith
Serqet
20
11 / 2 / 4
14,026
638
18,244
21,892
10,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
R3alyze
King Arthur
18
2 / 2 / 14
12,460
566
21,861
27,689
32,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 15
11,698
532
7,550
20,113
27,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
ard3lios
Yu Huang
20
6 / 2 / 9
13,969
635
16,676
11,976
6,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 5 / 9
13,642
620
21,553
18,861
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Chang'eVamanaMercury

VS

Bans
BakasuraLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
InvaZioN
Ne Zha
13
1 / 4 / 3
9,721
442
5,735
20,870
24,255
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 6 / 1
10,873
494
9,203
13,097
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
4 / 6 / 5
11,659
530
11,179
20,057
8,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Necalon
Hades
17
1 / 8 / 3
11,264
512
12,972
30,354
21,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
YouLostToADad
Sylvanus
18
6 / 5 / 4
12,057
548
15,453
26,017
18,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
29
Kills
13
15
Deaths
29
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
InvaZioN
Ne Zha
1
4
3
0.63
L
1
6
1
0.25
L
Anhur
4
6
5
1.08
W
Serqet
Modereith
Serqet
11
2
4
6.5
L
Hades
Necalon
Hades
1
8
3
0.31
W
King Arthur
R3alyze
King Arthur
2
2
14
4.5
W
2
4
15
2.38
L
Sylvanus
YouLostToADad
Sylvanus
6
5
4
1.6
W
Yu Huang
ard3lios
Yu Huang
6
2
9
5.25
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,884
Damage
54,542
100,531
Taken
110,395
85,268
Mitigated
78,332
22,336
Healing
27,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
InvaZioN
Ne Zha
5,735
1,056
0
2,276
20,870
24,255
0
5,100
15,524
0
40,717
L
9,203
587
396
1,565
13,097
5,369
0
4,812
8,285
92,485
0
L
Anhur
11,179
7,924
0
4,452
20,057
8,496
2,767
4,381
15,460
0
95,748
W
Serqet
Modereith
Serqet
18,244
5,849
0
2,749
21,892
10,904
1,004
7,517
12,895
0
128,176
L
Hades
Necalon
Hades
12,972
2,267
166
9,903
30,354
21,841
124
5,128
24,331
91,222
0
W
King Arthur
R3alyze
King Arthur
21,861
3,402
650
6,791
27,689
32,789
139
14,354
13,335
1,183
94,679
W
7,550
1,691
697
3,481
20,113
27,423
0
5,714
14,399
27,981
0
L
Sylvanus
YouLostToADad
Sylvanus
15,453
1,628
1,648
6,910
26,017
18,371
195
5,259
20,401
94,828
0
W
Yu Huang
ard3lios
Yu Huang
16,676
406
0
1,151
11,976
6,603
3,576
5,945
6,031
147,561
0
W
21,553
15,129
0
6,817
18,861
7,549
1,018
6,061
12,800
0
152,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,795
Gold Earned
55,574
713
Minions Killed
645
0
Camps Cleared
0
2,279,863
Distance Traveled
1,973,357
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,721
442
49
2
0
430,041
2
L
Eset
10,873
494
162
7
0
427,001
3
L
Anhur
11,659
530
165
8
0
390,303
4
W
Serqet
14,026
638
155
7
0
510,898
3
L
Hades
11,264
512
157
7
0
332,666
6
W
King Arthur
12,460
566
144
7
0
477,997
8
W
Maui
11,698
532
16
1
0
420,269
6
L
Sylvanus
12,057
548
112
5
0
393,346
1
W
Yu Huang
13,969
635
228
10
0
446,553
5
W
Ishtar
13,642
620
170
8
0
424,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role