Player Matchup

Ix Chel
Ix Chel
FENTYSINSS
Ix Chel
Level 99
God Stats
9W - 9L
1,475 SR
Queue Stats
309W - 338L
1,497 Elo+
Party 3
Bellona
Bellona
ICarryYouToWin
Bellona
Level 47
God Stats
0W - 2L
1,621 SR
Queue Stats
309W - 394L
1,485 Elo+
Party 3
Ymir
Ymir
JACKAL_127
Ymir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,545 Elo+
Party 1
Izanami
Izanami
jack12062003
Izanami
Level 127
God Stats
0W - 2L
1,284 SR
Queue Stats
42W - 41L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
padilla_57
Ratatoskr
Level 93
God Stats
18W - 24L
1,405 SR
Queue Stats
100W - 107L
1,439 Elo+
Party 1
Team Averages
Level 102
1,457 SR
1,493 Elo+

VS

Team Averages
Level 100
1,449 SR
1,506 Elo+
Ra
Ra
Kendzi002
Ra
Level 128
God Stats
4W - 5L
1,356 SR
Queue Stats
320W - 301L
1,500 Elo+
Party 2
Anubis
Anubis
RedBullFighters1
Anubis
Level 107
God Stats
2W - 1L
1,311 SR
Queue Stats
336W - 321L
1,514 Elo+
Party 4
Jing Wei
Jing Wei
aXe-txOptiKZz
Jing Wei
Level 70
God Stats
27W - 16L
1,540 SR
Queue Stats
101W - 95L
1,479 Elo+
Party 2
Nemesis
Nemesis
aXe-txProdigY
Nemesis
Level 126
God Stats
10W - 7L
1,298 SR
Queue Stats
260W - 255L
1,533 Elo+
Party 2
Horus
Horus
vfb_1893_09
Horus
Level 68
God Stats
4W - 0L
1,742 SR
Queue Stats
16W - 8L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FENTYSINSS
Ix Chel
11
2 / 7 / 0
6,336
487
4,693
11,725
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
6,824
525
6,789
15,299
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 4
6,030
464
3,898
9,507
6,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
jack12062003
Izanami
14
1 / 0 / 0
7,774
598
5,116
5,048
1,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
padilla_57
Ratatoskr
11
1 / 3 / 0
6,758
520
2,764
9,903
3,241
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,544
657
6,487
6,422
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
6,901
531
6,670
6,885
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
aXe-txOptiKZz
Jing Wei
12
1 / 0 / 1
6,624
510
2,221
7,072
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
14
4 / 1 / 5
8,226
633
6,957
9,188
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 2
8,296
638
9,886
11,651
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
FENTYSINSS
Ix Chel
2
7
0
0.29
L
1
6
0
0.17
L
0
2
4
1
W
3
1
3
4.5
W
4
3
2
1.67
W
Jing Wei
aXe-txOptiKZz
Jing Wei
1
0
1
1.5
W
Nemesis
4
1
5
6.5
L
Izanami
jack12062003
Izanami
1
0
0
1
L
Ratatoskr
padilla_57
Ratatoskr
1
3
0
0.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
32,221
51,482
Taken
41,218
26,477
Mitigated
21,926
11,990
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
FENTYSINSS
Ix Chel
4,693
881
456
1,762
11,725
3,863
110
5,702
5,850
40,029
0
L
6,789
3,017
0
3,989
15,299
10,459
0
1,698
12,853
0
46,531
L
3,898
1,062
0
1,860
9,507
6,922
0
4,185
5,271
16,214
0
W
6,487
576
528
1,839
6,422
2,601
52
3,475
2,947
72,469
0
W
6,670
233
0
1,895
6,885
3,088
153
2,349
4,536
45,090
0
W
Jing Wei
aXe-txOptiKZz
Jing Wei
2,221
1,251
0
2,850
7,072
2,455
0
265
6,807
0
44,207
W
Nemesis
6,957
3,555
0
597
9,188
3,870
0
931
8,257
0
71,932
L
Izanami
jack12062003
Izanami
5,116
4,219
0
2,372
5,048
1,992
76
797
4,251
0
84,112
L
Ratatoskr
padilla_57
Ratatoskr
2,764
541
0
1,551
9,903
3,241
0
651
9,122
0
41,523
W
9,886
3,848
80
4,570
11,651
9,912
0
1,571
10,080
0
53,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
38,591
391
Minions Killed
464
0
Camps Cleared
0
1,331,821
Distance Traveled
1,385,087
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,336
487
68
5
0
244,025
0
L
Bellona
6,824
525
82
6
0
233,327
0
L
Ymir
6,030
464
14
1
0
273,033
0
W
Ra
8,544
657
132
10
0
280,946
1
W
Anubis
6,901
531
53
4
0
227,293
1
W
Jing Wei
6,624
510
84
6
0
270,584
2
W
Nemesis
8,226
633
103
8
0
331,373
0
L
Izanami
7,774
598
159
12
0
277,877
6
L
Ratatoskr
6,758
520
68
5
0
303,559
0
W
Horus
8,296
638
92
7
0
274,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role