Player Matchup

Fenrir
Fenrir
Dukî
Fenrir
Level 154
God Stats
8W - 16L
1,154 SR
Queue Stats
358W - 338L
1,652 Elo+
Solo
Persephone
Persephone
Segi Adrian
Persephone
Level 114
God Stats
18W - 12L
1,538 SR
Queue Stats
715W - 718L
1,502 Elo+
Party 2
Ganesha
Ganesha
SpongyJesus
Ganesha
Level 167
God Stats
1W - 0L
1,772 SR
Queue Stats
10W - 7L
1,639 Elo+
Party 3
Cernunnos
Cernunnos
TaccW
Cernunnos
Level 164
God Stats
10W - 7L
1,740 SR
Queue Stats
346W - 351L
1,576 Elo+
Party 2
Pele
Pele
tacobaee
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,679 Elo+
Party 3
Team Averages
Level 145
1,541 SR
1,610 Elo+

VS

Team Averages
Level 114
1,586 SR
1,524 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RealLogic
Bellona
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 41L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Shamine
Kuzenbo
Level 149
God Stats
10W - 3L
1,970 SR
Queue Stats
121W - 72L
1,632 Elo+
Solo
Mercury
Mercury
SoulStealLOU
Mercury
Level 128
God Stats
16W - 21L
1,389 SR
Queue Stats
226W - 247L
1,469 Elo+
Party 1
Janus
Janus
kombokenjiYT
Janus
Level 160
God Stats
7W - 21L
1,569 SR
Queue Stats
340W - 420L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dukî
Fenrir
12
3 / 2 / 1
6,317
574
7,057
9,801
5,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Segi Adrian
Persephone
11
2 / 2 / 2
6,455
587
3,934
5,634
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SpongyJesus
Ganesha
11
0 / 1 / 8
6,373
579
2,814
8,339
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TaccW
Cernunnos
13
10 / 0 / 0
8,224
748
8,057
5,725
2,310
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
4 / 1 / 5
6,395
581
6,493
6,926
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 5 / 1
5,221
475
2,968
7,304
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
RealLogic
Bellona
11
2 / 4 / 0
6,354
578
7,282
11,813
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Shamine
Kuzenbo
9
1 / 3 / 1
5,984
544
4,176
8,209
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SoulStealLOU
Mercury
9
0 / 4 / 1
5,303
482
1,074
7,164
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 0
7,203
655
4,833
6,584
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
6
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Fenrir
Dukî
Fenrir
3
2
1
1.75
L
Bellona
RealLogic
Bellona
2
4
0
0.5
W
Persephone
Segi Adrian
Persephone
2
2
2
1.5
L
Kuzenbo
Shamine
Kuzenbo
1
3
1
0.5
L
Mercury
SoulStealLOU
Mercury
0
4
1
0.13
W
Ganesha
SpongyJesus
Ganesha
0
1
8
4
W
Cernunnos
TaccW
Cernunnos
10
0
0
10
L
3
3
0
1
W
Pele
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
20,333
36,425
Taken
41,074
19,436
Mitigated
25,656
12,607
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,968
976
0
780
7,304
2,616
0
1,443
5,861
0
32,074
W
Fenrir
Dukî
Fenrir
7,057
3,974
0
2,991
9,801
5,652
0
0
9,801
0
40,617
L
Bellona
RealLogic
Bellona
7,282
3,706
0
2,404
11,813
9,984
0
0
11,813
0
47,054
W
Persephone
Segi Adrian
Persephone
3,934
67
0
1,850
5,634
2,444
0
4,128
1,499
45,878
0
L
Kuzenbo
Shamine
Kuzenbo
4,176
2,221
0
1,327
8,209
8,478
0
2,645
5,564
21,504
132
L
Mercury
SoulStealLOU
Mercury
1,074
145
0
470
7,164
2,163
0
191
6,973
0
31,317
W
Ganesha
SpongyJesus
Ganesha
2,814
355
0
2,359
8,339
6,430
0
2,281
6,058
23,166
0
W
Cernunnos
TaccW
Cernunnos
8,057
4,736
0
3,130
5,725
2,310
0
1,354
4,371
0
67,606
L
4,833
346
0
558
6,584
2,415
0
2,469
4,115
59,611
0
W
Pele
6,493
1,875
0
2,277
6,926
2,600
0
1,107
5,819
0
41,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
30,065
374
Minions Killed
324
0
Camps Cleared
0
1,182,526
Distance Traveled
1,145,950
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,221
475
63
6
0
221,862
0
W
Fenrir
6,317
574
58
5
0
245,040
2
L
Bellona
6,354
578
70
6
0
210,245
0
W
Persephone
6,455
587
108
10
0
231,581
0
L
Kuzenbo
5,984
544
31
3
0
229,560
0
L
Mercury
5,303
482
62
6
0
258,579
0
W
Ganesha
6,373
579
0
0
0
223,019
5
W
Cernunnos
8,224
748
130
12
0
238,264
1
L
Janus
7,203
655
98
9
0
225,704
1
W
Pele
6,395
581
78
7
0
244,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role