Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AustinRich
Ah Muzen Cab
Level 98
God Stats
0W - 2L
1,577 SR
Queue Stats
10W - 8L
1,600 Elo+
Party 1
King Arthur
King Arthur
GODOFDEATH369
King Arthur
Level 144
God Stats
39W - 81L
1,340 SR
Queue Stats
173W - 242L
1,369 Elo+
Solo
Ix Chel
Ix Chel
Leehoohn200
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,567 Elo+
Party 1
Team Averages
Level 123
1,472 SR
1,512 Elo+

VS

Team Averages
Level 35
1,574 SR
1,529 Elo+
Freya
Freya
Kamua
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 2
King Arthur
King Arthur
ResidentialLife
King Arthur
Level 10
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
Smoekinghot
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AustinRich
Ah Muzen Cab
12
1 / 4 / 2
8,171
629
6,288
8,463
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GODOFDEATH369
King Arthur
13
2 / 1 / 1
8,583
660
4,285
12,125
12,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Leehoohn200
Ix Chel
15
0 / 3 / 2
9,208
708
7,704
8,859
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kamua
Freya
15
4 / 0 / 4
9,681
745
12,674
6,544
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ResidentialLife
King Arthur
15
4 / 2 / 4
9,227
710
6,566
11,938
11,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Smoekinghot
Cabrakan
14
0 / 1 / 8
9,262
712
5,822
10,270
13,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AustinRich
Ah Muzen Cab
1
4
2
0.5
L
King Arthur
GODOFDEATH369
King Arthur
2
1
1
2.5
W
Freya
Kamua
Freya
4
0
4
6
L
Ix Chel
Leehoohn200
Ix Chel
0
3
2
0.33
W
King Arthur
ResidentialLife
King Arthur
4
2
4
3
W
Cabrakan
Smoekinghot
Cabrakan
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
25,062
29,447
Taken
28,752
21,312
Mitigated
28,514
5,091
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AustinRich
Ah Muzen Cab
6,288
1,713
0
0
8,463
4,264
150
5,247
3,216
0
43,105
L
King Arthur
GODOFDEATH369
King Arthur
4,285
127
0
3,318
12,125
12,729
195
8,095
4,030
0
16,442
W
Freya
Kamua
Freya
12,674
3,999
0
2,640
6,544
3,358
1,020
1,628
4,916
52,833
0
L
Ix Chel
Leehoohn200
Ix Chel
7,704
465
287
1,486
8,859
4,319
472
5,235
3,624
43,828
0
W
King Arthur
ResidentialLife
King Arthur
6,566
658
0
250
11,938
11,960
50
4,654
7,284
0
25,010
W
Cabrakan
Smoekinghot
Cabrakan
5,822
1,188
1,908
1,917
10,270
13,196
88
1,473
8,797
18,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
28,170
168
Minions Killed
144
0
Camps Cleared
0
656,585
Distance Traveled
728,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,171
629
50
4
0
223,699
0
L
King Arthur
8,583
660
23
2
0
185,422
0
W
Freya
9,681
745
80
6
0
237,336
0
L
Ix Chel
9,208
708
95
7
0
247,464
0
W
King Arthur
9,227
710
47
4
0
246,415
0
W
Cabrakan
9,262
712
17
1
0
244,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role