Player Matchup

Serqet
Serqet
Lugal-Silimma
Serqet
Level 128
God Stats
3W - 1L
1,760 SR
Queue Stats
6W - 3L
1,560 Elo+
Solo
Ix Chel
Ix Chel
Pagel18
Ix Chel
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 49L
1,753 Elo+
Party 2
Aphrodite
Aphrodite
Prone
Aphrodite
Level 27
God Stats
10W - 7L
1,691 SR
Queue Stats
26W - 21L
1,569 Elo+
Party 2
Team Averages
Level 74
1,650 SR
1,628 Elo+

VS

Team Averages
Level 120
1,551 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Arctrooper232
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GENERAL XV1
Baba Yaga
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Sincerely Chris
Hou Yi
Level 144
God Stats
2W - 1L
1,652 SR
Queue Stats
53W - 59L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,215
722
6,001
8,120
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Pagel18
Ix Chel
13
4 / 1 / 1
7,577
758
7,456
7,426
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Prone
Aphrodite
11
0 / 1 / 5
7,011
701
3,132
7,386
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arctrooper232
Sun Wukong
12
1 / 1 / 3
7,125
713
7,625
9,486
8,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
GENERAL XV1
Baba Yaga
13
2 / 1 / 3
7,349
735
6,912
4,649
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 2
7,425
743
3,936
7,405
2,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
5
5
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arctrooper232
Sun Wukong
1
1
3
2.5
L
Baba Yaga
GENERAL XV1
Baba Yaga
2
1
3
3.5
W
2
3
4
1.33
W
Ix Chel
Pagel18
Ix Chel
4
1
1
4.5
W
Aphrodite
Prone
Aphrodite
0
1
5
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
18,473
22,932
Taken
21,540
13,825
Mitigated
13,335
9,237
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arctrooper232
Sun Wukong
7,625
1,192
0
3,692
9,486
8,607
37
5,396
3,664
2,670
25,983
L
Baba Yaga
GENERAL XV1
Baba Yaga
6,912
737
103
1,283
4,649
2,131
144
3,183
1,268
22,076
0
W
6,001
517
0
835
8,120
4,808
0
2,915
5,205
0
21,686
W
Ix Chel
Pagel18
Ix Chel
7,456
697
1,383
1,726
7,426
3,360
0
3,065
4,361
30,477
0
W
Aphrodite
Prone
Aphrodite
3,132
493
2,588
2,705
7,386
5,657
0
2,578
4,808
10,509
0
L
3,936
1,101
0
250
7,405
2,597
535
2,080
4,927
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
21,899
109
Minions Killed
135
0
Camps Cleared
0
567,917
Distance Traveled
519,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,125
713
31
3
0
188,028
0
L
Baba Yaga
7,349
735
56
6
0
179,411
0
W
Serqet
7,215
722
32
3
0
195,283
0
W
Ix Chel
7,577
758
62
6
0
203,934
0
W
Aphrodite
7,011
701
15
2
0
168,700
0
L
Hou Yi
7,425
743
48
5
0
152,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role