Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DANKY33MES
Cupid
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 158L
1,550 Elo+
Party 4
Camazotz
Camazotz
SharpShooter55
Camazotz
Level 118
God Stats
2W - 2L
1,834 SR
Queue Stats
156W - 125L
1,577 Elo+
Party 4
Team Averages
Level 160
1,567 SR
1,525 Elo+

VS

Team Averages
Level 139
1,653 SR
1,600 Elo+
Merlin
Merlin
ImMonotone
Merlin
Level 123
God Stats
8W - 3L
1,677 SR
Queue Stats
120W - 88L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NakedMoleRat015
Tsukuyomi
Level 128
God Stats
1W - 0L
1,808 SR
Queue Stats
24W - 14L
1,577 Elo+
Party 3
Arachne
Arachne
PurrfectBastet
Arachne
Level 181
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,561 Elo+
Party 1
Loki
Loki
Squigglz
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 54L
1,624 Elo+
Solo
Chronos
Chronos
StigmaStyle
Chronos
Level 156
God Stats
1W - 1L
1,778 SR
Queue Stats
84W - 81L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 4 / 0
6,494
541
6,020
11,794
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
 
Ix Chel
10
3 / 5 / 1
6,241
520
4,907
8,516
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
10
1 / 3 / 2
6,124
510
2,204
8,159
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
9
0 / 3 / 1
5,610
468
4,511
7,642
2,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
11
1 / 1 / 3
6,534
545
6,041
11,640
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImMonotone
Merlin
12
1 / 2 / 2
7,108
592
4,081
4,537
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
NakedMoleRat015
Tsukuyomi
11
4 / 3 / 0
7,280
607
7,763
9,762
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 1 / 3
7,998
667
5,918
8,410
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
5 / 0 / 3
7,782
649
5,643
7,994
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
StigmaStyle
Chronos
10
1 / 2 / 6
6,485
540
5,259
9,301
4,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
4
0
0.75
L
Ix Chel
 
Ix Chel
3
5
1
0.7
L
Bacchus
 
Bacchus
1
3
2
0.67
L
Cupid
0
3
1
0.17
W
Merlin
ImMonotone
Merlin
1
2
2
1
W
Tsukuyomi
NakedMoleRat015
Tsukuyomi
4
3
0
1.33
W
5
1
3
6.5
L
Camazotz
1
1
3
2.5
W
Loki
5
0
3
6.5
W
Chronos
StigmaStyle
Chronos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
28,664
47,751
Taken
40,004
25,130
Mitigated
17,569
15,138
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,020
600
0
2,700
11,794
8,532
0
0
11,794
0
35,342
L
Ix Chel
 
Ix Chel
4,907
455
268
925
8,516
3,172
531
2,885
5,631
41,992
0
L
Bacchus
 
Bacchus
2,204
198
116
2,331
8,159
6,847
218
2,725
5,434
16,470
0
L
Cupid
4,511
2,617
0
1,561
7,642
2,575
0
1,875
5,767
0
33,587
W
Merlin
ImMonotone
Merlin
4,081
84
0
680
4,537
1,669
0
2,583
1,954
53,807
0
W
Tsukuyomi
NakedMoleRat015
Tsukuyomi
7,763
1,263
0
2,760
9,762
5,953
0
0
9,762
0
52,635
W
5,918
4,161
0
4,137
8,410
3,095
356
898
7,512
0
48,671
L
Camazotz
6,041
1,637
0
7,237
11,640
4,004
0
1,855
9,785
0
48,013
W
Loki
5,643
2,701
0
3,802
7,994
2,832
0
698
7,296
0
60,105
W
Chronos
StigmaStyle
Chronos
5,259
2,461
0
919
9,301
4,020
0
3,829
5,472
30,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
36,653
312
Minions Killed
420
0
Camps Cleared
0
1,112,973
Distance Traveled
1,230,676
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,494
541
45
4
0
216,364
0
L
Ix Chel
6,241
520
74
6
0
206,790
3
L
Bacchus
6,124
510
34
3
0
231,942
4
L
Cupid
5,610
468
71
6
0
191,308
0
W
Merlin
7,108
592
96
8
0
225,419
1
W
Tsukuyomi
7,280
607
84
7
0
237,383
1
W
Arachne
7,998
667
101
8
0
267,798
0
L
Camazotz
6,534
545
88
7
0
266,569
0
W
Loki
7,782
649
102
9
0
288,276
0
W
Chronos
6,485
540
37
3
0
211,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role