Player Matchup

Surtr
Surtr
BulletDog02
Surtr
Level 14
God Stats
11W - 10L
1,479 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 1
Yemoja
Yemoja
CHiNeSE-_-MaN-
Yemoja
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
ModestAXEL02
Baron Samedi
Level 87
God Stats
3W - 6L
1,815 SR
Queue Stats
20W - 33L
1,487 Elo+
Party 1
Cupid
Cupid
TruVortex02
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,472 Elo+
Party 1
Nike
Nike
tuamacat
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,462 Elo+
Party 1
Team Averages
Level 53
1,559 SR
1,464 Elo+

VS

Team Averages
Level 105
1,687 SR
1,520 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Ghuad
Hades
Level 149
God Stats
106W - 63L
1,575 SR
Queue Stats
210W - 188L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
Hyakkimaruuu
Ne Zha
Level 67
God Stats
9W - 5L
1,895 SR
Queue Stats
97W - 78L
1,587 Elo+
Party 2
Chang'e
Chang'e
RexHardy
Chang'e
Level 127
God Stats
5W - 2L
1,826 SR
Queue Stats
109W - 109L
1,518 Elo+
Solo
Artemis
Artemis
Whyrus
Artemis
Level 121
God Stats
42W - 26L
1,640 SR
Queue Stats
198W - 168L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,326
487
7,611
12,311
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 2
5,793
446
1,733
12,799
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
ModestAXEL02
Baron Samedi
12
0 / 1 / 0
6,495
500
1,153
5,916
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
1 / 5 / 0
5,511
424
6,253
9,412
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
0 / 4 / 1
5,944
457
3,270
10,088
7,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 0 / 5
6,803
523
3,433
7,277
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Ghuad
Hades
13
6 / 1 / 0
8,492
653
9,904
10,653
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
14
5 / 0 / 6
7,982
614
8,333
10,915
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
RexHardy
Chang'e
14
2 / 0 / 2
7,896
607
5,746
6,707
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Whyrus
Artemis
11
4 / 2 / 3
6,578
506
7,960
6,759
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
5
4.5
L
2
5
0
0.4
L
0
4
2
0.25
W
Hades
Ghuad
Hades
6
1
0
6
W
Ne Zha
5
0
6
8
L
Baron Samedi
ModestAXEL02
Baron Samedi
0
1
0
0
W
Chang'e
RexHardy
Chang'e
2
0
2
3
L
1
5
0
0.2
W
Artemis
Whyrus
Artemis
4
2
3
2.75
L
Nike
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
35,376
50,526
Taken
42,311
26,775
Mitigated
21,635
10,438
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,433
986
0
1,409
7,277
5,937
0
773
6,504
28,434
0
L
7,611
3,592
0
1,883
12,311
5,192
0
5,033
7,278
360
42,854
L
1,733
574
921
3,117
12,799
8,333
0
3,096
9,703
16,444
0
W
Hades
Ghuad
Hades
9,904
1,301
0
5,766
10,653
5,466
1,006
49
10,604
62,523
0
W
Ne Zha
8,333
3,237
0
1,923
10,915
5,068
0
592
10,323
0
74,220
L
Baron Samedi
ModestAXEL02
Baron Samedi
1,153
38
66
1,052
5,916
2,228
0
2,517
3,399
48,872
0
W
Chang'e
RexHardy
Chang'e
5,746
356
440
2,771
6,707
2,661
0
1,105
5,602
62,925
0
L
6,253
4,338
442
1,852
9,412
3,029
0
2,344
7,068
0
28,555
W
Artemis
Whyrus
Artemis
7,960
3,080
0
2,776
6,759
2,503
604
543
6,216
0
38,225
L
Nike
3,270
409
311
794
10,088
7,993
0
6,093
3,995
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
37,751
268
Minions Killed
443
0
Camps Cleared
0
1,134,214
Distance Traveled
1,296,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,803
523
39
3
0
260,697
3
L
Surtr
6,326
487
56
4
0
247,674
0
L
Yemoja
5,793
446
28
2
0
199,668
0
W
Hades
8,492
653
117
9
0
228,975
0
W
Ne Zha
7,982
614
114
9
0
321,556
0
L
Baron Samedi
6,495
500
91
7
0
227,413
0
W
Chang'e
7,896
607
111
9
0
264,446
2
L
Cupid
5,511
424
40
3
0
232,676
0
W
Artemis
6,578
506
62
5
0
220,725
0
L
Nike
5,944
457
53
4
0
226,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role