Player Matchup

Izanami
Izanami
BoratVnice
Izanami
Level 107
God Stats
2W - 3L
1,542 SR
Queue Stats
271W - 260L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
MITCHODT
Ao Kuang
Level 115
God Stats
5W - 1L
1,561 SR
Queue Stats
198W - 183L
1,403 Elo+
Solo
Hercules
Hercules
Pancho__0604_
Hercules
Level 108
God Stats
18W - 22L
1,433 SR
Queue Stats
378W - 371L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Rizaq_
Ix Chel
Level 127
God Stats
11W - 17L
1,577 SR
Queue Stats
33W - 31L
1,646 Elo+
Solo
Pele
Pele
WiLl05dj
Pele
Level 102
God Stats
3W - 5L
1,508 SR
Queue Stats
56W - 59L
1,421 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,480 Elo+

VS

Team Averages
Level 71
1,590 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IIMarlon03II
Ix Chel
Level 89
God Stats
2W - 2L
1,747 SR
Queue Stats
181W - 211L
1,511 Elo+
Party 1
Fenrir
Fenrir
Kristel491
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,281 Elo+
Party 1
Aphrodite
Aphrodite
NLGJonesy
Aphrodite
Level 107
God Stats
5W - 3L
1,706 SR
Queue Stats
165W - 158L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoratVnice
Izanami
10
4 / 1 / 2
6,209
621
5,772
5,550
2,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
MITCHODT
Ao Kuang
11
1 / 0 / 1
6,820
682
4,674
8,646
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Pancho__0604_
Hercules
10
2 / 0 / 6
6,480
648
4,927
7,124
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Rizaq_
Ix Chel
11
4 / 3 / 5
6,628
663
5,808
6,987
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
4 / 0 / 3
6,730
673
4,224
6,417
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 0
5,220
522
4,039
5,232
1,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
8
0 / 3 / 0
5,026
503
2,902
8,849
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
IIMarlon03II
Ix Chel
9
1 / 5 / 1
5,257
526
6,986
9,032
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kristel491
Fenrir
9
1 / 3 / 0
5,123
512
690
7,871
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
NLGJonesy
Aphrodite
9
0 / 2 / 0
4,861
486
3,473
7,549
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
L
Ares
 
Ares
0
3
0
0
W
Izanami
BoratVnice
Izanami
4
1
2
5
L
Ix Chel
IIMarlon03II
Ix Chel
1
5
1
0.3
L
Fenrir
Kristel491
Fenrir
1
3
0
0.33
W
Ao Kuang
MITCHODT
Ao Kuang
1
0
1
1.5
L
Aphrodite
NLGJonesy
Aphrodite
0
2
0
0
W
Hercules
Pancho__0604_
Hercules
2
0
6
5
W
Ix Chel
Rizaq_
Ix Chel
4
3
5
2.17
W
Pele
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
18,090
34,724
Taken
38,533
16,005
Mitigated
16,088
12,912
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,039
2,067
0
1,969
5,232
1,489
0
0
5,232
0
31,662
L
Ares
 
Ares
2,902
598
0
2,838
8,849
4,931
0
229
8,584
22,185
0
W
Izanami
BoratVnice
Izanami
5,772
4,133
0
889
5,550
2,007
283
1,227
4,323
0
56,428
L
Ix Chel
IIMarlon03II
Ix Chel
6,986
1,151
501
555
9,032
3,020
0
3,125
5,659
37,934
0
L
Fenrir
Kristel491
Fenrir
690
426
0
977
7,871
2,785
0
2,000
5,701
0
22,655
W
Ao Kuang
MITCHODT
Ao Kuang
4,674
158
0
6,186
8,646
3,676
0
3,379
5,267
42,087
0
L
Aphrodite
NLGJonesy
Aphrodite
3,473
491
0
3,927
7,549
3,863
0
4,674
2,875
32,579
0
W
Hercules
Pancho__0604_
Hercules
4,927
1,241
0
3,272
7,124
5,309
146
3,421
3,703
0
14,695
W
Ix Chel
Rizaq_
Ix Chel
5,808
913
288
1,608
6,987
2,685
200
3,676
3,311
40,296
0
W
Pele
4,224
1,113
0
669
6,417
2,328
0
1,658
4,759
0
51,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
25,487
347
Minions Killed
219
0
Camps Cleared
0
1,087,880
Distance Traveled
1,006,492
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,220
522
50
5
0
196,853
0
L
Ares
5,026
503
27
3
0
209,786
0
W
Izanami
6,209
621
94
9
0
199,600
0
L
Ix Chel
5,257
526
57
6
0
191,648
0
L
Fenrir
5,123
512
43
4
0
233,446
0
W
Ao Kuang
6,820
682
77
8
0
194,162
0
L
Aphrodite
4,861
486
42
4
0
174,759
0
W
Hercules
6,480
648
21
2
0
230,209
3
W
Ix Chel
6,628
663
73
7
0
207,910
4
W
Pele
6,730
673
82
8
0
255,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role