Player Matchup

Susano
Susano
FosterAC
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,421 Elo+
Party 1
Tiamat
Tiamat
Nizaro110
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Phyriall
Cthulhu
Level 156
God Stats
0W - 2L
1,232 SR
Queue Stats
267W - 261L
1,465 Elo+
Solo
Ullr
Ullr
Suiris
Ullr
Level 99
God Stats
0W - 3L
1,237 SR
Queue Stats
38W - 42L
1,451 Elo+
Party 1
Atlas
Atlas
Veloz2369991
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 88
1,394 SR
1,435 Elo+

VS

Team Averages
Level 99
1,511 SR
1,445 Elo+
Chronos
Chronos
Abbeÿ
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,510 Elo+
Party 2
Maui
Maui
AzurëStratos
Maui
Level 122
God Stats
17W - 19L
1,454 SR
Queue Stats
36W - 32L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
P1P1ST4CK3R
Xbalanque
Level 43
God Stats
5W - 4L
1,263 SR
Queue Stats
8W - 9L
1,304 Elo+
Solo
Odin
Odin
Zandernomis
Odin
Level 72
God Stats
2W - 0L
1,744 SR
Queue Stats
27W - 21L
1,478 Elo+
Party 2
Pele
Pele
xBlurryx
Pele
Level 101
God Stats
16W - 8L
1,591 SR
Queue Stats
706W - 682L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FosterAC
Susano
11
3 / 2 / 1
6,598
600
6,366
7,837
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Nizaro110
Tiamat
10
1 / 3 / 0
5,893
536
2,618
5,972
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Phyriall
Cthulhu
11
1 / 3 / 1
6,678
607
3,694
8,471
6,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Suiris
Ullr
9
1 / 1 / 2
5,316
483
5,357
6,155
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
5,326
484
2,869
5,565
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abbeÿ
Chronos
12
7 / 2 / 0
7,603
691
9,686
10,118
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 4
6,280
571
2,816
8,344
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
P1P1ST4CK3R
Xbalanque
9
0 / 1 / 3
5,612
510
4,128
6,825
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 2
6,757
614
4,155
8,956
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
2 / 0 / 0
6,889
626
2,145
6,710
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Abbeÿ
Chronos
7
2
0
3.5
W
0
1
4
2
L
Susano
FosterAC
Susano
3
2
1
1.75
L
Tiamat
Nizaro110
Tiamat
1
3
0
0.33
W
Xbalanque
P1P1ST4CK3R
Xbalanque
0
1
3
1.5
L
Cthulhu
Phyriall
Cthulhu
1
3
1
0.5
L
Ullr
Suiris
Ullr
1
1
2
2
L
0
1
1
0.5
W
1
2
2
1
W
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
22,930
34,000
Taken
40,953
18,046
Mitigated
19,509
5,693
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Abbeÿ
Chronos
9,686
4,374
0
2,684
10,118
3,866
2,259
2,659
7,459
50,809
0
W
2,816
855
1,431
1,510
8,344
5,665
48
1,602
6,742
20,493
0
L
Susano
FosterAC
Susano
6,366
1,929
0
2,647
7,837
3,176
299
2,465
5,372
0
40,547
L
Tiamat
Nizaro110
Tiamat
2,618
523
0
972
5,972
2,540
0
4,069
1,903
21,337
0
W
Xbalanque
P1P1ST4CK3R
Xbalanque
4,128
1,638
0
466
6,825
2,383
460
1,172
5,653
0
32,228
L
Cthulhu
Phyriall
Cthulhu
3,694
384
0
1,157
8,471
6,815
0
932
7,539
38,401
50
L
Ullr
Suiris
Ullr
5,357
3,035
0
523
6,155
2,130
417
2,431
3,724
0
34,827
L
2,869
1,110
0
394
5,565
3,385
232
2,605
2,960
11,252
0
W
4,155
772
0
1,159
8,956
5,306
30
3,306
5,650
0
40,597
W
Pele
2,145
380
0
2,686
6,710
2,289
0
392
6,318
0
51,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
33,141
234
Minions Killed
309
0
Camps Cleared
0
1,114,887
Distance Traveled
1,187,581
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,603
691
88
8
0
218,310
0
W
Maui
6,280
571
19
2
0
245,702
0
L
Susano
6,598
600
70
6
0
272,583
0
L
Tiamat
5,893
536
30
3
0
221,748
0
W
Xbalanque
5,612
510
49
4
0
217,571
3
L
Cthulhu
6,678
607
67
6
0
202,518
0
L
Ullr
5,316
483
57
5
0
224,419
0
L
Atlas
5,326
484
10
1
0
193,619
0
W
Odin
6,757
614
67
6
0
245,305
3
W
Pele
6,889
626
86
8
0
260,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role