Player Matchup

Charybdis
Charybdis
AtomixPanda
Charybdis
Level 24
God Stats
3W - 6L
1,498 SR
Queue Stats
12W - 20L
1,323 Elo+
Party 4
Da Ji
Da Ji
Bloodstxrm
Da Ji
Level 62
God Stats
4W - 8L
1,342 SR
Queue Stats
306W - 306L
1,396 Elo+
Party 2
Hercules
Hercules
BlueBerryWeedy
Hercules
Level 25
God Stats
1W - 1L
1,745 SR
Queue Stats
16W - 23L
1,327 Elo+
Party 4
Ymir
Ymir
Fusamasa
Ymir
Level 114
God Stats
3W - 3L
1,538 SR
Queue Stats
19W - 30L
1,329 Elo+
Party 4
Ix Chel
Ix Chel
Shr1kez
Ix Chel
Level 63
God Stats
5W - 4L
1,846 SR
Queue Stats
383W - 368L
1,402 Elo+
Party 2
Team Averages
Level 58
1,594 SR
1,355 Elo+

VS

Team Averages
Level 69
1,595 SR
1,471 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Boroth
Kukulkan
Level 74
God Stats
137W - 109L
1,591 SR
Queue Stats
153W - 141L
1,477 Elo+
Party 3
Cupid
Cupid
Liaxm
Cupid
Level 64
God Stats
4W - 4L
1,739 SR
Queue Stats
51W - 48L
1,485 Elo+
Party 1
Hades
Hades
SUBASMITE
Hades
Level 58
God Stats
16W - 12L
1,590 SR
Queue Stats
263W - 252L
1,404 Elo+
Party 1
Susano
Susano
TRa4er2wttsFr
Susano
Level 84
God Stats
158W - 145L
1,555 SR
Queue Stats
162W - 149L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AtomixPanda
Charybdis
13
3 / 5 / 1
8,230
484
9,343
10,387
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
14
5 / 4 / 3
8,932
525
5,830
16,711
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
11
0 / 3 / 0
7,053
415
1,697
9,080
6,299
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
11
1 / 5 / 5
7,762
457
4,355
15,596
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Shr1kez
Ix Chel
16
4 / 3 / 2
9,695
570
13,393
10,969
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
11 / 3 / 1
11,158
656
14,464
14,234
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Boroth
Kukulkan
15
1 / 4 / 2
8,898
523
5,418
8,492
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Liaxm
Cupid
15
3 / 3 / 8
9,344
550
7,491
11,639
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SUBASMITE
Hades
13
3 / 1 / 10
9,071
534
7,150
12,232
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 3
8,979
528
7,641
10,703
4,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
20
20
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
3
1
3.83
L
Charybdis
AtomixPanda
Charybdis
3
5
1
0.7
L
Da Ji
5
4
3
1.63
L
Hercules
0
3
0
0
W
Kukulkan
Boroth
Kukulkan
1
4
2
0.5
L
Ymir
1
5
5
0.7
W
Cupid
Liaxm
Cupid
3
3
8
2.33
W
Hades
SUBASMITE
Hades
3
1
10
8
L
Ix Chel
Shr1kez
Ix Chel
4
3
2
1.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
42,164
62,743
Taken
57,300
37,860
Mitigated
29,944
9,353
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,464
9,307
0
3,330
14,234
6,489
0
2,091
12,143
0
88,906
L
Charybdis
AtomixPanda
Charybdis
9,343
4,862
0
1,339
10,387
4,341
1,064
1,456
8,876
0
58,976
L
Da Ji
5,830
2,077
0
1,966
16,711
7,357
0
1,708
14,239
0
61,818
L
Hercules
1,697
488
0
1,401
9,080
6,299
0
560
7,493
0
25,970
W
Kukulkan
Boroth
Kukulkan
5,418
512
0
780
8,492
3,671
1,138
6,316
2,176
72,918
0
L
Ymir
4,355
737
0
2,078
15,596
15,344
156
4,757
10,293
20,883
0
W
Cupid
Liaxm
Cupid
7,491
4,334
385
4,044
11,639
5,428
615
2,904
8,735
0
61,484
W
Hades
SUBASMITE
Hades
7,150
1,421
350
4,977
12,232
10,131
228
3,445
8,787
33,586
0
L
Ix Chel
Shr1kez
Ix Chel
13,393
1,993
100
2,469
10,969
4,519
305
4,087
6,674
88,251
0
W
7,641
2,812
0
500
10,703
4,225
0
2,992
7,711
0
58,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
47,450
401
Minions Killed
500
0
Camps Cleared
0
1,582,843
Distance Traveled
1,710,494
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,158
656
148
9
0
405,965
4
L
Charybdis
8,230
484
96
6
0
288,460
0
L
Da Ji
8,932
525
82
5
0
367,971
1
L
Hercules
7,053
415
56
3
0
282,495
0
W
Kukulkan
8,898
523
117
7
0
309,119
0
L
Ymir
7,762
457
21
1
0
332,819
0
W
Cupid
9,344
550
106
6
0
332,987
0
W
Hades
9,071
534
31
2
0
314,927
3
L
Ix Chel
9,695
570
146
9
0
311,098
0
W
Susano
8,979
528
98
6
0
347,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role