Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DarthArgent
Hel
Level 57
God Stats
3W - 2L
1,280 SR
Queue Stats
110W - 136L
1,332 Elo+
Party 2
Discordia
Discordia
Jaguarpaw1
Discordia
Level 121
God Stats
2W - 3L
1,603 SR
Queue Stats
260W - 265L
1,460 Elo+
Solo
Jing Wei
Jing Wei
LADYBUG425
Jing Wei
Level 152
God Stats
7W - 8L
1,362 SR
Queue Stats
482W - 487L
1,464 Elo+
Party 2
Tyr
Tyr
xXkraziik420Xx
Tyr
Level 53
God Stats
7W - 8L
1,525 SR
Queue Stats
391W - 376L
1,469 Elo+
Party 2
Team Averages
Level 104
1,454 SR
1,445 Elo+

VS

Team Averages
Level 113
1,562 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
BEASTassCMo3
Cu Chulainn
Level 149
God Stats
7W - 5L
1,577 SR
Queue Stats
199W - 211L
1,515 Elo+
Solo
Skadi
Skadi
NhippIes
Skadi
Level 64
God Stats
2W - 1L
1,751 SR
Queue Stats
79W - 83L
1,473 Elo+
Solo
Thor
Thor
Superkevin27
Thor
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
166W - 158L
1,685 Elo+
Party 1
Aphrodite
Aphrodite
aguerrero313
Aphrodite
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,570 Elo+
Solo
Ah Puch
Ah Puch
komaeda97
Ah Puch
Level 123
God Stats
1W - 0L
1,481 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 4
9,114
829
17,746
14,227
7,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 10
7,327
666
2,429
10,890
5,625
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Jaguarpaw1
Discordia
15
3 / 1 / 8
8,479
771
16,101
7,421
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
LADYBUG425
Jing Wei
15
3 / 5 / 7
8,362
760
6,495
11,771
5,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 8
7,624
693
10,929
18,149
16,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEASTassCMo3
Cu Chulainn
14
4 / 4 / 5
8,148
741
10,022
15,245
18,313
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
NhippIes
Skadi
14
2 / 3 / 7
8,244
749
7,351
10,055
4,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 4
8,650
786
7,940
10,682
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
aguerrero313
Aphrodite
14
0 / 2 / 10
7,798
709
6,246
11,598
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
komaeda97
Ah Puch
17
4 / 1 / 8
9,910
901
24,991
12,532
5,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
13
Kills
14
14
Deaths
13
37
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
1
4
8
W
Cu Chulainn
BEASTassCMo3
Cu Chulainn
4
4
5
1.63
L
0
2
10
2.5
L
Discordia
Jaguarpaw1
Discordia
3
1
8
7
L
Jing Wei
LADYBUG425
Jing Wei
3
5
7
1.3
W
Skadi
NhippIes
Skadi
2
3
7
1.83
W
4
3
4
2
W
Aphrodite
aguerrero313
Aphrodite
0
2
10
2.5
W
Ah Puch
komaeda97
Ah Puch
4
1
8
8
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
56,550
62,458
Taken
60,112
37,584
Mitigated
40,564
30,372
Healing
25,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,746
3,373
1,100
5,710
14,227
7,067
0
8,994
5,099
34,119
0
W
Cu Chulainn
BEASTassCMo3
Cu Chulainn
10,022
1,153
858
1,652
15,245
18,313
0
7,652
7,593
1,502
16,626
L
2,429
925
7,094
4,975
10,890
5,625
0
6,579
4,311
3,182
0
L
Discordia
Jaguarpaw1
Discordia
16,101
119
1,433
2,038
7,421
3,120
0
4,570
2,718
25,296
0
L
Jing Wei
LADYBUG425
Jing Wei
6,495
3,983
1,685
1,813
11,771
5,181
0
5,331
6,218
0
24,265
W
Skadi
NhippIes
Skadi
7,351
2,965
941
1,482
10,055
4,469
522
6,346
3,709
0
20,568
W
7,940
1,457
583
423
10,682
4,890
151
6,006
4,676
0
19,675
W
Aphrodite
aguerrero313
Aphrodite
6,246
1,187
6,721
7,172
11,598
7,022
0
8,083
3,515
10,819
0
W
Ah Puch
komaeda97
Ah Puch
24,991
530
1,811
4,053
12,532
5,870
0
8,189
4,343
42,888
0
L
10,929
1,977
649
3,875
18,149
16,591
0
6,494
11,296
0
18,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
42,750
133
Minions Killed
135
0
Camps Cleared
0
1,060,031
Distance Traveled
1,042,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,114
829
37
3
0
215,288
0
W
Cu Chulainn
8,148
741
18
2
0
213,583
0
L
Hel
7,327
666
7
1
0
212,682
0
L
Discordia
8,479
771
26
2
0
216,629
0
L
Jing Wei
8,362
760
43
4
0
201,950
0
W
Skadi
8,244
749
30
3
0
212,957
0
W
Thor
8,650
786
29
3
0
193,838
0
W
Aphrodite
7,798
709
14
1
0
191,636
0
W
Ah Puch
9,910
901
44
4
0
230,287
0
L
Tyr
7,624
693
20
2
0
213,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role