Player Matchup

Hera
Hera
BIushy_-
Hera
Level 123
God Stats
12W - 5L
1,654 SR
Queue Stats
313W - 268L
1,622 Elo+
Party 1
Thoth
Thoth
MomoDoom17
Thoth
Level 146
God Stats
9W - 9L
1,500 SR
Queue Stats
250W - 211L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
kingfunshine
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
snnnnek
Cliodhna
Level 116
God Stats
1W - 1L
1,707 SR
Queue Stats
265W - 223L
1,620 Elo+
Party 1
Izanami
Izanami
tHEhAiiOW
Izanami
Level 101
God Stats
2W - 3L
1,773 SR
Queue Stats
126W - 108L
1,627 Elo+
Party 1
Team Averages
Level 102
1,627 SR
1,597 Elo+

VS

Team Averages
Level 99
1,718 SR
1,504 Elo+
Hera
Hera
CarlosTheKiwi1
Hera
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
305W - 289L
1,514 Elo+
Solo
Poseidon
Poseidon
GantzIzaak
Poseidon
Level 28
God Stats
1W - 0L
1,864 SR
Queue Stats
19W - 37L
1,325 Elo+
Solo
Athena
Athena
alfredosauce1
Athena
Level 89
God Stats
2W - 1L
1,752 SR
Queue Stats
200W - 200L
1,592 Elo+
Solo
Achilles
Achilles
ife11down
Achilles
Level 108
God Stats
3W - 0L
1,810 SR
Queue Stats
174W - 142L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
specialsacuey
Ah Muzen Cab
Level 146
God Stats
10W - 3L
1,664 SR
Queue Stats
382W - 387L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 5 / 5
7,374
670
7,732
7,062
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
17
6 / 3 / 9
10,189
926
15,896
7,943
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
kingfunshine
Xbalanque
14
2 / 6 / 6
8,617
783
5,528
9,558
4,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
snnnnek
Cliodhna
15
5 / 6 / 4
9,101
827
9,106
13,392
11,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
tHEhAiiOW
Izanami
15
3 / 7 / 7
9,164
833
12,571
12,929
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,223
929
11,340
8,548
4,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GantzIzaak
Poseidon
16
9 / 4 / 11
10,606
964
10,160
9,858
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 20
10,353
941
6,034
22,188
20,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ife11down
Achilles
15
2 / 3 / 18
8,838
803
8,556
14,665
21,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
specialsacuey
Ah Muzen Cab
16
7 / 4 / 10
9,812
892
10,403
12,363
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
16
Kills
27
27
Deaths
17
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
5
0.5
W
5
2
16
6.5
W
Poseidon
GantzIzaak
Poseidon
9
4
11
3.63
L
Thoth
6
3
9
3.5
W
4
4
20
3.5
W
Achilles
ife11down
Achilles
2
3
18
3.67
L
Xbalanque
kingfunshine
Xbalanque
2
6
6
0.83
L
Cliodhna
snnnnek
Cliodhna
5
6
4
1.17
W
Ah Muzen Cab
specialsacuey
Ah Muzen Cab
7
4
10
3
L
Izanami
tHEhAiiOW
Izanami
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
46,493
50,884
Taken
67,622
28,247
Mitigated
56,502
6,644
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,732
1,022
181
230
7,062
2,683
0
4,518
2,325
15,867
0
W
11,340
2,167
2,323
2,061
8,548
4,090
1,589
3,190
5,358
34,182
0
W
Poseidon
GantzIzaak
Poseidon
10,160
1,161
1,677
1,715
9,858
4,270
2,354
3,235
6,623
26,747
0
L
Thoth
15,896
403
821
1,759
7,943
4,006
314
1,713
6,048
33,973
0
W
6,034
1,729
473
6,839
22,188
20,501
270
5,631
16,055
11,448
0
W
Achilles
ife11down
Achilles
8,556
662
867
2,821
14,665
21,667
325
5,129
9,536
0
13,692
L
Xbalanque
kingfunshine
Xbalanque
5,528
2,259
0
0
9,558
4,268
950
7,071
2,436
0
8,095
L
Cliodhna
snnnnek
Cliodhna
9,106
870
914
684
13,392
11,324
462
7,843
5,362
0
19,608
W
Ah Muzen Cab
specialsacuey
Ah Muzen Cab
10,403
3,781
813
2,164
12,363
5,974
3,479
6,443
5,920
0
25,755
L
Izanami
tHEhAiiOW
Izanami
12,571
8,300
538
1,517
12,929
5,966
0
6,389
6,095
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
49,832
135
Minions Killed
131
0
Camps Cleared
0
905,874
Distance Traveled
1,128,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,374
670
23
2
0
193,814
0
W
Hera
10,223
929
39
4
0
238,915
0
W
Poseidon
10,606
964
36
3
0
193,509
0
L
Thoth
10,189
926
36
3
0
218,551
0
W
Athena
10,353
941
11
1
0
226,040
0
W
Achilles
8,838
803
9
1
0
240,155
0
L
Xbalanque
8,617
783
19
2
0
141,533
0
L
Cliodhna
9,101
827
25
2
0
190,118
0
W
Ah Muzen Cab
9,812
892
36
3
0
230,035
0
L
Izanami
9,164
833
32
3
0
161,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role