Player Matchup

Ne Zha
Ne Zha
Platinum I
thehuntermamin
Ne Zha
Platinum I
Level 128
God Stats
16W - 18L
1,602 SR
Queue Stats
140W - 136L
1,644 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,602 SR
1,644 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,680 SR
1,471 MMR
Vulcan
Vulcan
Gold IV
Azxiiir
Vulcan
Gold IV
Level 101
God Stats
0W - 1L
1,680 SR
Queue Stats
42W - 46L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,550
950
7,604
10,037
6,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
AnubisKaliHadesBakasuraAo Kuang

VS

Bans
Ah Muzen CabChronosSkadiHe BoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azxiiir
Vulcan
13
0 / 5 / 0
7,268
808
5,919
8,878
3,519
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Azxiiir
Vulcan
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,604
Damage
5,919
10,037
Taken
8,878
6,840
Mitigated
3,519
4,456
Healing
1,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Azxiiir
Vulcan
5,919
3,172
0
1,232
8,878
3,519
0
136
8,742
38,306
0
W
7,604
1,661
0
4,456
10,037
6,840
0
6,035
4,002
0
46,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,550
Gold Earned
7,268
84
Minions Killed
74
5
Camps Cleared
4
193,247
Distance Traveled
157,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,268
808
74
8
4
157,689
0
W
Ne Zha
8,550
950
84
9
5
193,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role