Player Matchup

Ix Chel
Ix Chel
Fear Bukko
Ix Chel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,236 Elo+
Party 2
Bacchus
Bacchus
GorillaTweak955
Bacchus
Level 30
God Stats
1W - 3L
1,204 SR
Queue Stats
12W - 17L
1,148 Elo+
Party 2
Surtr
Surtr
dGodly Rosel
Surtr
Level 116
God Stats
32W - 22L
1,643 SR
Queue Stats
40W - 37L
1,510 Elo+
Party 2
Team Averages
Level 57
1,449 SR
1,298 Elo+

VS

Team Averages
Level 92
1,470 SR
1,351 Elo+
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
VladTheInhaler23
Horus
Level 114
God Stats
1W - 2L
1,409 SR
Queue Stats
23W - 27L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
ososlumpt
Hou Yi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fear Bukko
Ix Chel
16
2 / 2 / 7
10,184
679
12,527
10,416
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 8
10,888
726
5,484
16,004
24,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 3
11,428
762
15,973
16,549
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
0 / 2 / 3
10,453
697
18,451
7,885
3,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 0
9,977
665
5,505
15,498
19,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ososlumpt
Hou Yi
12
0 / 6 / 2
8,583
572
6,027
14,165
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
3
0.75
W
Ix Chel
Fear Bukko
Ix Chel
2
2
7
2.75
W
1
1
8
5
L
3
3
0
1
W
8
1
3
9.5
L
Hou Yi
ososlumpt
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
29,983
42,969
Taken
37,548
37,767
Mitigated
29,546
9,401
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
18,451
2,287
0
0
7,885
3,719
0
2,783
5,102
72,055
0
W
Ix Chel
Fear Bukko
Ix Chel
12,527
1,242
1,597
1,786
10,416
4,834
518
5,269
4,981
56,585
0
W
5,484
668
0
1,943
16,004
24,269
571
5,691
9,991
22,092
0
L
5,505
1,524
1,602
4,704
15,498
19,572
0
7,150
8,348
141
20,104
W
15,973
6,979
235
3,840
16,549
8,664
1,717
7,047
9,322
692
50,226
L
Hou Yi
ososlumpt
Hou Yi
6,027
3,797
0
1,266
14,165
6,255
0
8,501
5,664
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
29,013
176
Minions Killed
182
0
Camps Cleared
0
889,226
Distance Traveled
796,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,453
697
118
8
0
273,370
0
W
Ix Chel
10,184
679
78
5
0
274,036
0
W
Bacchus
10,888
726
32
2
0
285,439
0
L
Horus
9,977
665
20
1
0
276,605
0
W
Surtr
11,428
762
66
4
0
329,751
0
L
Hou Yi
8,583
572
44
3
0
246,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role