Player Matchup

Mercury
Mercury
Lidruh
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 109L
1,423 Elo+
Party 1
Thanatos
Thanatos
Square5
Thanatos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,645 Elo+
Party 1
Ganesha
Ganesha
iFarrer96
Ganesha
Level 99
God Stats
0W - 4L
1,127 SR
Queue Stats
370W - 341L
1,494 Elo+
Party 1
Sol
Sol
lMorsl
Sol
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
347W - 331L
1,502 Elo+
Party 1
Fenrir
Fenrir
sriv6
Fenrir
Level 68
God Stats
1W - 3L
1,644 SR
Queue Stats
274W - 214L
1,490 Elo+
Party 1
Team Averages
Level 64
1,454 SR
1,511 Elo+

VS

Team Averages
Level 94
1,501 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LowCostPc
Surtr
Level 109
God Stats
1W - 0L
1,393 SR
Queue Stats
8W - 2L
1,665 Elo+
Solo
Heimdallr
Heimdallr
Rob_69x
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo
Artemis
Artemis
Ropikov
Artemis
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 138L
1,567 Elo+
Solo
Ne Zha
Ne Zha
buldoggggg
Ne Zha
Level 67
God Stats
13W - 12L
1,612 SR
Queue Stats
530W - 525L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lidruh
Mercury
16
2 / 8 / 10
9,950
622
9,717
17,262
9,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Square5
Thanatos
18
10 / 8 / 5
11,522
720
12,431
21,250
12,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
iFarrer96
Ganesha
17
0 / 7 / 17
10,838
677
9,222
27,433
46,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
lMorsl
Sol
20
7 / 4 / 7
13,245
828
19,680
20,104
10,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
sriv6
Fenrir
17
2 / 9 / 13
10,323
645
8,629
18,313
12,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 21
14,225
889
23,592
12,944
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
LowCostPc
Surtr
17
1 / 6 / 23
11,002
688
10,812
19,888
26,212
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
Rob_69x
Heimdallr
18
2 / 4 / 30
11,532
721
12,995
10,840
5,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Ropikov
Artemis
20
6 / 4 / 22
12,567
785
20,493
13,221
6,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
buldoggggg
Ne Zha
20
17 / 6 / 16
13,600
850
24,907
15,323
9,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
148
21
Kills
36
36
Deaths
21
52
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
21
20.5
L
Mercury
Lidruh
Mercury
2
8
10
0.88
W
Surtr
LowCostPc
Surtr
1
6
23
2.08
W
Heimdallr
Rob_69x
Heimdallr
2
4
30
4.25
W
Artemis
Ropikov
Artemis
6
4
22
4.25
L
Thanatos
Square5
Thanatos
10
8
5
1.56
W
Ne Zha
buldoggggg
Ne Zha
17
6
16
4.17
L
Ganesha
iFarrer96
Ganesha
0
7
17
1.21
L
Sol
lMorsl
Sol
7
4
7
2.63
L
Fenrir
sriv6
Fenrir
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
92,799
104,362
Taken
72,216
92,686
Mitigated
54,316
29,022
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,592
10,875
892
6,709
12,944
6,977
3,450
6,958
5,938
0
55,154
L
Mercury
Lidruh
Mercury
9,717
4,857
662
1,620
17,262
9,634
0
356
16,906
0
16,678
W
Surtr
LowCostPc
Surtr
10,812
2,667
1,413
3,822
19,888
26,212
318
5,761
13,884
2,438
19,687
W
Heimdallr
Rob_69x
Heimdallr
12,995
5,175
390
343
10,840
5,364
1,636
5,550
5,242
0
25,867
W
Artemis
Ropikov
Artemis
20,493
10,849
1,079
2,547
13,221
6,657
4,023
4,933
8,136
0
37,533
L
Thanatos
Square5
Thanatos
12,431
910
336
8,380
21,250
12,820
629
312
20,938
0
21,965
W
Ne Zha
buldoggggg
Ne Zha
24,907
5,260
478
1,832
15,323
9,106
0
5,700
9,409
0
37,329
L
Ganesha
iFarrer96
Ganesha
9,222
445
539
2,164
27,433
46,693
135
522
26,911
20,157
0
L
Sol
lMorsl
Sol
19,680
6,775
2,416
8,187
20,104
10,790
869
70
20,034
62,724
0
L
Fenrir
sriv6
Fenrir
8,629
1,829
2,645
2,073
18,313
12,749
177
350
17,963
0
14,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
62,926
182
Minions Killed
179
0
Camps Cleared
0
1,393,552
Distance Traveled
1,310,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,225
889
59
4
0
296,052
0
L
Mercury
9,950
622
20
1
0
297,199
0
W
Surtr
11,002
688
29
2
0
272,001
0
W
Heimdallr
11,532
721
29
2
0
224,002
0
W
Artemis
12,567
785
54
3
0
250,999
0
L
Thanatos
11,522
720
25
2
0
243,800
0
W
Ne Zha
13,600
850
8
1
0
267,400
0
L
Ganesha
10,838
677
0
0
0
315,151
0
L
Sol
13,245
828
113
7
0
251,389
0
L
Fenrir
10,323
645
24
2
0
286,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role