Player Matchup

Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Errorset_
Neith
Level 158
God Stats
0W - 2L
1,263 SR
Queue Stats
75W - 71L
1,512 Elo+
Party 2
Zeus
Zeus
InSaNe_BlAcKFiRe
Zeus
Level 125
God Stats
2W - 3L
1,509 SR
Queue Stats
54W - 56L
1,518 Elo+
Solo
Tyr
Tyr
meteorman2012
Tyr
Level 134
God Stats
61W - 72L
1,544 SR
Queue Stats
213W - 206L
1,515 Elo+
Solo
Team Averages
Level 140
1,463 SR
1,509 Elo+

VS

Team Averages
Level 148
1,504 SR
1,508 Elo+
Danzaburou
Danzaburou
BlackTarHeroine
Danzaburou
Level 152
God Stats
17W - 25L
1,129 SR
Queue Stats
314W - 336L
1,420 Elo+
Party 1
Horus
Horus
Brian495
Horus
Level 109
God Stats
2W - 0L
1,604 SR
Queue Stats
6W - 4L
1,582 Elo+
Solo
Cabrakan
Cabrakan
StellioKantos
Cabrakan
Level 100
God Stats
2W - 1L
1,527 SR
Queue Stats
91W - 87L
1,451 Elo+
Party 1
Agni
Agni
Zandallphon
Agni
Level 153
God Stats
3W - 2L
1,758 SR
Queue Stats
92W - 75L
1,633 Elo+
Solo
Ix Chel
Ix Chel
assassin nopal
Ix Chel
Level 226
God Stats
23W - 27L
1,500 SR
Queue Stats
598W - 569L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 1 / 3
7,209
721
5,842
9,500
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
 
Ix Chel
10
0 / 0 / 0
6,170
617
564
789
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Errorset_
Neith
15
1 / 2 / 3
8,265
827
7,594
8,449
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
7,747
775
12,643
6,200
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 3
7,901
790
7,299
13,022
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackTarHeroine
Danzaburou
16
3 / 1 / 2
8,720
872
5,713
6,519
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
Brian495
Horus
14
0 / 1 / 6
7,195
720
5,820
9,624
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cabrakan
StellioKantos
Cabrakan
12
0 / 4 / 4
7,381
738
2,580
10,151
12,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 0
8,157
816
10,614
8,829
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 1 / 3
7,564
756
5,469
8,291
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
6
6
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
3
2.5
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Danzaburou
BlackTarHeroine
Danzaburou
3
1
2
4
W
Horus
Brian495
Horus
0
1
6
3
L
Neith
Errorset_
Neith
1
2
3
1.25
L
3
0
3
4.5
W
Cabrakan
StellioKantos
Cabrakan
0
4
4
0.5
W
2
1
0
2
W
1
1
3
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
30,196
37,960
Taken
43,414
31,849
Mitigated
31,163
4,648
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,842
1,764
0
667
9,500
8,549
0
5,124
3,956
15,645
0
L
Ix Chel
 
Ix Chel
564
56
50
300
789
228
0
302
449
2,591
0
W
Danzaburou
BlackTarHeroine
Danzaburou
5,713
2,844
0
1,830
6,519
3,179
2,215
3,838
2,557
0
36,303
W
Horus
Brian495
Horus
5,820
2,457
3,410
4,104
9,624
7,918
32
3,065
6,246
0
9,068
L
Neith
Errorset_
Neith
7,594
2,662
0
1,460
8,449
4,192
1,618
3,619
4,636
0
37,961
L
12,643
721
0
0
6,200
2,465
0
3,083
2,867
35,975
0
W
Cabrakan
StellioKantos
Cabrakan
2,580
513
0
551
10,151
12,285
0
4,426
5,388
3,896
0
W
10,614
804
0
750
8,829
3,907
658
3,268
5,345
41,323
0
W
5,469
600
610
2,269
8,291
3,874
0
3,736
4,253
31,262
0
L
7,299
901
0
2,171
13,022
16,415
322
5,975
6,574
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
39,017
193
Minions Killed
226
0
Camps Cleared
0
859,209
Distance Traveled
1,059,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,209
721
24
2
0
216,099
0
L
Ix Chel
6,170
617
3
0
0
42,584
0
W
Danzaburou
8,720
872
83
8
0
218,159
0
W
Horus
7,195
720
15
2
0
225,047
0
L
Neith
8,265
827
89
9
0
184,200
0
L
Zeus
7,747
775
53
5
0
204,207
0
W
Cabrakan
7,381
738
4
0
0
188,126
0
W
Agni
8,157
816
73
7
0
231,120
0
W
Ix Chel
7,564
756
51
5
0
197,167
0
L
Tyr
7,901
790
24
2
0
212,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role