Player Matchup

Neith
Neith
Checksterr
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,628 Elo+
Party 1
Mulan
Mulan
Hodgiey
Mulan
Level 125
God Stats
1W - 1L
1,219 SR
Queue Stats
19W - 15L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
Trizzy TC
Nu Wa
Level 42
God Stats
8W - 11L
1,383 SR
Queue Stats
31W - 29L
1,628 Elo+
Party 1
Team Averages
Level 103
1,367 SR
1,493 Elo+

VS

Team Averages
Level 96
1,758 SR
1,582 Elo+
Ymir
Ymir
FiveCrawdad9043
Ymir
Level 46
God Stats
44W - 40L
1,600 SR
Queue Stats
45W - 42L
1,622 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MRgunslinger
Tsukuyomi
Level 115
God Stats
15W - 0L
2,172 SR
Queue Stats
98W - 91L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
MarsocElite
Nu Wa
Level 126
God Stats
6W - 6L
1,503 SR
Queue Stats
85W - 90L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 3 / 1
9,013
693
11,253
10,651
3,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Hodgiey
Mulan
12
0 / 5 / 2
7,887
607
6,560
16,081
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Trizzy TC
Nu Wa
13
1 / 6 / 1
8,315
640
6,532
11,105
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
10,150
781
5,920
13,275
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
MRgunslinger
Tsukuyomi
16
11 / 1 / 2
11,139
857
16,758
9,412
5,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 0 / 9
9,771
752
10,591
6,294
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
1
0.5
W
1
1
13
7.5
L
Mulan
Hodgiey
Mulan
0
5
2
0.2
W
Tsukuyomi
MRgunslinger
Tsukuyomi
11
1
2
12
W
2
0
9
6.5
L
Nu Wa
Trizzy TC
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
33,269
37,837
Taken
28,981
19,158
Mitigated
24,514
8,133
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,253
6,028
0
3,373
10,651
3,940
0
5,379
5,272
0
52,991
W
5,920
552
0
2,856
13,275
16,138
662
3,361
9,556
17,714
0
L
Mulan
Hodgiey
Mulan
6,560
597
306
3,829
16,081
11,826
0
7,236
8,845
0
24,510
W
Tsukuyomi
MRgunslinger
Tsukuyomi
16,758
3,639
0
1,426
9,412
5,731
1,039
1,827
7,417
0
65,071
W
10,591
5,198
0
2,806
6,294
2,645
1,412
1,397
4,738
48,258
0
L
Nu Wa
Trizzy TC
Nu Wa
6,532
1,930
49
576
11,105
3,392
0
3,940
7,165
35,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
31,060
170
Minions Killed
186
0
Camps Cleared
0
626,029
Distance Traveled
744,628
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,013
693
85
7
0
217,524
0
W
Ymir
10,150
781
15
1
0
236,719
2
L
Mulan
7,887
607
42
3
0
206,599
3
W
Tsukuyomi
11,139
857
92
7
0
265,795
0
W
Nu Wa
9,771
752
79
6
0
242,114
5
L
Nu Wa
8,315
640
43
3
0
201,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role