Player Matchup

Thoth
Thoth
Bronze III
Pepe
Thoth
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
SpankMyBeef
Geb
Silver I
Level 87
God Stats
3W - 0L
1,844 SR
Queue Stats
21W - 21L
1,491 MMR
Solo
Xbalanque
Xbalanque
Bronze III
V1nc3nt
Xbalanque
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 79L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
WeeabooSeaboo
Vamana
Bronze III
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Wizzard2006_
Amaterasu
Bronze III
Level 55
God Stats
23W - 30L
1,803 SR
Queue Stats
208W - 230L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,629 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,569 SR
1,498 MMR
Tiamat
Tiamat
Silver I
Atrocity_Prody
Tiamat
Silver I
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 13L
1,558 MMR
Party 1
Awilix
Awilix
Gold III
MrMASTERalbanil
Awilix
Gold III
Level 166
God Stats
1W - 3L
1,428 SR
Queue Stats
303W - 303L
1,497 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Plasmatix69
Ao Kuang
Gold IV
Level 136
God Stats
0W - 2L
1,509 SR
Queue Stats
16W - 18L
1,486 MMR
Party 3
Bacchus
Bacchus
Gold V
TrashFader
Bacchus
Gold V
Level 105
God Stats
4W - 4L
1,752 SR
Queue Stats
17W - 17L
1,524 MMR
Party 3
Jing Wei
Jing Wei
Gold IV
empathyswrldTTV
Jing Wei
Gold IV
Level 149
God Stats
2W - 3L
1,863 SR
Queue Stats
64W - 68L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Pepe
Thoth
20
10 / 4 / 16
14,854
619
42,673
18,804
8,944
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 20
12,769
532
10,325
26,314
34,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
V1nc3nt
Xbalanque
19
7 / 2 / 11
13,945
581
20,128
19,089
9,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 9
15,824
659
38,770
26,929
21,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Wizzard2006_
Amaterasu
17
0 / 7 / 11
11,337
472
7,655
23,953
19,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Chang'eSusanoSurtrAphrodite

VS

Bans
Baron SamediHelSkadiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,843
452
16,427
26,887
17,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 10 / 2
11,421
476
9,140
30,787
14,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Plasmatix69
Ao Kuang
18
8 / 6 / 1
12,856
536
14,946
32,749
34,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
TrashFader
Bacchus
17
2 / 6 / 5
11,230
468
5,911
30,887
55,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
20
4 / 5 / 3
13,261
553
14,131
24,131
14,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
34
Kills
19
20
Deaths
34
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
4
10
2
0.5
W
Thoth
Pepe
Thoth
10
4
16
4.5
L
Ao Kuang
Plasmatix69
Ao Kuang
8
6
1
1.42
W
2
4
20
3
L
Bacchus
TrashFader
Bacchus
2
6
5
0.75
W
Xbalanque
V1nc3nt
Xbalanque
7
2
11
6.25
W
15
3
9
6.5
W
Amaterasu
Wizzard2006_
Amaterasu
0
7
11
0.79
L
Jing Wei
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,551
Damage
60,555
115,089
Taken
145,441
94,502
Mitigated
136,135
37,218
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,427
1,245
745
8,102
26,887
17,141
0
14,538
12,349
91,331
0
L
9,140
3,273
0
1,309
30,787
14,910
0
13,295
17,438
0
77,619
W
Thoth
Pepe
Thoth
42,673
2,855
0
7,332
18,804
8,944
1,865
8,369
10,435
151,197
0
L
Ao Kuang
Plasmatix69
Ao Kuang
14,946
4,505
0
12,298
32,749
34,079
63
6,665
25,249
95,843
0
W
10,325
983
0
6,480
26,314
34,893
0
7,222
19,092
33,433
0
L
Bacchus
TrashFader
Bacchus
5,911
450
0
5,415
30,887
55,410
0
11,920
18,814
21,577
0
W
Xbalanque
V1nc3nt
Xbalanque
20,128
13,531
0
8,642
19,089
9,486
4,970
4,976
14,113
0
136,433
W
38,770
26,351
0
7,512
26,929
21,521
918
6,337
20,238
0
186,802
W
Amaterasu
Wizzard2006_
Amaterasu
7,655
2,368
620
6,632
23,953
19,658
2,714
11,807
12,146
0
63,558
L
Jing Wei
14,131
9,684
0
6,577
24,131
14,595
986
7,456
16,567
0
125,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,729
Gold Earned
59,611
680
Minions Killed
588
0
Camps Cleared
0
2,594,202
Distance Traveled
2,256,748
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,843
452
148
6
0
407,359
4
L
Awilix
11,421
476
97
4
0
449,557
3
W
Thoth
14,854
619
193
8
0
539,645
0
L
Ao Kuang
12,856
536
138
6
0
440,244
4
W
Geb
12,769
532
23
1
0
503,785
7
L
Bacchus
11,230
468
11
0
0
511,832
12
W
Xbalanque
13,945
581
157
7
0
470,957
2
W
Vamana
15,824
659
210
9
0
589,137
0
W
Amaterasu
11,337
472
97
4
0
490,678
9
L
Jing Wei
13,261
553
194
8
0
447,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role